Socioball

Discussion in 'Upcoming iOS Games' started by yellowmonkeystudios, Oct 11, 2014.

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What Color Scheme do you like the best?

Poll closed Oct 17, 2014.
  1. Color Scheme 1

    0 vote(s)
    0.0%
  2. Color Scheme 2

    37.5%
  3. Color Scheme 3

    62.5%
  1. mustPushCart

    mustPushCart Active Member

    Jul 20, 2012
    28
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    I'll be getting the iPhone 6 in about a week, would love to test it ^-^
     
  2. yellowmonkeystudios

    yellowmonkeystudios Well-Known Member

    Jun 17, 2010
    118
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    Making games!
    Mumbai
  3. mustPushCart

    mustPushCart Active Member

    Jul 20, 2012
    28
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    0
    Sounds good, I've signed up, cant wait to have a go!
     
  4. TheGreatEscaper

    TheGreatEscaper Well-Known Member

    Oct 10, 2014
    1,025
    22
    38
    Hmm...
    Some of the levels have seemingly unintended solutions that involve only three-five of the given tiles when there are a lot more. I'm wondering whether these levels had extra tiles and blank areas as red herrings, or are these solutions actually unintended?

    Also, there's an inconsistent mechanic; the fully blue tiles. I've checked in level editor and they jump you over two spaces.
    In the level Rubiks Cube they only jump you one.
    Is this intended?

    Other than that, I'm enjoying it quite a bit; though, again some levels are in just for aesthetic effect, and have annoyingly long solution animations to watch through, e.g. Carousel, chicanes.

    To be perfectly honest, I prefer Huebrix, since the mechanics felt more fleshed out. I understand this is not the final version, perhaps add something to make the levels feel more... Different? At the moment, once you reach the last ten or so levels they feel very similar. I've lost the motivation to finish the last four.

    The sharing of levels is a nice move that will add more longevity to the game, and a 'socioball' aspect to it!

    For what it is, it's a nice distraction, but it needs a little something to add more variety.
     
  5. yellowmonkeystudios

    yellowmonkeystudios Well-Known Member

    Jun 17, 2010
    118
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    Making games!
    Mumbai
    Firstly, Thanks for your time and for the feedback on the game. The inconsistency you mentioned isn't intentional and we will look into it. About the levels that have red herrings, yes at times they are intentional but very rarely some levels slip through which have unintended solutions we are trying to rectify that. So do notify us if you spot any.
    About levels that have long solutions, we found that some users enjoyed watching the the ball reacting to the tiles and dancing around the level so we left a few such levels in.

    Sorry for the delay in response, the forums didn't work for any I.P. from India for the past few days.
     
  6. yellowmonkeystudios

    yellowmonkeystudios Well-Known Member

    Jun 17, 2010
    118
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    Making games!
    Mumbai
    #46 yellowmonkeystudios, Nov 11, 2014
    Last edited: Nov 11, 2014
    We have a trailer for Socioball, and any feedback will be greatly appreciated!
    Youtube: video
     
  7. ROGER-NL

    ROGER-NL Well-Known Member

    May 21, 2012
    4,030
    340
    83
    Male
    Gamer.
    THE NETHERLANDS
    Just saw the Video and I really liked what I see.

    It's my kind of game, so let's roll it on.
     
  8. yellowmonkeystudios

    yellowmonkeystudios Well-Known Member

    Jun 17, 2010
    118
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    Making games!
    Mumbai
    Thanks Roger! Will let you know our release date :)
     
  9. yellowmonkeystudios

    yellowmonkeystudios Well-Known Member

    Jun 17, 2010
    118
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    Mumbai
    We have a release date: Jan 15th :)
     
  10. yellowmonkeystudios

    yellowmonkeystudios Well-Known Member

    Jun 17, 2010
    118
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    Making games!
    Mumbai
    One week to release of Socioball! Thanks to everyone here who helped us during the development, gave their feedback and playtested the game. A promo code awaits...
     
  11. frostypopcorps

    frostypopcorps Well-Known Member
    Patreon Indie

    Clean Look and Feel

    The isometric look and feel is great. Choice of simple colours allows you to focus on the game play– it's elegant. It will be interesting to see the adoption of the level editor.
     
  12. yellowmonkeystudios

    yellowmonkeystudios Well-Known Member

    Jun 17, 2010
    118
    0
    0
    Making games!
    Mumbai
    We have tried to make the level editor super simple to use. And once you integrate twitter, sharing and reading levels is a simple single menu click away. Hoping for the best :)
     
  13. AwfullyNiceStudios

    AwfullyNiceStudios Well-Known Member

    Dec 5, 2014
    72
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    Kufsten/Austria
    Nice Visual art style
     

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