I was looking for a list of all the upgrades for "Space Miner: Space Ore Bust", but I couldn't find one. So I compiled one myself. Maybe someone will find it handy. I don't take credit for most of it. I just found it on a Japanese webpage and made some additions and updates. Hull Name | Level | Price | Defense | Mass | Cargo Space | Weapon Slots Battle Warship | L6 | 442,500 | 4,000 | 30,000 | 70 | 6 Speeder Deluxe | L4 | 106,250 | 2,400 | 15,000 | 60 | 4 Cargo Trawler | L4 | 81,250 | 2,700 | 32,000 | 80 | 4 Battle Cruiser | L3 | 31,250 | 2,100 | 13,000 | 40 | 3 Speeder Pod | L2 | 12,500 | 1,500 | 9,000 | 30 | 2 Cargo Scow | L2 | 10,000 | 1,800 | 15,000 | 40 | 2 Old Jalopy | L1 | <> | 1,000 | 8,000 | 20 | 1 Reactor Name | Level | Price | Power Infinity+1 Loop | L7 | 1,400,000 | 1,250 Infinity Loop | L6 | 700,000 | 1,000 Quantum Wheel | L6 | 350,000 | 750 Boson Reactor | L5 | 175,000 | 600 Nuclear Reactor | L4 | 80,000 | 500 Particle Reactor | L3 | 40,000 | 400 Maglev Reactor | L2 | 15,000 | 300 Solar Reactor | L1 | 7,000 | 200 Old Reactor | L1 | <> | 100 Engine Name | Level | Price | Power Needed | Thrust | Top Speed Singularity Core | L7 | 900,000 | 275 | 1,500 | 220 Fission Pulse | L6 | 300,000 | 180 | 1,000 | 180 Plasma Sail | L5 | 100,000 | 150 | 800 | 180 Nitro Rocket | L4 | 50,000 | 120 | 700 | 180 Infinium Thruster | L4 | 30,000 | 90 | 500 | 220 Tesla Diffuser | L3 | 15,000 | 90 | 400 | 180 Biofuel Turbine | L2 | 7,500 | 60 | 350 | 180 Steam Drive | L1 | 2,500 | 30 | 300 | 180 Homemade Guzzler | L1 | <> | 30 | 200 | 140 Collector Name | Level | Price | Power Needed | Range | Attraction | Ore Bonus OmnivOre | L6 | 500,000 | 150 | 350 | 100 | 20% GravitatOre | L5 | 200,000 | 125 | 300 | 60 | 16% MagnetractOre | L4 | 80,000 | 100 | 250 | 50 | 12% AttractOre | L3 | 35,000 | 80 | 250 | 40 | 8% SuckOre | L2 | 15,000 | 60 | 200 | 30 | 4% GrabOre | L1 | 2,500 | 30 | 200 | 20 | 0% Old CollectOre | L1 | <> | 10 | 125 | 15 | 0% Weapon Name | Level | Price | Power Needed | Damage | Reload time | Type Overload | L7 | 500,000 | 150 | <> | <> | <> Hypermass | L7 | 440,000 | 150 | 800 | 0.4 | Energy Star Core II | L6 | 350,000 | 135 | 1,600 | 1.2 | High Energy Scram Buddy | L7 | 320,000 | 90 | 500 | 0.3 | Kinetic Blast Master II | L6 | 300,000 | 120 | 1,000 | 0.9 | Heavy Kinetic Hyperflash II | L6 | 220,000 | 90 | 800 | 0.6 | Energy Scram Cannon III | L6 | 160,000 | 60 | 500 | 0.5 | Kinetic Hyperflash I | L5 | 110,000 | 75 | 600 | 0.6 | Energy Scram Cannon II | L5 | 80,000 | 50 | 425 | 0.5 | Kinetic Star Core I | L4 | 70,000 | 90 | 975 | 1.2 | High Energy Blast Master I | L4 | 65,000 | 80 | 700 | 0.9 | Heavy Kinetic Lightmass III | L4 | 55,000 | 60 | 325 | 0.4 | Energy Scram Cannon I | L4 | 40,000 | 40 | 350 | 0.5 | Kinetic Lightmass II | L3 | 22,000 | 45 | 275 | 0.4 | Energy Slug Buddy