Universal SOULCALIBUR - ( by NamcoBandai Games Inc.)

Discussion in 'iPhone and iPad Games' started by Sanuku, Jan 18, 2012.

  1. Bawls

    Bawls Active Member

    Sep 18, 2011
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    now im stuck between this or streetfighter i dont know what to buy :(
     
  2. tognesimo

    tognesimo Well-Known Member

    Apr 26, 2011
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    Street Fighter is more fun, thanks to multi support! Soul Calibur has the best graphic:D
     
  3. killercow

    killercow Well-Known Member

    New update out with 60 fps support for iphone 4s and ipad 2! It's really awesome. : )
     
  4. tognesimo

    tognesimo Well-Known Member

    Apr 26, 2011
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    Wow now it's like dreamcast version! My iPhone 4s awaits this:)!
     
  5. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    I really, really like SoulCalibur, in a big way, have enjoyed almost every version (basically the only console game or series I've played or cared the slightest for in the past 10 years), but there is little doubt in my mind that Street Fighter IV Volt offers more value, thanks to the online modes.

    I own both, but until SoulCalibur implements online multiplayer or a story mode, I will probably only play it occasionally, whereas I could see myself (should I ever have the time) playing SFIV Volt on a regular basis.
     
  6. VonWillebrand

    VonWillebrand Well-Known Member

    Oct 9, 2010
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    I have to say the game looks stunning after the update. Absolutely beautiful in motion, the 60 FPS thing really shows. Now if we could only get MULTIPLAYER and maybe some of the missing play modes (?).
     
  7. Gabrien

    Gabrien Well-Known Member

    Nov 24, 2009
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    Wait, I thought it already ran at 60 FPS?

    Wait, I thought it was already like the Dreamcast version?
     
  8. killercow

    killercow Well-Known Member

    Well seeing the difference now i'm pretty sure i ran below that and the game is now locked tight at 60fps. And it's really great! Now bring on multiplayer...
     
  9. lumothesinner

    lumothesinner Well-Known Member

    Sep 30, 2011
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    Anyone else notice the launch "sale" is over.
    Price is now $15
     
  10. dnk

    dnk Well-Known Member

    Apr 15, 2010
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    Stop complaining about online multiplayer. SF4 didn't have online mode either when it first came out and it took them 1 year to finally deliver online mp.

    iSF4 also has dumbed down, ugly 2D sprites taken from the great 3D graphics of other versions. iPhone 4S is more powerful than 3DS so there's no excuse for Capcom except laziness (plus excluding larger audience, but all newer games already do this without problem).

    Then let's not forget than even the XBLA version of SoulCalibur has no online multiplayer, so I doubt it's coming to iPhone.

    But I still hope local multiplayer, story and challenge modes make it to the game.

    ps: I'm not bashing SF4, I bought SF4 on first day amidst concerns the controls won't work just to show Capcom support for bringing a big franchise to iOS. I love the game so much and bought all DLCs to keep supporting Capcom. SF4 Volt is even better, but I just wanna give another perspective to the matter.
     
  11. mashead2000

    mashead2000 Well-Known Member

    Yeah price has increased-now £10.49 :eek:
     
  12. RebornProphet

    RebornProphet Well-Known Member

    Oct 3, 2010
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    You've got to ask why the iPhone 4 can't do the game at 60fps when the thing has a faster CPU, GPU, and packs more RAM than the Dreamcast console ever did.
     
  13. VonWillebrand

    VonWillebrand Well-Known Member

    Oct 9, 2010
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    Yeah, it sucks. The 4S will be "slow" too in a moment when iPad 3 is released. Such is life...
     
  14. Goose

    Goose Well-Known Member

    Aug 27, 2009
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    Gee, you think it could be because this it not the dream cast version? Just maybe?
     
  15. EightRooks

    EightRooks Well-Known Member

    Jan 13, 2012
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    I know someone always says this, and someone always has to come in with the same answer, but what the hell - emulation doesn't work that way, unfortunately. If you're making machine B pretend to be machine A, you need B to be much, much more powerful than A was to do a good job. Games consoles especially have dedicated, custom-built hardware inside, and certain games might be written in very specific ways to take advantage of that hardware, all of which can make it very difficult to get even a powerful PC to imitate them. It takes a hell of a lot of speed to run a PS2 emulator effectively, for example.
     
  16. tognesimo

    tognesimo Well-Known Member

    Apr 26, 2011
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    You are right:)! Soul Calibur is the most beatiful beat'em up on Appstore!Now with 60fps mode in Iphone4s is perfect! I've bought Street Fighter Volt too and Sf4 at the launch but there is no match, Soul Calibur is the best now, if Namco is going to add Multi, Street Fighter is going to disappear! Sfvolt is a great game but is penalized by the ugly 2d sprites and no retina display.
     
  17. VonWillebrand

    VonWillebrand Well-Known Member

    Oct 9, 2010
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    Speaking of other fighting games, is the REAL handheld Street Fighter IV (that was made for Nintendo 3DS) more hardware intensive than iOS version of Soul Calibur? I know soul calibur is much older. I would gladly pay a premium price if Capcom somehow brought that to iOS.
     
  18. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    While all of that is very true, SoulCalibur is not emulated on iOS. It was rewritten for the platform.
     
  19. Fil2

    Fil2 Well-Known Member

    May 29, 2011
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    I installed this 60fps update on my iPad2 and it's very nice but the characters still lose their voices after some battles like in the first version (1.0.0) of the game...
    Haven't had the time to play more to see if the buttons stop working.
     
  20. RebornProphet

    RebornProphet Well-Known Member

    Oct 3, 2010
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    Don't be a cock.

    This is based off the XBLA version which is identical to the Dreamcast original.


    If the Dreamcast with it's spec could run the game at 60 fps then the iPhone 4 should too.
     

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