Thanks for the insight. It does seem like if you're putting a pretty basic game out there that you're pretty much looking to take things by chance due to the # of games out there. So it sounds like even in a relatively simple game, it has to be quite polished and refined to have a reasonable shot. I don't mind adding extra polish to my games, I just have trouble sometimes initially figuring out what the polish should be. I think it helps to look at some of the top games out there and get some pointers from how they're doing things. (eye candy, sound/music, gameplay features, etc.) At least until you've got a few games under your belt.