link:https://apps.apple.com/app/id1483206674?ign-mpt=uo%3D4 Space Grunts 2 Pascal Bestebroer Land on a planet, find an entrance to a space station, and battle aliens, robots and hazardous environments using your d… $3.99 Buy Now Watch Media DetailsLand on a planet, find an entrance to a space station, and battle aliens, robots and hazardous environments using your deck of cards. Key features: ] Endless variation – Every game plays like a unique mission for your away-team – the layout is different every time. From the level layouts, to special events, and alternate paths. Every game will be unique. ] Unique card/inventory system – Your inventory is your deck of cards, every weapon, shield, or item you pick up is a card you use in battles and sits in your inventory (your deck). ] Unlockable extras – Complete challenges to unlock special Trinkets to help you in your games. Complete multiply missions to permanently unlock Buff cards, and increase your experience level to unlock special passive cards. Gameplay: Every game you play is uniquely generated from building blocks. No two levels are the same, no two game sessions are the same. As you progress through the levels you get to collect items for your inventory : weapons, shields, and dozens of other type items. Each item in your inventory is a card in your deck. Don’t want certain cards? don’t pick them up! That’s how you build your deck in this game: as you go. When you encounter aliens, you will engage with them in a card-battle: Either you or the alien will choose the first card, depending on who attacks who. And then the other picks his card. Defeat the alien, and move on to the next! Card battles are swift, and to the point. The game will randomly generate events, alternate routes and decide what effects plant-spores have on you or the aliens. Like I said: no two games will be the same! Information Seller:Pascal Bestebroer Genre:Card, Role Playing Release:Dec 03, 2019 Updated:Jun 19, 2020 Version:1.23.1 Size:84.5 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal PBSNellie Well-Known Member Jul 7, 2013 1,381 168 63 Southern CA #2 PBSNellie, Dec 3, 2019 Good Morning with an insta-buy! vectorarchitekt likes this. MetaGonzo Well-Known Member May 7, 2009 1,459 271 83 #3 MetaGonzo, Dec 3, 2019 Motion seconded; I’m in. Ringerill Well-Known Member Dec 13, 2012 315 170 43 #4 Ringerill, Dec 3, 2019 Insta-buy for me too! Don't forget to unlock the hidden character from the mailing list Mr. Charley Well-Known Member Sep 6, 2008 2,629 38 38 #5 Mr. Charley, Dec 3, 2019 Never played space grunts but the game looks like fun. Wish there was a free version (with iap to unlock full game of course) to see if something I would enjoy Duke12 Well-Known Member Oct 25, 2013 1,018 41 48 #6 Duke12, Dec 3, 2019 Indeed instabuy Ijipop Well-Known Member Jul 25, 2012 557 268 63 #7 Ijipop, Dec 3, 2019 I knew this was coming! Opened my eyes at 6am Downloaded at 6:01 Died at 6:03 Great great great sequel to an amazing game! chengchisang Well-Known Member May 25, 2018 119 31 28 #8 chengchisang, Dec 3, 2019 What else can I do other than buying it within a hearbeat? I love Space Grunt 1. Ijipop likes this. psj3809 Moderator Jan 13, 2011 12,966 718 113 England #9 psj3809, Dec 3, 2019 Its $3 !!! Check out videos on youtube, the guys a great iOS developer. 'Gamble' on the $3 risk JasonLL Well-Known Member Feb 21, 2014 546 106 43 Male #10 JasonLL, Dec 3, 2019 Instabuy here too! The original Space Grunts is my favorite orange pixel game (Questionnaire a close second) and I love the idea, from reading the pre release info, of adding card mechanics to the formula. Even without playing it yet that is an amazing price. Even if your a casual fan of turn based games, “Dungeon crawls” or RPG’s you will definitely get value out of your purchase. JasonLL Well-Known Member Feb 21, 2014 546 106 43 Male #11 JasonLL, Dec 3, 2019 Just played a couple of minutes and it’s been a very cool experience so far! Very different than the original but I am fine with that. When I read about card mechanics being incorporated throughout the game OrangePixel weren’t kidding. I was taken aback by how much of a part of the core experience these new mechanics are. Every direct encounter is a card battle in the same vein as SlayTheSpire/Pirates Outlaws/Dimension of Dreams/NightOfFullMoon...etc. I was initially under the impression that the card mechanics were going to be more of a “side” thing (admittedly I only read a few things about the upcoming SG2). Thankfully, and a bit surprisingly, it doesn’t bog down the tempo of the game and within a few minutes I was bustin’ crates, setting off bombs, and blasting alien scum with the same fluidity of the original. It also helps that I’m a fan of the StS games. Orange Pixel did a great job, from what I’ve played so far, of mixing both genres together. Definitely worth a look if your a fan of dungeon crawls and/or card battlers. Ijipop likes this. W8rd3 Well-Known Member Aug 21, 2017 123 49 28 Human paper weight In a human dwelling #12 W8rd3, Dec 4, 2019 Downloaded this right away too, been having a blast with it! And surprise! It’s not formatted for the X iPhones! Astounding I know, But it’s not terrible, no buttons are cut off at least. love a lot of this dev’s work, and am not surprised this is as fun(IMO) as the first. Ratberger likes this. anthony78 Well-Known Member Nov 13, 2015 3,127 703 113 #13 anthony78, Dec 4, 2019 Formatted just fine on my iPhone X. Full screen. Haven’t had any issues. W8rd3 Well-Known Member Aug 21, 2017 123 49 28 Human paper weight In a human dwelling #14 W8rd3, Dec 4, 2019 Well not sure what’s going on then, but as I said it’s not a big thing as no buttons are cut off. Talbs Well-Known Member May 1, 2011 2,616 377 83 #15 Talbs, Dec 4, 2019 It’s x max supportive, I can say that. But some info is slightly off in to the notch. I’ve noticed that I can’t view my deck to review it, and that you can’t see what the items (cards) are to pick up on the ground. You can only walk in to them and have them auto add to your deck. Not sure this a mechanic, or a terrible oversight tbh. W8rd3 likes this. syntheticvoid Well-Known Member Jun 20, 2010 14,504 124 63 Musician & factory worker. a[V-O-I-D] http://apparentsymmetry.bandcamp.com #16 syntheticvoid, Dec 4, 2019 OMG!!!! The original is my favorite OP title so far.... unfortunately, I'm out of luck until payday (Friday), but once I make sure my check is in the bank- I'M. SO. ON. THIS!!!!!! Thank you so much for making a sequel!!! I'm so psyched!!! macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #17 macplash, Dec 4, 2019 I’m not a huge fan of card games particularly, and I pretty much despise turn-based strategy genre in general (there’s a handful of exceptions though) but such overwhelming feedback in this thread just forces me to hit that buy button without a doubt. After all, even I might like it, right? I love pixel art and from what I’ve seen, this game looks gorgeous. So, yeah. jpgold Well-Known Member Sep 21, 2012 1,818 56 48 Online Ad Sales - Pandora New York, NY #18 jpgold, Dec 4, 2019 im exactly the same. Not a fan of turn based or card games at all, but....everything he makes is great. loved Sir Questionnaire so giving it a try. orangepascal Well-Known Member May 4, 2010 786 103 43 games Netherlands http://www.orangepixel.net #19 orangepascal, Dec 4, 2019 thanks for the great comments guys. working on a small fix for the notch (hopefully available end of the week/early next week).. to be honest: small oversight on my end! don't have one of those things in any of my devices will fix any other small bugs, but so far think I have just one or two of those, so guess it's gonna be a small update and then hopefully some more content in the coming weeks! Ratberger, TheSilveryWolf, Gripweed and 1 other person like this. Lull4by Well-Known Member Aug 21, 2014 767 313 63 #20 Lull4by, Dec 4, 2019 Just give it a try since I really like the previous one and Sir Questionnaire, playing the game with my iPhoneX, here are some thoughts after some gameplays. 1. I think the "swipe to move" would be better on both iPad and iPhone devices, the button control is not that good IMO, maybe just me but I am curious if anyone agree with me. 2. It would be great if we can see what cards remained in the card pool. 3. Portrait mode? combined with swipe to move, the game would become more phone-friendly. (I try my best to describe what I felt in English. ) Ratberger likes this. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 5 1 2 3 4 5 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Never played space grunts but the game looks like fun. Wish there was a free version (with iap to unlock full game of course) to see if something I would enjoy
I knew this was coming! Opened my eyes at 6am Downloaded at 6:01 Died at 6:03 Great great great sequel to an amazing game!
