Space Tripper...

Discussion in 'Upcoming iOS Games' started by TrueAxis, Dec 10, 2009.

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  1. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
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    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    Everybody who who has sent me a udid, I'll be in touch with you soon once the next Beta update is ready. I've come down with the worse case of the flu I have had in years so it has slowed me down a little. Sorry for not keeping everybody updated.
     
  2. RaptorF35

    RaptorF35 Well-Known Member

    Feb 10, 2010
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    I feel your pain, I've also got the worst flu I've ever had. Take your time, get better. We don't want a sick dev messing up the game :)
     
  3. NinthNinja

    NinthNinja Well-Known Member

    Jan 31, 2011
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    Ok, a bit of an update...

    Today I implemented all the render changes in the code base so that the iPhone 3gs runs rock solid at 60fps. Also, I put back in the different blend modes for the particles so that smoke looks like smoke and such and made that more efficient.

    Luke and I have updated how campaign mode works, so that your progress will be saved between worlds. This breaks the worlds into chunks so the player does not get punished by always starting them on level 1... It makes the game more playable while on the move :)

    I'm not sure when Luke will release the next build... Maybe the weekend or early next week but rest assured we are moving along nicely.
     
  4. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
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    I just updated to the iOS5 SKD after reports of crashes on iOS5 devices. Ran into one little hick up, but is compiling and running now. Just need to test on an iOS5 updated device now.

    I will try to get a Beta out to everybody who is waiting in the next couple days.
     
  5. AnarKitty

    AnarKitty Well-Known Member

    Oct 10, 2010
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    Looking forward to the beta, and hearing from you. Hope all is well. :)
     
  6. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
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    Having some troubles with a bug that only shows up in iOS5 which has been holding things up. We will try to work around it for the moment I think so we can get a new Beta build out.
     
  7. AnarKitty

    AnarKitty Well-Known Member

    Oct 10, 2010
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    Okay, hope you can get it squashed or get a successful workaround in place. Definitely looking forward to this. :)
     
  8. NinthNinja

    NinthNinja Well-Known Member

    Jan 31, 2011
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    That bug was splattered into next week :) Both Luke and I were looking at it for a day - then we both gave up. Then I managed to fix it a few day's later.

    Anyway, there will probably be a new build soon. There's been a few structure changes in the last week and the game will be more or less what is in the beta now. We have also added Game Centre in as well.
     
  9. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
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    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    I've just put out a new Beta build. This one is pretty close to a release candidate. If you are waiting for the Beta, then you should have a PM from me now.

    We are feeling very very close to releasing now!
     
  10. MystikSun

    MystikSun Well-Known Member

    Dec 18, 2009
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    #150 MystikSun, Oct 24, 2011
    Last edited: Oct 24, 2011
    Wait, are you guys the people that made Astro Tripper on Steam? I was just asking because the two look similar.

    Like, what I'm asking is: Does PomPom=True Axis, or are some people from PomPom working with you, or are you getting permission from PomPom, etc.

    Just for the random head knowledge ^_^
     
  11. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
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    #151 luketrueaxis, Oct 25, 2011
    Last edited: Oct 25, 2011
    Space Tripper is an older PC game by PomPom that was updated for psn with new HD graphics and fx and re-named Astro Tripper. Astro Tripper is now coming out on Steam.We are porting Space Tripper to iPhone with PomPom's permission. Andy Coates, who did most of the work on the port for True Axis, also helped out on Mutant Storm Reloaded and Mutant Storm Empire for PomPom. Andy has moved on from True Axis now, but has been helping with the final push to finish this off.
     
  12. ipod_david

    ipod_david Well-Known Member

    May 3, 2010
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    is there any cool scoring system like espgaluda ii or dodonpachi R?
    The game looks really neat and I still hope for a soon release (like last year)
     
  13. NinthNinja

    NinthNinja Well-Known Member

    Jan 31, 2011
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    The scoring system is an old school affair - shoot baddies and get points. There are two types of weapons - spread (red) forward (blue). These weapons can be powered up by collecting pickups that get released by baddies that have died. Finish the level as quickly as possible and be rewarded with a time bonus. Like I said this is an old school style shoot em up.

    The game is so close to been complete now - miracles of miracles - with just a few bugs to fix.

    The pre-release video has been done and will be released in the next couple of days. Luke did a nice job on the video :)

    So hopefully if we don't get any more major bugs this will be submitted early next week.
     
  14. NinthNinja

    NinthNinja Well-Known Member

    Jan 31, 2011
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    I've just tested the game on an iPhone 4s and analysed it's performance - that device has so much power it's not even breaking out in a sweat at 60fps.

    To compare the iPhone 3gs is running through hoops to run at 60fps.
     
  15. NinthNinja

    NinthNinja Well-Known Member

    Jan 31, 2011
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    If all goes well with testing this weekend the game will be submitted on Monday.
     
  16. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
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    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    We will be submitting any day now. Here is a new trailer showing off all the space tripper crazyness on iOS.

     
  17. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    looks awesome :) probably a day 1 buy :D
     
  18. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    As a beta-tester, thanks for making this universal (hope I am not bleaching any agreement here), and if I had any comments, should I PM you guys or write an email?
     
  19. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
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    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    An email would be preferred, other wise a PM.

    The agreement on the beta download is mostly just there to make sure everybody knows that the beta is for testing, and not for uploading on a pirate site. I would expect this is pretty obvious to anybody using this forum but, after over 10 years making games, I've learn't to never assume anything about users. Some people try to play games in very unexpected ways.
     
  20. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
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    God that looks awesome. I can't believe a release for this game is almost here!
     

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