III | L3 | 16,000 | 30 | 200 | 0.3 | Kinetic Lightmass I | L2 | 8,500 | 30 | 225 | 0.4 | Energy Slug Buddy II | L2 | 6,000 | 20 | 150 | 0.3 | Kinetic Slug Buddy I | L1 | 3,000 | 10 | 100 | 0.3 | Kinetic Old Slug Buddy | L1 | <> | 10 | 100 | 0.6 | Kinetic Mining Drill | <> | <> | 50 Blast Wave | <> | <> | 75 Laser Beam | <> | <> | 100 Shield Name | Level | Price | Power Needed | Strength | Recharge Time Supraflector | L6 | 750,000 | 150 | 6,000 | 240 Atlas Shield V | L6 | 200,000 | 150 | 6,000 | 120 Particle Shield V | L6 | 180,000 | 120 | 3,000 | 240 Atlas Shield IV | L5 | 105,000 | 125 | 5,000 | 100 Particle Shield IV | L5 | 95,000 | 100 | 2,500 | 200 Atlas Shield III | L4 | 50,000 | 100 | 4,000 | 80 Particle Shield III | L4 | 45,000 | 80 | 2,000 | 160 Atlas Shield II | L3 | 24,000 | 75 | 3,000 | 60 Particle Shield II | L3 | 21,000 | 60 | 1,500 | 120 Atlas Shield I | L2 | 8,500 | 50 | 2,000 | 40 Particle Shield I | L2 | 7,000 | 40 | 1,000 | 80 Light Shield | L1 | 2,250 | 20 | 1,000 | 40 Old Reliable | L1 | <> | 10 | 500 | 20 Scanner Name | Level | Price | Power Needed | Short Range | Long Range Holo-Scanner | L6 | 125,000 | 75 | 600 | 1,000 Doppler Scanner | L5 | 70,000 | 60 | 600 | 850 Active Scanner | L4 | 35,000 | 45 | 600 | 700 Pulse Scanner | L3 | 15,000 | 30 | 600 | <> Electron Scanner | L2 | 6,000 | 20 | 500 | <> Radio Scanner | L1 | 2,000 | 10 | 400 | <> Alien Tech Name | Description Kinetic Anchor | If all weapons are kinetic, firing rate is +20% Thermal Sink | If all weapons are energy, firing rate is +20% Kinergetic Capstan | If weapons are energy and kinetic, firing rate is +20% Reflow Extruder | Special weapons cooldown -25% Megajoule Lens | Special weapon damage +20% Focal Conductor | Weapon power usage -10% Targeting Computer | Turrets attack drones before asteroids Voltaic Charger | Shield recharge rate +20% Diffusor Pod | Shield +20% Military Plating | Hull health +20% Nano Repair Bots | Regen 50 hull health points per second Fusion Capacitor | Base reactor power +20% Ultium Battery | Reactor power +50 Ore Refinery | Base cargo capacity +20% N-space Hold | Cargo capacity +10 Inertial Dampener | Asteroid collision damage -50% TTFN Charger | Return base time -50% Graviton Beam | Ore attraction +50%, range +10% Alluvium Prospector | Increase ore dump chance by 10% Entropic Comb | 10% chance for multiple ore from one asteroid Scan Modulator | Radar range +20% Atomic Resonator | Increase damage to asteroids by 25% Infrared Filter | Easier to see through fog Equilibrium Stabilizer | Prevents stun N-space Manifold | Reduces enemy detection range by 20% Rail Gun Extender | Increases damage to enemies by +25% EMP Pulse | Chance to stun enemies on impact Emergency Enertron | Recharges shields when hull health is critical Chaff Expulser | Disrupts enemy targeting efficiency