4/6 - we're live! http://forums.toucharcade.com/showthread.php?t=285289 Hey team! When my brother and I posted about Football Clicker a few months ago, we received a ton of PM requests for a sports clicker featuring the other football. Okay, you win Soccer Clicker launches this Thursday, April 7th, for free. Get the best of sports, sport management, and clicker games rolled into one juicy package. Build your very own soccer franchise. Collect cash, recruit players, and manage your team as you battle against opponents from all over the world in online matches. Play alone, or form a clan with your friends to compete for fame and riches in weekly tournaments. Promo codes are below! And as a special treat, whoever wins the most Cups between now and launch day gets a Gold Ball — the most prestigious item in the game. I’ll be adding a few promo codes each day, so don’t fret if you miss the first round. Enjoy! Update 4/5 - round three of fresh promos! J7MTW33KYMTN WP4R7PAKMNK6 P6Y36PK63YAK EP6L4MP6NXRF PLMJ3RP97NFN WKHRFW3AWPAP 6JA363WA433A PPFYHX9XTHJE Subscribe to the TouchArcade YouTube channel Soccer Clicker Naquatic Tap your way to glory! Collect cash, recruit players, and manage your team as you battle against real opponents from all… Free Buy Now Watch Media DetailsTap your way to glory! Collect cash, recruit players, and manage your team as you battle against real opponents from all over the world. • TEAM UP WITH FRIENDS • Play alone, or form a team with your friends to compete for fame and riches in weekly tournaments. • MANAGE A FRANCHISE • Draft, sign, and train players into an unstoppable roster of superstars. • COMETE ONLINE • See how your team stacks up against the competition in blistering online matches. • JOIN OVER 100 MILLION GAMERS WORLDWIDE • Follow @Naquatic on Facebook and Twitter to find out why our apps like MonsterCrafter and Shooting Showdown have been featured by everyone from Apple to IGN, AppAdvice, and TouchArcade. Information Seller:Naquatic Genre:Sports, Strategy Release:Apr 06, 2016 Updated:Aug 05, 2023 Version:2.0 Size:177.8 MB TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal Jayg2015 Well-Known Member Jan 5, 2015 3,734 41 48 Male Player 1 Liberty city #2 Jayg2015, Apr 3, 2016 You already know I'm down for this . I took J74K6MWJWPYL I've been apart of all your clicker betas and pre launches. Great developer making the games I enjoy EnterNexus Well-Known Member Nov 20, 2012 206 0 0 #3 EnterNexus, Apr 3, 2016 Ooh boy. Down the rabbit hole of Naquatic Clickers I go. Naquatic Well-Known Member Apr 13, 2009 1,150 16 38 #4 Naquatic, Apr 3, 2016 What's up Jayg! I almost PM'd you about this, but you had said that Football and clickers are your two favorite things outside of God and family...I didn't want to trifle you with a third tier theme Naquatic Well-Known Member Apr 13, 2009 1,150 16 38 #5 Naquatic, Apr 3, 2016 No, this is a Soccer game. You're thinking of a rabbit-reskinned CivMiner. Too bad we just missed Easter. EnterNexus Well-Known Member Nov 20, 2012 206 0 0 #6 EnterNexus, Apr 3, 2016 A rabbit themed CivMiner would be amazing. Instead of gems it's decomposing chocolate eggs thousands of kilometres underground. Loving soccer clicker by the way! Very solid gameplay and your classic formula are still addictive as ever. Naquatic Well-Known Member Apr 13, 2009 1,150 16 38 #7 Naquatic, Apr 4, 2016 Thanks Nexus! Maybe CivMiner is already rabbit themed... This rabbit imagines burrowing miles underground collecting spectacular loot and battling monsters as it digs its tiny, tiny rabbit hole. And of course then CivCrafter would be an entire world simulation occurring within this rabbit's subconscious mind. CivCeption. ...these things seem to happen every time you join our threads. djstout Well-Known Member Jul 21, 2011 2,685 105 63 Sportscaster & football (soccer) coach Taiwan & Japan #8 djstout, Apr 4, 2016 RA4LE9TRFYWK redeemed, thank you I'll give it a try L.Lawliet Well-Known Member Jun 28, 2011 6,405 420 83 #9 L.Lawliet, Apr 4, 2016 Great clicker so far and I'm not even much of a clicker fan. Beware of imminent addiction. Only critiques so far is that I would probably want a warning every time before a PvP match starts from level up and allows you to either delay the match till later or hit start when you are ready. It could be an issue if people leave their device out and when they level up the match starts without them aware of it. As usual, Naquatic has the best PvP match up system