Lightning starts out weak, but is devastating if you upgrade it. It can hold all enemies in place, and arc through an entire group. The downside is, to get it that strong, you need some extremely potent manage recovery or battle mage stats. Lacking that, you could get mana recovery equipment. Wearing a "bonus casting speed" item will cause the lightning to that much extra damage (and cost that much extra mana) when casting, as well. But it's intended to be weaker in the beginning, because it's a constant effect spell.
I'm having the same show-stopping bug where the magical door disappears and I have to walk through empty levels. The weird thing is that the new enemies are all low-level skeletons, so it's pretty boring now. This game is terrific, but there are some significant bugs that seem pretty obvious. Why someone wouldn't want to run this through the ringer first - it seems early reviews in the app store can really hurt a game.
I don't get this game's skill system. The skill you upgrade at level-up seem to be completely random... my character died and had to restart the level, and the upgrade at level-up this time was totally different from last time. Also how do you check your character's stats and experience level? The game lacks a working interface, otherwise it's pretty fun.
The skills are like that on purpose, it adds variety. To check stats and experience, go to inventory and tap "stats" at the top.
Bug: First I beat the install on magic missile twice, then on lightning. So I was opening the game, seeing what skills/items could be bought, closing it, reopening, resetting and then starting again. I did it about 3 times. I got one I liked, chose fireball as my spell. Every level all I got was the 3 magic missile upgrade options (magic missile, more missiles, and potent missiles)...every level...I picked 'potent' each time because I hoped it would stop. I gave up after 3 because the game was ruined - I didn't have any other skills and I wanted fireball darnit! So then I start again...it started giving me magic missile and lightning...no fireball upgrades...went up like 5 levels to check. one more game, similar problems. This was the first time I had tried fireball since the last time I deleted it to fix bugs (like this one). Delete, re-install, working fine now. I did the restart thing like 3 times on this one, it didn't cause the bug I don't think. I'm getting a disproportionate number of magic missile skills, but I can still upgrade the other ones. Also in at least 12 games I've never gotten mage shield...only gotten it from a staff...is it supposed to be that way? it's offered as an upgrade you can pay for, you should take it out of that if its item-only.
The system reminds me a lot of iDracula - I kind of think this is what iDracula should have been. If Moregames had added the RPG/dungeon crawl aspects that this game has, it would have been awesome. Not that I don't like this game's graphics/gameplay, but I'm more of a fan of the realistic style that iDracula uses (though I like using the spells in this game more than the guns in iDracula).
i got to the 8th floor and couldnt find the key to get past it. went through the whole castle twice...
The random skill system is the fun part - you get to reshape your character every time you start a new game or restart a level, the random factor makes you really think hard before making a decision. It's not that clearly stated, but you can check your stats, skills and inventory in the top left bag icon. They are all there.
Found a maddening, game-breaking bug. Having a good time playing the game. I finally got to level 10 last night. But I didn't realize it until I was in the room with the boss. My health was low, so I opened a portal back to town, but when I stepped into the door, (from the boss room), the game crashed. I relaunched it. When I go to continue my game, it shows a few frames of my character stepping through the door....then the app crashes again. I tried restarting my phone; tried letting my character die (but before anythign starts moving on the game screen, it crashes), and whatever else I could think of. But it appears to be crashing consistently, no matter what I do. Any ideas?
I had a similar issue, but after a couple crashes, I tried moving away from the door and that worked (and then I went elsewhere to open a new door) - have you tried that?
This is fixed in 1.2, which is submitted and is awaiting review. If you move far enough away from the boss so that his health bar vanishes from the screen, you will be able to get around this bug and open a door.
how come when i walk into a room i have enough mana to take out only ~1/4 of the enemies, then i have to do laps around the perimeter, build up mana, take out another 1/4, laps, 1/4, laps, 1/4, then repeat for each room per level? the game has a lot of potential but it seems like the mana usage was boosted a lil much
Probably what you've done is overpowered yourself... you don't need super-high damage, especially on the lower levels, and buying higher damage makes the mana more expensive. Add in area effect to your spells also really pumps up your mana costs. So you should try to find a balance where you do *enough* damage. And then try to buy mana-providing items, or invest points in Channel Mana or Battle Mage to improve your mana usage.
I agree about Mana usage being tweaked a little too high. I've gone back and replayed this game many many times, and I understand the importance of finding a balance when upgrading your weapons but I still run out a little too fast (in my opinion). It does make the game more challenging but it borders on sheer frustration sometimes. Other than that, this is a GREAT GAME! Can we look forward to more levels in future updates???
i find mana usage to be perfect. it takes thought to balance out upgrades between damage and mana. this game requires much more thought than many would think at first.
the problem is that sometimes your skill choices really limit you to ONLY boosting your consumption - making the "thought" portion a little more difficult.
Yeah the skills are completely random, most of the time you'll get 3 choices that all boost mana usage, and 2 of them are completely useless skills such as magic skills when you've already went into the fire skill tree (why in the world do other branches still appear??).