Lol I'm personally hoping it's battle bear -1 that is tomorrows "fan favorite" app, but with solomon's keep out of the stores if you connect it together seems logical, but as always there could be another reason Just like this game jumped up to 3.99 for 2-3 days recently for no reason 0-0
Not in the Canadian store either. From what I've seen Apple pull on other apps, it might have gotten removed for some pointless reason, and will pop back up again later. Just pleeaaaase no "Pro" version. I've seen too many good games ruined by the developers adding a Pro version with all of the new content that should've gone to the fans and owners of the original.
Well the FAAD guy did say a fan favorite was Thursday's game. Of course if this is the FAAD game, then there goes the review score in iTunes. Isn't an expansion coming out soon? Is it going to be an update or will it be a separate app?
Hi everyone, It was out of the store because of a glitch in my SDK renewal. It should all be back now. There will be at least one more major update, sometime in the next month or so, after Solomon's Boneyard comes out.
Interview with John Raptis Hi All, Here's an interview I just found with John by Capsule Computers from April of this year. Great article and an intimate look into the Raptisoft game development process, and some of the benefits and limitations developing for the iPhone. It mostly centers on the release of Solomon's Keep and John's inspirations for the game, but it also touches on the history of the company and plans for the expanded versions of SK to come. http://www.capsulecomputers.com.au/2010/04/interview-with-iphone-developer-raptisoft/ Also, head on over to the forums to check out more. http://raptisoft.com/forum/index.php Enjoy! DK Solomon's Boneyard Beta Tester
Awesome! Thanks for the update! However... If I go to the "Feats" menu, the game shuts immediately :-(
What's New In Version 2.2 o The Embers spell does more damage o Explode damage now stacks with fireball damage o Fixed a crash bug o Controls have been made more responsive o The "black screen savegame" problem has been fixed. And good news, your game is still there. o Single level skills like Teleport are no longer glitched by +skills rings. o If a floor is clean and fully explored, teleport will take you to the room with the exit. o On the stats page, lightning and flame lash damage now take "faster casting" attributes into consideration. o Health and mana potions now stack in inventory, to take up less space. o Sirius' staff will now indicate what spell you're firing. o If you spend enough gold on experience to bypass several levels, the game will now correctly give you several levelups in a row.
So this game is not showing up in my updates list. I bought it before it dissappeared from the AppStore for a few days. And now, when I go to it's page it's showing up as I hav never bought it. This is an abomination!
That was an accident. A new update is already submitted that goes back to 3.0. I updated XCode between the last build and this one, and it helpfully changed some settings for me, sigh, that I didn't think to check. So that build went out 4.0 only. I didn't even notice it myself until I noticed my iPad wasn't offering me the update when it went live.