Instabuy here too! The original Space Grunts is my favorite orange pixel game (Questionnaire a close second) and I love the idea, from reading the pre release info, of adding card mechanics to the formula. Even without playing it yet that is an amazing price. Even if your a casual fan of turn based games, “Dungeon crawls” or RPG’s you will definitely get value out of your purchase.
Just played a couple of minutes and it’s been a very cool experience so far! Very different than the original but I am fine with that. When I read about card mechanics being incorporated throughout the game OrangePixel weren’t kidding. I was taken aback by how much of a part of the core experience these new mechanics are. Every direct encounter is a card battle in the same vein as SlayTheSpire/Pirates Outlaws/Dimension of Dreams/NightOfFullMoon...etc. I was initially under the impression that the card mechanics were going to be more of a “side” thing (admittedly I only read a few things about the upcoming SG2). Thankfully, and a bit surprisingly, it doesn’t bog down the tempo of the game and within a few minutes I was bustin’ crates, setting off bombs, and blasting alien scum with the same fluidity of the original. It also helps that I’m a fan of the StS games. Orange Pixel did a great job, from what I’ve played so far, of mixing both genres together. Definitely worth a look if your a fan of dungeon crawls and/or card battlers.
Downloaded this right away too, been having a blast with it! And surprise! It’s not formatted for the X iPhones! Astounding I know, But it’s not terrible, no buttons are cut off at least. love a lot of this dev’s work, and am not surprised this is as fun(IMO) as the first.
It’s x max supportive, I can say that. But some info is slightly off in to the notch. I’ve noticed that I can’t view my deck to review it, and that you can’t see what the items (cards) are to pick up on the ground. You can only walk in to them and have them auto add to your deck. Not sure this a mechanic, or a terrible oversight tbh.
OMG!!!! The original is my favorite OP title so far.... unfortunately, I'm out of luck until payday (Friday), but once I make sure my check is in the bank- I'M. SO. ON. THIS!!!!!! Thank you so much for making a sequel!!! I'm so psyched!!!
I’m not a huge fan of card games particularly, and I pretty much despise turn-based strategy genre in general (there’s a handful of exceptions though) but such overwhelming feedback in this thread just forces me to hit that buy button without a doubt. After all, even I might like it, right? I love pixel art and from what I’ve seen, this game looks gorgeous. So, yeah.
im exactly the same. Not a fan of turn based or card games at all, but....everything he makes is great. loved Sir Questionnaire so giving it a try.
thanks for the great comments guys. working on a small fix for the notch (hopefully available end of the week/early next week).. to be honest: small oversight on my end! don't have one of those things in any of my devices will fix any other small bugs, but so far think I have just one or two of those, so guess it's gonna be a small update and then hopefully some more content in the coming weeks!
Just give it a try since I really like the previous one and Sir Questionnaire, playing the game with my iPhoneX, here are some thoughts after some gameplays. 1. I think the "swipe to move" would be better on both iPad and iPhone devices, the button control is not that good IMO, maybe just me but I am curious if anyone agree with me. 2. It would be great if we can see what cards remained in the card pool. 3. Portrait mode? combined with swipe to move, the game would become more phone-friendly. (I try my best to describe what I felt in English. )