no sorry, it's already a pain to get save-games working bug-free, adding more save-game slots and making sure all that handles correctly in all versions will be a pain I don't want to put myself through
I have the update. thank you Orange! I like the changes! I'm making no mistakes now when I'm moving. Thank you! Billy
I had this game at 4 stars because of its unresponsive controls but this latest update fixed that beautifully! Absolutely fluid and responsive controls! Before the update I would tap the directional pad and would constantly have to look at where I was pressing to get an accurate move (and even then it wasn't very precise). That took me out of the experience, but now I'm pressing without taking a second or even initial look. Where I press is where I move. WONDERFUL UPDATE! (The game's pretty nice too!) Too soon for GOTY nominations? #
Is this a graphics bug? Before the update, the grey bar behind the weapon icons adapted its size to wether you have 3 or 4 weapons. Since the update, that bar gets bigger when you collect a crowbar, but stays this size even after you're out of crowbars.
The more I keep coming back to this, the more it reminds me of DoomRL. Is this something you previously played orangepascal?
would have been a bug if it adapted itself.. cause it's a static image.. have you been drinking while playing?
think I played it for 5 minutes in total did play Brogue a few times, which gave me most of my turn-based experience (never played turn-based games before creating this game)
After the update which fixed the only issue i had which was the controls on ipad this is one of the absolute best games on iOS Great job
Old version: 3 weapons - short background bar, 4 weapons - longer background bar Current version: 4 weapons - long background bar, as soon as back to 3 weapons - background bar stays long... I will attach a screenshot later today. Maybe I'm just explaining badly
I think you'r mixing it up with the adrenaline-item, which extends the health-bar area? the weapon bar area has always been this size with room for the crowbar, it never got smaller but pictures speak a thousand words! so show me
Oooooh boy, my mind seriously tricked me. I was soooo sure. But after checking old videos on Youtube, I see that I'm wrong. At least I could serve as thread bump. Hey Pascal, how about an adaptive weapon background bar? #
No reason to employ this update whatsoever. Think I'll just stick where I'm at. Those update notes just don't appeal to me.
Notes indicate a nerfing of some of the prior changes. They're changing the level of perma upgrades to less than the previous change. Understand?
well the previous one was a test and had no limit some players ended up with level 6+ meaning full strength and thus a less interesting (and more boring) game to play for them so this update fixed the boredom for the very good players but thanks for explaining, always interesting to hear why someone would not update a game (even tho any future updates will contain this same change)