How do you get the coin on the train? On the train level, there's a car with those laser tripwires. If you touch them poisonous gas comes out, and the door to the room where the coin is closes. I spent 2 hours yesterday trying to get into that room and failed miserably. Is there a trick to this?
Here's a quick tip for how to get past lasers WAY easier: Personal Teleportation Grenade (can't remember exact name). It makes getting past laser traps a breeze. I think you get it from the vending machine.
Favorite arsenals? I loved SM1, and SM2 is a fantastic follow-up. I like that there are no timed missions, though it does take some of the challenge out of the game (though there are bigger challenges in other areas). As a few people have noted, some of the missions are tough to complete in one pass early on, but if you're having trouble, go back and re-complete some of the earlier missions to get better equipment. And don't forget to use your tokens to buy items at the vending machine in camp -- you can unlock some powerful gear that way. I finished the game (all items, etc.) over the weekend. Out of curiosity, once you have all the items, what's your favorite setup? Mine, right now: Spoiler Pistol: Armach Incendiary Rifle: Diopt Energizer Grenade 1: Security Drone Grenade 2: Plasma Grenade Armor: Assault Armor Hat: Assault Helmet Most of those are the "top" items, except for the grenade choices -- and I found that once I got the top armor, pistol, and rifle, I rarely used the grenades any more. (The Diopt is crazy powerful.) FYI, my favs in SM1 were: Pistol: Armach Tyst Rifle: Knoge Supersonic Grenade 1: Portable Turret Grenade 2: Plasma Mine Armor: Graywater Armor Hat: Graywater Helmet
Hidden room Spoiler/mystery: Spoiler There's a hidden underground room in the main base camp. If you go all the way to the west end, outside the fence, then go south a bit, there's a ladder going down (use the map to find it). It seems to be just an empty room out in the middle of nowhere...
Spoiler I believe it's the mission where your base is overrun and you must rescue everyone (including pirates) from the prison. I think a Coin is down there, but it might be a hat.
None of the updates have remedied the iOS 10 beta issue. If you check back to the beginning of the thread I posted a couple quotes from the devs about the situation. It's a software issue that Apple is aware of. I'm sure Pixelbite will solve this within the release of iPhone 7 and/or iOS 10 Gold release or full release.
Can someone help me find the last coin in Master Gunner? This is the only level where I'm missing a star. (Maybe the only way to resolve this is to as for all three locations?) I've played Level 6 four times and I can't find the last coin. Also, the icons at the start of the level at the top left corner: what does the triangular icon and the chest represent? The middle is the number of coins. My guess is the chest represents all the loot we win/choose from at the end of the game depending on the number of stars we acquire.
I've got every single coin except one from that level. I've been through it multiple times as well. 1) in a crevice southeast of the auto guns 2) I think the second coin was at the end of the stage, but I can't remember for sure. 3) does it exist? Is here a bug?
So I replied to this earlier, and Tikanderoga quoted and replied to it. I don't recall where the first coin was but the other 2 coins are as follows, and no it's not a bug. I have all the coins in the game. 1. Spoiler The first coin may be in a house or one of the "cells", it's easy enough to spot is what I remembered. 2. Spoiler That crevice southeast of the guns like you mentioned 3. Spoiler In the "second" area, after you emerge from the well. In between the escape gate and where the "B" key is. There's a thin path north between the cactus and tree.
I 100%ed the game (except maybe hats, there's no way to tell, and a few achievements) so there's no bug. It's possible. Tip for finding hats + coins: look for the circle. The hat and coin drops are the only drops that have a circle around them that can be seen through walls and in the dark.
The level won't show 100% until you have all the hats as well. I've tested this. And can confirm its true.