Universal Solomon's Keep (by Raptisoft)

Discussion in 'iPhone and iPad Games' started by goiMot, Apr 3, 2010.

  1. brerlappin

    brerlappin Well-Known Member

    Feb 10, 2009
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    I played the lite which convinced me to get the full version so I'd leave it up!

     
  2. Raptisoft

    Raptisoft Well-Known Member

    You just died instantly? Or did it teleport you someplace bad, so that you got surrounded by stuff?
     
  3. evodon84

    evodon84 Well-Known Member

    Jun 14, 2010
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    San Diego
    Yeah I recommend leaving the demo up, it instantly hooked me.
     
  4. yellobie

    yellobie Member

    May 11, 2010
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    Yup! Anyway, just some crazy idea from here :p
     
  5. Raptisoft

    Raptisoft Well-Known Member

    Crazy ideas are good... the iPhone version is getting up against the wall on memory limits, though. I still have to leave room for a couple character classes, so even some good ideas are not getting implemented on iPhone at this point.

    HOWEVER! I've opened up a thread on my site for the Win/Mac/iPad version that I'm going to break ground on this fall. If you have something you want to see implemented, I'm taking requests there. While the iPhone doesn't have the memory for me to do loop-de-loops for you guys, I want the big deluxe version to leave nobody wanting!

    So if you have an idea, post it here, in the Solomon's Keep thread:
    http://raptisoft.com/forum/index.php?board=9.0
     
  6. Vinvy

    Vinvy Well-Known Member

    Apr 9, 2010
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    What about 4G phones/touches?
     
  7. Raptisoft

    Raptisoft Well-Known Member

    #1127 Raptisoft, Jun 18, 2010
    Last edited: Jun 18, 2010
    If it's as powerful as the iPad, it'll port right over (I'm making it resolution independent). I'll have to see how it all works out. It'll make things a little screwy, since I would rather give it as a free update to SK, but if I put in resources that only would work on a 4G, it'll have to be another app... but with the same name... same story... see how awful that gets?

    But I will try!
     
  8. Vinvy

    Vinvy Well-Known Member

    Apr 9, 2010
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    Is it possible to make in-app purchases depending on model, for instance only users with an ipad or a 4G device can purchase the upgrade?

    It does seem a little messy though.
     
  9. yellobie

    yellobie Member

    May 11, 2010
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    Cool! Will do a few more runs in SK. Looking forward to play it on Mac and iPad!

    By the way, the iPhone 4 seems to have 512MB of RAM instead of 256MB from macrumors :)
     
  10. cloudcastles

    cloudcastles Well-Known Member

    May 16, 2010
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    Playing on a mac and ipad would be awesome!

    I think the keep could do with more objects inside, like furniture. And it would be nice to have a few towns to travel to, with infestations to clear ... and basements to explore, or even caves.
     
  11. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    I think you should add a graveyard and another dungeon which belongs to.....SOLOMON'S MOM!
     
  12. brerlappin

    brerlappin Well-Known Member

    Feb 10, 2009
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    What about some kind of option switch to turn on the enhanced graphics?

     
  13. Chief_x2

    Chief_x2 Member

    May 11, 2010
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    The teleport icon disappeared after I put on the all skills plus one ring.
     
  14. Whosatm

    Whosatm Well-Known Member

    Jan 1, 2010
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    #1134 Whosatm, Jun 19, 2010
    Last edited: Jun 19, 2010
    Teleport doesn't seem to work properly... If you are taking damage, it won't let you teleport. This defeats the purpose of having teleport; to get away from danger. The first time I thought I just might have missed, but I now know for a fact it isn't me, this has happened over 10 times.

    Also, this one might be just me, but I think lightning is too weak. I am level 30 on Wizard difficulty, and it takes over a full bar of mana to kill one of the big fire demons. I have max mana, channel mana 4, battle mage 3, lightning 10 and chaining 4. I have taken EVERY opportunity to increase damage or mana. Even posion zombies take over half of a bar of mana.

    Edit: I forgot to mention one more thing. I have 155% poison resistance, but I still take about 10 damage from poison mages.
     
  15. Raptisoft

    Raptisoft Well-Known Member

    I'm not able to duplicate this on my machine... are you sure you're not just out of mana?
     
  16. Artfoundry

    Artfoundry Well-Known Member

    May 11, 2009
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    COO and Creative Director at LCD Dreams, Inc.
    Bay area, CA
    Actually, I've noticed that the secondary skills don't work very well in general when fighting. It takes multiple taps to activate them.
     
  17. evodon84

    evodon84 Well-Known Member

    Jun 14, 2010
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    San Diego
    Raptisoft,

    Any chance you could change it so instead of dying you will use a potion from your bag automatically if you have one rather than having to manually go in and grab it?

    I keep dying because I'm not quick enough to get to my potion. Just a thought.

    Thanks
     
  18. Whosatm

    Whosatm Well-Known Member

    Jan 1, 2010
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    No, I have plenty of mana and the spell was ready. This has happened numerous times. It also seems difficult to use secondary spells if you are moving.

    Also, sometimes chests temporarily disappear. This seems to happen mostly when teleporting to a room with them. Another bug I found: I managed to teleport right when I died. Later when I came back to the game, it started me dead and gave me 2 deaths instead of 1.
     
  19. Ooo...shiny

    Ooo...shiny Well-Known Member

    Dec 2, 2008
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    Chemist
    Bay Area
    Boy that skeleton boss really can't hold their sand.
     
  20. minameismud

    minameismud Well-Known Member

    Aug 11, 2009
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    speaking of unresponsive controls, i've noticed that, sometimes, if i'm moving the firing control around (to sweep the room), i cannot change the direction i'm walking until i let off the firing wheel.
     

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