around, which matches in just seconds. It may be because there are less players right now but it was hard to find people around my skill level. After winning a couple on and off, I lost my last 3 in a row to powerful defenses. I leveled up my team again and still scored 0 points. Other than those things, it's a pretty solid game! Gwarmaxx Well-Known Member Feb 2, 2010 4,446 376 83 NCC 1701 #10 Gwarmaxx, Apr 4, 2016 6LWKE4WYEKNL taken... thanks a lot! ste86uk Well-Known Member May 9, 2012 6,774 1,000 113 #11 ste86uk, Apr 4, 2016 RRA7WEXNM7X6 taken, thank you Naquatic Well-Known Member Apr 13, 2009 1,150 16 38 #12 Naquatic, Apr 4, 2016 Thanks for letting everyone know. I hope you enjoy it! Hey that's a great suggestion. I guess we never implemented that since, at worst, it just means you lose the match and can try again. There's no long term penalty for losing. Even though the game approximates a traditional competitive season, it still uses "clicker logic" for the system of progression. Knowing this, do you still think it would be nice to have the warning? I can definitely add it to the roadmap. You're very welcome! ste86uk! We can always count on you ste86uk Well-Known Member May 9, 2012 6,774 1,000 113 #13 ste86uk, Apr 4, 2016 I like that there's no real downside to losing and that I then get to chose when I rematch. I'm guessing it doesn't matter which players I hire when I chose? The prices vary as do age and hight but I'm guessing they are all the same? Naquatic Well-Known Member Apr 13, 2009 1,150 16 38 #14 Naquatic, Apr 4, 2016 Different players do have different specialties, but choosing one player over another likely won't make or break your franchise. Also, older players will be more likely to retire sooner, and more expensive players come with higher base stats. ste86uk Well-Known Member May 9, 2012 6,774 1,000 113 #15 ste86uk, Apr 4, 2016 Anybody made a crew yet? I seen they all said test, just made one called Touch Arcade if anyone's interested, tag had to be 3 letters though so TAC. If there's one I just didn't see I'll join that instead. How do stats effect things? Just been upgrading some on a player. It would be nice when hiring then if we could view the stats of players to help make the decision on who to pick. Naquatic Well-Known Member Apr 13, 2009 1,150 16 38 #16 Naquatic, Apr 4, 2016 Awesome! I don't think you'll have trouble outpacing our placeholder crews [/QUOTE] It's like signing a player in a sports game (or in real life, for that matter!). You don't know exactly what their stats will be until they are on your team. The overall letter grade provides a rough guide. My strategy is to pick the player with the coolest name . Players' stats directly correlate to their point production. For example, an overall 70 player will earn 70% of their possible points, while a 120 would earn 120%. kripa1415` Well-Known Member Nov 30, 2012 463 2 18 #17 kripa1415`, Apr 4, 2016 This game look so addictive ! I can't wait to test it !!!! Naquatic Well-Known Member Apr 13, 2009 1,150 16 38 #18 Naquatic, Apr 4, 2016 Thanks kripa! Did you get a chance to nab a promo code, or are they all used up? I'll put up another batch shortly. ste86uk Well-Known Member May 9, 2012 6,774 1,000 113 #19 ste86uk, Apr 4, 2016 How come the passive income is so ludicrously low? I've been focusing on boosting players that have the passive income but then it seems it doesn't really happen when the game is closed? I can make thousands in seconds tapping but the app has been closed for 6 hours ish and earnt me 1k? Sadly I can't play games like this that don't earn a passive income as I can't/don't want to tap all day or for hours. EnterNexus Well-Known Member Nov 20, 2012 206 0 0 #20 EnterNexus, Apr 4, 2016 I was waiting to compile a big list before I ask, but is there a reason why players cost so much more to sign in the Defense tab then on the Offense tab? I'm fairly sure it's a bug, but I could just be missing out on something. 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You already know I'm down for this . I took J74K6MWJWPYL I've been apart of all your clicker betas and pre launches. Great developer making the games I enjoy
What's up Jayg! I almost PM'd you about this, but you had said that Football and clickers are your two favorite things outside of God and family...I didn't want to trifle you with a third tier theme
No, this is a Soccer game. You're thinking of a rabbit-reskinned CivMiner. Too bad we just missed Easter.
