Universal [Soft Launch CA/PH] Skullgirls (by LINE Corporation)

Discussion in 'iPhone and iPad Games' started by Boardumb, Apr 5, 2017.

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  1. madreviewer

    madreviewer Well-Known Member

    Sep 22, 2013
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    Based on the latest comments I can see that I am not the only one.
    This game is so easy, no reason to spend actual money on it. I hope people are generous enough that they would make in app purchase donations.
     
  2. madreviewer

    madreviewer Well-Known Member

    Sep 22, 2013
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    So when is this going to come out globally.
    I got money - I want to donate!!!!!!!
    Hurry up!!!!!!!! USA dwonload
     
  3. Maelwolf

    Maelwolf Well-Known Member

    Mar 18, 2016
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    Even with all the gems available, it's quite easy to not draw all the rares. Once you finish all the levels it's far more of a grind to get gems. Not saying the rate of gems isn't good, but it's not like everything is given away, especially as more characters are added.
     
  4. madreviewer

    madreviewer Well-Known Member

    Sep 22, 2013
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    True but the game is really generous. I am not complaining, #
     
  5. Maelwolf

    Maelwolf Well-Known Member

    Mar 18, 2016
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    Haha, you might be once you realize only about half the characters are currently in the game.
     
  6. Osterus

    Osterus Well-Known Member

    Feb 12, 2011
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    When are they going to add any new characters?

    Still can't progress through part 4 bcuz dont hvae Eliza...
     
  7. Maelwolf

    Maelwolf Well-Known Member

    Mar 18, 2016
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    On the developers forum they say Eliza is coming soon and the other characters are planned for future releases. My guess is they'll save the others to release as special events. Of course it all depends how the game does financially.
     
  8. Osterus

    Osterus Well-Known Member

    Feb 12, 2011
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    Coming soon might mean 10 years...

    :(:(:(:(:(
     
  9. Osterus

    Osterus Well-Known Member

    Feb 12, 2011
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    this game is so good..
    shame they don't have the staff to support and market it...
     
  10. Osterus

    Osterus Well-Known Member

    Feb 12, 2011
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    Guess the only thing to do now is get a 10K Power Cerebella, some level 10 moves and 10 million.....
     
  11. Osterus

    Osterus Well-Known Member

    Feb 12, 2011
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    Foudn another bug,

    For PEACOCK UNTOUCHABLE, Under signature ability for "Bulletproof", it says:

    Also gain Unflinching for 4 seconds 25 skill points

    Next level is gain Unflinching for 5 seconds 25 skill points.

    Next level is gain Unflinching for 5<------------THIS SHOULD BE 6 SECONDS seconds 25 skill points.

    It's like the other signature abilities, they gain 1 second for each 25 skill point for gold characters, but this upgrade is still stuck on 5 seconds....

    (Near the top middle of skill tree, before Charge Attack upgrade)
     
  12. Osterus

    Osterus Well-Known Member

    Feb 12, 2011
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    hmm.. actually might be wrong with above.

    It might be additional seconds...?
     
  13. Maelwolf

    Maelwolf Well-Known Member

    Mar 18, 2016
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    Definitely needs more marketing, although it sounds like they are waiting for the world-wide release. On Skullheart.com the Soft Launch thread is pretty vague with release info though, stating only "a few months". One of the answers then states that a new mode will be added with the hard release, Eliza being only available through this mode. So it does sound like work is still progressing on the title, but we may be in for a bit of a wait which unfortunately might leave soft-launch gamers cold if it takes too long. You'd probably get more of a response posting questions and bugs on their official forums as they seem at least semi-active there. I'm not sure the developers are even aware of this thread.
     
  14. Osterus

    Osterus Well-Known Member

    Feb 12, 2011
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    I see!

    Thank you for this
     
  15. Dailon80

    Dailon80 Well-Known Member

    Nov 10, 2014
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    Program Director/Radio DJ
    Eos
    I love the game and I played it for close to a month but then realized this is gonna be a long soft launch so now I'm just gonna wait it out for the hard release and get the true experience. I like a lot of what it has going on and definitely some small improvements are needed. Can't wait for the world wide release and then I will be back to playing it regularly
     
  16. CygnetSeven

    CygnetSeven Well-Known Member

    Feb 6, 2010
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    I believe our progress is being saved via Facebook so I'm hoping (correct me if I'm wrong please) that when the game is launched we will be able to download from our home store and transfer out progress to the new game. Is this correct?
     
  17. Maelwolf

    Maelwolf Well-Known Member

    Mar 18, 2016
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    On the official form it says progress is saved server-side, but that syncing with a social program (currently only Facebook with more planned at launch), you are granted further guarantee of being able to retreive data.
     
  18. LethalX08

    LethalX08 Active Member

    Apr 16, 2015
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    Full launch is May 25th. Was announced on the Skullgirls facebook page.
     
  19. HVS_Nick

    HVS_Nick New Member

    May 22, 2013
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    Hello, all!

    I'm one of the devs on SG Mobile and wanted to let you know we have a new, official forum for the game and we're going to be interacting a lot regarding just about everything game related. Apologies for just jumping in like this and we in no way mean to divert people from the TA forums (we are avid readers). Just wanted to give a heads up! :D

    Resume normal programming.
     
  20. Osterus

    Osterus Well-Known Member

    Feb 12, 2011
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    Wow so the Dev's DO read this thread! :eek::eek: :D

    Looking forward to the full launch guys and awesome game you've created!

    p.s. can we have more characters besides Eliza ThankYOU
     

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