Universal Space Grunts (by Pascal Bestebroer)

Discussion in 'iPhone and iPad Games' started by sugimulm, Feb 3, 2016.

  1. orangepascal

    orangepascal Well-Known Member

    hmm wait.. you mean you actually "move/walk" when you use an item?
    that's not normal :)

    do you move upwards?
    try moving the inventory button from the options menu a bit more upwards / away from the dpad

    a fix to make those buttons less sensitive is on it's way in the update ! ;)
     
  2. Ghostdog1

    Ghostdog1 Well-Known Member

    Jan 30, 2015
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    Thanks. Thats great news. This will bring me back to this great game and try to finish with the two other characters. And maybe find the unlockable ones.
    For sure a reward is good for a player. A reward that unlocks more gaming possibilities even better. Most satisfying example for this is FTL.

    Thx for your great work.
     
  3. ColeDaddy

    ColeDaddy Silver Supporter<br>Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Mar 20, 2010
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    Sojourner
    Washington D.C.
    Sorry if this has been asked already. TLDR.
    How do you beat the Awesome Zombie. I can't run away from it. When i shoot at it using different guns, they have no impact. I'm at a loss. Any feedbak will be helpful.
     
  4. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    You run for the exit... If you're lucky, you'll get away. =oP

    Don't shoot those trader guys... =oP
     
  5. db2

    db2 Well-Known Member

    Oct 13, 2011
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    Michigan, USA
    Ooh, nice. I just got a Horipad Ultimate the other day; would love to add this to the list of compatible games.
     
  6. LordShad0wz

    LordShad0wz Well-Known Member

    Nov 19, 2014
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    You had me at brain fart. Lol. Absolutely fantastic! This is a great addition.

    Billy

     
  7. ColeDaddy

    ColeDaddy Silver Supporter<br>Moderator
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    Mar 20, 2010
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    Sojourner
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    Thanks SV
     
  8. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    If I had to find one.... I would say this games one weakness is weapon variety

    I think the one thing that similar arcadey games do better is that they focus on weapon pick ups being "different" rather than just "better"

    For example, being able to pick up a shotgun with less range, but actually has some spread

    Or a laser that shoots horizontally instead of vertically. Maybe a rocket launcher with a range limit but larger spread
     
  9. Laenor

    Laenor Well-Known Member

    Apr 11, 2013
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    Paris, France
    Heya - great game..
    Finished it once already, and will probably finish it again with another character.

    What I'd like to see is more information related to current character upgrades / stats, to have a better understanding of how good is finding a +1 luck amulet or +1 tech manual.

    IE :
    what is my current tech skill ? What bonus does it provides me ? (+x% duration to items / less issues with broken items)
    What is my current luck skill ? What bonus does it provides me ? (+x% chance to find items ?)
    What level are my weapon ? What are the benefits of the upgrade I recieved up to now

    Something like a character sheet would be nice, maybe available when looking at your backpack
     
  10. Laenor

    Laenor Well-Known Member

    Apr 11, 2013
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    Paris, France
    Also please regarding the perma upgrade feature, make it selectable, not mandatory
    Having all upgrades will mean the game is a cakewalk :(
     
  11. pjft

    pjft Well-Known Member

    Feb 15, 2011
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    Actually, that's a good call. What about a shotgun whose range is two squares long, 3 wide? Either


    .v. ("v" is character facing down, "x" marks range, "." is empty)
    .x.
    xxx

    or

    .v. ("v" is character facing down, "x" marks range, "." is empty)
    xxx
    xxx
     
  12. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    I feel like this would be overpowered
    xxx
    xxx

    But this or this could work
    .x. or xxx
    xxx
     
  13. pjft

    pjft Well-Known Member

    Feb 15, 2011
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    I had thought of just xxx but that feels more like an axe :)
     
  14. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Maybe another melee weapon? ;)
     
  15. pjft

    pjft Well-Known Member

    Feb 15, 2011
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    I'm in for more weapons altogether. :) Furious axe-wielding space soldier!
     
  16. Guise

    Guise Well-Known Member

    Jul 10, 2009
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    Fantastic review from Pocket Tactics:

    http://www.pockettactics.com/reviews/review-space-grunts/
     
  17. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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  18. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Anyone unlocked all 3 alt characters yet?
     
  19. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
    14,504
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    Musician & factory worker.
    a[V-O-I-D]
    Ha, I still have yet to unlock 1...
     
  20. jsrco

    jsrco Well-Known Member
    Patreon Silver

    Oct 15, 2009
    2,134
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    Coordinator
    Seattle
    Same here.... I must be reading the descriptions wrong. But I do know that after starting a new game from being killed, you can select them and hit play to play as them still. Not sure if that was intentional or nots
     

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