A rabbit themed CivMiner would be amazing. Instead of gems it's decomposing chocolate eggs thousands of kilometres underground. Loving soccer clicker by the way! Very solid gameplay and your classic formula are still addictive as ever.
Thanks Nexus! Maybe CivMiner is already rabbit themed... This rabbit imagines burrowing miles underground collecting spectacular loot and battling monsters as it digs its tiny, tiny rabbit hole. And of course then CivCrafter would be an entire world simulation occurring within this rabbit's subconscious mind. CivCeption. ...these things seem to happen every time you join our threads.
Great clicker so far and I'm not even much of a clicker fan. Beware of imminent addiction. Only critiques so far is that I would probably want a warning every time before a PvP match starts from level up and allows you to either delay the match till later or hit start when you are ready. It could be an issue if people leave their device out and when they level up the match starts without them aware of it. As usual, Naquatic has the best PvP match up system around, which matches in just seconds. It may be because there are less players right now but it was hard to find people around my skill level. After winning a couple on and off, I lost my last 3 in a row to powerful defenses. I leveled up my team again and still scored 0 points. Other than those things, it's a pretty solid game!
Thanks for letting everyone know. I hope you enjoy it! Hey that's a great suggestion. I guess we never implemented that since, at worst, it just means you lose the match and can try again. There's no long term penalty for losing. Even though the game approximates a traditional competitive season, it still uses "clicker logic" for the system of progression. Knowing this, do you still think it would be nice to have the warning? I can definitely add it to the roadmap. You're very welcome! ste86uk! We can always count on you
I like that there's no real downside to losing and that I then get to chose when I rematch. I'm guessing it doesn't matter which players I hire when I chose? The prices vary as do age and hight but I'm guessing they are all the same?
Different players do have different specialties, but choosing one player over another likely won't make or break your franchise. Also, older players will be more likely to retire sooner, and more expensive players come with higher base stats.
Anybody made a crew yet? I seen they all said test, just made one called Touch Arcade if anyone's interested, tag had to be 3 letters though so TAC. If there's one I just didn't see I'll join that instead. How do stats effect things? Just been upgrading some on a player. It would be nice when hiring then if we could view the stats of players to help make the decision on who to pick.
Awesome! I don't think you'll have trouble outpacing our placeholder crews [/QUOTE] It's like signing a player in a sports game (or in real life, for that matter!). You don't know exactly what their stats will be until they are on your team. The overall letter grade provides a rough guide. My strategy is to pick the player with the coolest name . Players' stats directly correlate to their point production. For example, an overall 70 player will earn 70% of their possible points, while a 120 would earn 120%.
Thanks kripa! Did you get a chance to nab a promo code, or are they all used up? I'll put up another batch shortly.
How come the passive income is so ludicrously low? I've been focusing on boosting players that have the passive income but then it seems it doesn't really happen when the game is closed? I can make thousands in seconds tapping but the app has been closed for 6 hours ish and earnt me 1k? Sadly I can't play games like this that don't earn a passive income as I can't/don't want to tap all day or for hours.
I was waiting to compile a big list before I ask, but is there a reason why players cost so much more to sign in the Defense tab then on the Offense tab? I'm fairly sure it's a bug, but I could just be missing out on something.