iPad Space Monkey now Ad Supported

Discussion in 'iPhone and iPad Games' started by VeganTnT, Nov 26, 2008.

  1. VeganTnT

    VeganTnT Moderator
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    Jul 19, 2008
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    Orlando, FL
    So a new update for Space Monkey just came it.

    The 1.2 firmware
    adds a bunch of new modes, production art, and ads


    Space Monkey started out as a 3.99 (4.99?) port of a mobile game I enjoyed very much. Which is why I bought it.

    It later went free as a promo and is now 99 cents.

    The dev says the ads are there to help support them as they create new additions to the game like all the modes in this update.

    So here is the question I'm posing to everyone reading:

    Would you feel slighted if you bought a game for at the normal price and it later became cheaper and ad supported?

    The ads in Space Monkey are the normal AdMob ads we've all seen and appear only when you complete a level, though I don't like them at least them aren't THAT intrusive. But how would you feel if a game you payed good money and it had an ad system like TapDefense? (I was literally bombarded with it attempting to locate me and was deleted it because of that)

    Would you rather a game start with a lower price point and ads or a higher priced version without the ads?

    Would you like to see both in the store at the same time so you could choose the version you would prefer?

    I figured this would be a great place to ask seeing as how many devs both new and established come here.
     
  2. tadad1

    tadad1 Well-Known Member

    Nov 11, 2008
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    Personally I don't go for apps with ads, I get bombarded with ads enough in everyday life without them intruding into my recreation time. That said if a developer wants to generate a little income by including advertising in their lite version or free apps then I am all for it, but to sell a full version app and then down the track slip ads into it through an update is low and just about the money so they lose me.
     
  3. snow_mani

    snow_mani Well-Known Member

    Oct 20, 2008
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    Not a big issue for me

    The app store is just an emerging market place. It has not had time to evolve and everyone, developers and consumers alike, are still finding their feet. This includes finding an acceptable short and long term price for games. As a consumer I would not mind. As long as the ads were not too intrusive. I'm already exposed to lots of advertising everyday. On TV, the Internet, in the newspaper, junkmail, on the radio. Heck I even see ads on people's clothing! Company logos, slogans and the like. And I am good at ignoring most of it! I suspect that I could ignore ingame ads just as easily as long as they are not too intrusive.

    I know that some people do not like the insertion of an ad by Freeverse into one of their games. I checked that out and as far as I could tell it was just a link on the menu page. Not intrusive and easily ignored. I've tried out the TapDefense game and the messages about using my location are very annoying, but the developer claims they will be fixing that soon. It was a free game, a genre I hadn't played before and it therefore gave me the chance to try something new. It's a new developer with a new platform and I read somewhere that they plan to fix the messages to stop them appearing after every level. So I am willing to give them time to fix this. I wouldn't want to see all ads in games be as annoying though.


    I have no problem playing a lite version of a game that includes ads in the lite version. And I don't mind ads appearing on menu screens that tell you about other apps/games by that developer. If I like the game/app then I am more likely to buy from that developer and I already look for other games/apps by them.

    If the app store prices don't settle down over the longer term then I think just about every game is going to have paid ads in them. Developers have to pay their bills and to do this they need to have some money coming in. If it is not from customers then it will be from paid advertising in their games/apps.

    If prices for games and apps stay low then ads will be in just about every game and I have no problem with that. Everyone has to pay their bills somehow. If I really liked a game then I would be happy to pay for a version without ads.

    But I do really hope that once the app store settles down a bit, there will be no need for most developers to resort to putting lots of ads into their games. But if they do put ads in then unobtrusive ads are preferable and I would think that any app with really anoying ads will soon be deleted by users.
     
  4. Chiller ONE

    Chiller ONE Well-Known Member

    Sep 20, 2008
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    I think this is just a slap in the face for the people who bought this at full price (like me).

    Couldn't they've made the app-supported version a new game?
     
  5. DukeofAnkh

    DukeofAnkh Well-Known Member

    Nov 17, 2008
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    Melbourne
    I agree. Make a free version with ads and leave the paid version without ads. Same game, but let people choose how they contribute their revenue.
     
  6. iGewappnet

    iGewappnet Well-Known Member

    Nov 17, 2008
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    Mainz, Germany
    And now it is free forever:

    "Space Monkey is now free! To fund improvements in Space Monkey and add popular feature requests, we have integrated a series of unobtrusive ads into the game. These ads appear at the end of each level and will not interfere with gameplay." (store description)
     
  7. VeganTnT

    VeganTnT Moderator
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    Jul 19, 2008
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    Orlando, FL
    well damn, I checked the new games section and sure enough it's been made free less than an hour ago.

    Can't say I'm very happy about this. I paid full price for this game twice now (on my iphone and my old razr)

    Glu Mobile is a HUGE dev in the mobile market and I'm kind of sad that they didn't just release a free ad version of the game and left my version WITHOUT them.
     
  8. Mr. Charley

    Mr. Charley Well-Known Member

    Sep 6, 2008
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    Yup, totally agree.
    Why should people who purchased this game at a price the developer felt was reasonable, now subject those customers to ads? That's changing the agreement to some degree.

    I think this option mentioned above is a great way to skirt the issue. Pay for a non-ad game, or get it free with ads.

    My question now is can you still play the game offline or do you now need wifi connection for the ads to come through? Basically, are the ads part of the application now? Because if I can't play offline with my Touch, then I won't be getting the update....though it will always show as 1 on the app store icon which is obtrusive in it's own right.....
     
