Universal Soosiz (by Touch Foo)

Discussion in 'iPhone and iPad Games' started by Touch Foo, Oct 9, 2009.

  1. aloepar1

    aloepar1 Well-Known Member

    May 26, 2009
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    Is it just me, or does anyone else have a problem with the fonts, these stickwars fonts that are so popular for some reason. That may be the only issue I have with this game. Give me Arial any day.
     
  2. ZildjianKX

    ZildjianKX Well-Known Member

    Nov 23, 2008
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    Great game. My only annoyance is how it plays the Christmas song Up on the House Top each time you beat a level...

    http://en.wikipedia.org/wiki/Up_On_The_House_Top

    I know the developer probably wanted to use public domain songs... but it's kind of weird.
     
  3. squarezero

    squarezero Moderator
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    If they used Arial I would throw up a little every time I start up the game...
     
  4. aloepar1

    aloepar1 Well-Known Member

    May 26, 2009
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    LOL, ok you are right, maybe I went a little too far with Arial, but a different font would be nice.
     
  5. arta

    arta Well-Known Member

    Feb 14, 2009
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    You had me with the fonts thing but...
    Surely you're not serious...
     
  6. squarezero

    squarezero Moderator
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    Your overall point was valid. I'm sure all the graphic designers in the audience just did a spit take with the Arial comment, though.
     
  7. aloepar1

    aloepar1 Well-Known Member

    May 26, 2009
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    Wow. sure I was kidding about the Arial thing, but I didn't know there was such a general hate on the poor font. I remember using it a lot for writing reports while I was in college. It was second to Times New Roman.

    Back on the topic. Maybe the dev can change it, because it does annoy me, and it should be (although I don't know anything about programming) an easy to thing to do. There are hundreds of free fonts out there. Again, I don't know about the legality of using a font made by someone else, probably need to contact the font dev and include him/her in the credits or something. Hopefully they won't ask for royalties ;)
     
  8. New England Gamer

    New England Gamer Moderator
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    Jul 30, 2009
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    All I can say is - wow. Just wow.
     
  9. squarezero

    squarezero Moderator
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    Basically, it depends on the license of a particular font. There are many fonts available as, essentially, open source. Others allow for unlimited use with a small licensing fee. In general, fonts are designed for other people to use them, so you're fine as long as you understand the license.

    Arial hatred is particular graphic designer quirk -- I'm sure the general population doesn't care. Whatever the developer chooses to use, though, it needs to be in character with the overall visual style of the game. Arial or Helvetica would drain the game of a lot of character, though I agree that the font now used feels a bit stale.

    But that's all just quibbling. This is great game.
     
  10. silent genius

    silent genius Well-Known Member

    Watched the gameplay video and instantly bought the game. I'm hooked!

    Intuitive controls, cute graphics, awesome physics and lots of levels = one happy platformers lover ^^
     
  11. arta

    arta Well-Known Member

    Feb 14, 2009
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    When is Toucharcade, or anybody else, making a vid?
     
  12. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    Funny, I'm enjoying this rendition of the song.

    At least they're not using the Jingle Cats version... :rolleyes:
     
  13. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    There are three videos posted in this thread! Two on the front page!
     
  14. skamando

    skamando Well-Known Member

    Feb 26, 2009
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    Cool game. It's like a simple, 2D Mario Galaxy.
    Good purchase.
     
  15. jasonsmith

    jasonsmith Well-Known Member

    Jul 18, 2009
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  16. Well done guys. I was waiting for this one and just purchased it.

    Only played the first level so far, but I can already see you've done a great job with it.

    BTW, any hints as to where the name comes from? :)
     
  17. arta

    arta Well-Known Member

    Feb 14, 2009
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    Old, short vids made and played by the dev. I want to see a vid made by one of us played for an extensive length of time, to see how they handle it.
     
  18. GregB

    GregB Well-Known Member

    Sep 4, 2009
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    Initial impressions sound good. Is it leading others to level exit? Do the levels get repetitive? Just curious as there is only so much room on my iPhone and so many hours in a day to play games!
     
  19. Danzach

    Danzach Well-Known Member

    Jun 13, 2009
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    Amazing game

    Thank u for sale. I think this is the way to release a game!
     
  20. Zaz

    Zaz Well-Known Member

    Jul 14, 2009
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    When you walk on a small guy, he follows you (can't be lost, can't be hurt).
    For levels, as there are many level designs & platforms, different enemis & powers or items, I don't find them repetitive. You are always exploring, it's not a left to the right world ;)

    You have 3 lives in a level and if you lose one of them, you restart exactly where you died (on the platform of course :p). When you lose all your lives, you start at the beginning. I don't need to do 10 times a level because I lose a life at the end, it's nice (Rolando bothers me a lot because of all the deaths).
    I like a lot the "one world/ one menu screen" (the menu graphics are the same than the world you're playing). Great idea :cool:
     

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