Sparta: Lords of War coming!

Discussion in 'Upcoming iOS Games' started by Kris Jones, Apr 7, 2009.

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  1. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    Actually, in that concept interface, the sword was the health bar. The sword gets shorter as the player gets hurt. Once the blade is gone, the player will die.

    It is a little, confusing, isn't it? No, one hit does not equal one death. There are 8 types of enemies, some much harder than others. The icons are see through since they were concept and we didn't want to do too much detail.
     
  2. TheOZ

    TheOZ Well-Known Member

    Dec 21, 2008
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    Oh nice even better! I like creative ideas like that. Wow im getting more and more interested in this game everytime I come to this thread....
     
  3. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    Sweet! Mission Accomplished! :D
     
  4. supg328911

    supg328911 Well-Known Member

    Dec 6, 2008
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    pro ping pong player!!!!
    USA BABY
    by the way i love the control sceme you got right now i dont care if its just a ruff version but it still looks good, and i also like the sword health bar concept, im really looking forward to this game...
     
  5. Chumbake

    Chumbake Well-Known Member

    That's actually what I was thinking the sword was.
     
  6. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    It may only stay this way for version 1.0 since we are trying to come up with the optimal weapon switching system, meaning such a health bar could confuse users.
     
  7. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    I edited the first thread to include more detailed information, such as pricing points and version updates, along with information on the competition.
     
  8. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    Do you think good music within the game or the ability to play your own music from iTunes is more important?
     
  9. pante

    pante Well-Known Member

    Jan 1, 2009
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    somewhere
    both.
     
  10. Chumbake

    Chumbake Well-Known Member

    I have to agree with Pante. If it has poor music it will get bad reviews, if you can't play your own music, it will get negative reviews.
     
  11. hirschy75

    hirschy75 Well-Known Member

    Feb 9, 2009
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    agreed, both are important but i would say first should come in game music and the ability to use our own music could be in a later update
     
  12. supg328911

    supg328911 Well-Known Member

    Dec 6, 2008
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    pro ping pong player!!!!
    USA BABY
    im with you, i think that would be a better decision
     
  13. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    We are definitely going to have quality background music that motivates the battle for the Hero.

    I'll let Touch Arcade know if we are going to include the ability to play your own music. Our stuff is Lord of the Rings-ish to fight the era, but I also know some prefer to listen to their modern rock or heavy metal when they are slaying baddies!
     
  14. supg328911

    supg328911 Well-Known Member

    Dec 6, 2008
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    pro ping pong player!!!!
    USA BABY
    haha thats true, i normally listen to my own but sometimes i just want whats in the game...
     
  15. arta

    arta Well-Known Member

    Feb 14, 2009
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  16. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    #156 Kris Jones, Apr 16, 2009
    Last edited: Apr 16, 2009
    Hopefully by this weekend.

    I uploaded some video, but the format does not do the video quality justice. The movement in that video looks INCREDIBLY choppy/laggy, unlike the actual game. It would ruin sales if I uploaded! :eek:
     
  17. CDubby94

    CDubby94 Well-Known Member

    Mar 31, 2009
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    Betty White
    Take your time and create a good video so that the game is even more appealing. You already have screenshots out so don't rush and create a video that does the opposite of its job.
     
  18. Swordplay

    Swordplay Well-Known Member

    Apr 15, 2009
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    You should have the option of Being a goddess of war like nariko from heavenly sword.
     
  19. spiffyone

    spiffyone Well-Known Member

    Dec 7, 2008
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    Oh, my...the innuendo....;)
     
  20. spiffyone

    spiffyone Well-Known Member

    Dec 7, 2008
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    In game music is more important than the ability to play my own tracks. Especially in a game that takes place in an imaginary setting, or a pseudo-historical one.

    Why?

    Immersion.

    Simple as that.

    Hell, one of the reasons I was able to overlook some of the issues with Hero of Sparta was that really nifty soundtrack (although it too was somewhat repetitive).
     

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