  9. VeganTnT

    VeganTnT Moderator
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    Jul 19, 2008
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    I went ahead and played the game in AIRPLANE mode to test it out.

    The game starts up fine and I finished a level... NO ADS!

    So if you aren't in wifi you have a free game that is most likely completely ad free.

    As long as I have edge on my iphone I WILL get adds though =/
     
  10. mek

    mek Well-Known Member

    deleted

    i like supporting developers, but i do not agree wit these principles

    paying for a demo
    paying for a product then having it become an advertisement for another product
    paying for a demo


    if i paid for a product, i paid cause i didnt want ads, that is generally ut the software industry works
    im not paying for a service, in which it is okay to advertise generally

    its a slap in the face which curbs my buying habits [good for me, bad for developers]
     
  11. Mandi

    Mandi Well-Known Member

    Nov 23, 2008
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    I just wrote this review on the App Store:

    OK, I'll confess. I got this game for free, before it was raised to .99, but I know that this app started out as a $4.99 app. So all the people who paid full price now get an automatic update shoving ads in face? I'm sorry Glu, but unless you fix this and apologize, I will write you off completely as a developer that I would purchase ANYTHING from. Seriously, App Store customers NEED to complain about this, or it may become a dangerous trend. Why didn't Glu just release a separate, free ad supported version like other developers? Either they are clueless (which I doubt) or they are getting more ad money for the larger installed user base. Shame on you Glu. Unacceptable.
     
  12. Eric5h5

    Eric5h5 Well-Known Member

    Agreed--that's a terrible idea, to have people who paid for it then be subjected to ads when the game is updated. I'm not downloading it because of that. I don't want ads, and if I'd bought it I'd be extremely annoyed, so I won't support this developer.

    --Eric
     
  13. brewstermax

    brewstermax Well-Known Member

    If I pay for it, there had better not be any ads. I will make sure to post reviews and review it negatively. Both though the app store and on my blog (http://obsessedwithapple.blogspot.com) it is crazy to place ads in a paid version of an app. the dev is making money off of the app, they are just trying to double up on the money.
     
  14. tosui

    tosui Well-Known Member

    Aug 26, 2008
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    I think this is a sad, sad truth. As the iPhone is soo popular, it's likely hard to deny vendors an additional income over and above the price of the app. However, I hope that, like many other young markets, this will develop into a true split: the free/$0.99 ad-supported versions (in lieu of "lite" versions, most likely) and the "full-featured" $5.99 - $9.99 versions with no ads, save perhaps the ubiquitous link to the developer's website/app store link.

    Personally, I think this would be acceptable to most of us. If it becomes a reality or not depends on what you dev's do with your marketing. Trends emerge because many people adopt them, and let's face it, there are a *lot* of very devoted devs who frequent this site.

    Let's make the app store work for the developers, so they can continue giving us great games, while keeping us gamers happy by allowing us a choice, and not disrespecting the loyal customers who shell out for the full price & features of a game.

    Just my $0.02, ad free.
     
  15. brewstermax

    brewstermax Well-Known Member

    Why should .99 games and apps even have ads?! They are getting revenue from the app. Why should you give any paying customer ads in their app. Maybe have lite and free games have ads, but never anything that is paid for.
     
  16. istopmotion

    istopmotion Well-Known Member

    Nov 21, 2008
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    Wow, that's really stupid :S
     
  17. hyk

    hyk Well-Known Member

    Oct 6, 2008
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    I doubt there will ever be any new "improvments" after they put in the ads. That game flopped and they are just trying to claw some, any, money out of it. It is a half-lie that the excuse for adding the ads is to support additional development work. Still, i'm sure some of us would buy in to that...

    Back to answering the original poster's question, i think it is not right that a game you brought not long ago, became free and ad supported. The publisher should have make a different build and sell it separately. Like "SpaceMonkey Ads" vs the orignal "SpaceMonkey". That way, consumers can choose whether to pay to not see the ads or see the ads and not pay. The original buyers of the full version will not feel cheated too.
     
  18. Noah

    Noah Well-Known Member

    Sep 30, 2008
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    Atlanta, GA
    If I paid top dollar for the game, I would NEVER want to see ads. If you must, have two versions of the game. 99 cents with ads, or 4.99 with no ads.

    I don't know why people aren't doing this already.
     
  19. bjornkeizers

    bjornkeizers Well-Known Member

    Nov 26, 2008
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    #19 bjornkeizers, Nov 26, 2008
    Last edited: Nov 26, 2008
    I more or less did what Mandi suggested. I deleted the app from the Touch, rated it 1 star, and left a 1 star review on the iTunes store as well. I got it during a free promotion as well, but I feel sympathy for the guys that paid 99 cents or even 4 usd for it.

    Don't get me wrong -- I don't mind ad supported games. It's a legitimate way of making money.

    What I won't accept is outright bait-and-switch marketing. If you paid for the game, you paid for the game. Adding ads after the fact screws your early customers.

    I wouldn't buy a game from them. Ever.

    Some developers do just that! Check out 21 pro BlackJack. They have a 'sponsored' version that requires network functionality to play, so it can serve ads. Or, you can buy the 3,99 Euros version without ads. I bought a copy, since it's a pretty good blackjack game! I loved having that option.
     
  20. Chiller ONE

    Chiller ONE Well-Known Member

    Sep 20, 2008
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    You nailed it! This is exactly what this is!
    And its a shame because this is a pretty decent game after all.
     

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