So, back to the game. There are 36 levels in it and - if I check this video - a level is fairly short (in the game the level is finished in one minute). Do we think that this is the general size for a level, or is it just a tutorial?
Not sure, but I bet that was more like a tutorial. I asked NGMOCO on Twitter "how big" the game is, with their reponse being "Playtime? Levels?" and I gave more details... But they didn't respond after that. Hmmm...
Yeah I saw that, and I'm also still hoping they respond to your tweet. 36 levels can be really good (if they're larger than, for example, the Jellycar levels) but it can also be disappointing (if they're as easy as Touch Physics). If they'd be the size of the tutorial, I'd not be incredibly excited.
want that game now so is the game coming out tomarow or what? you think it might of come out lesterdey?
He would probably cry if he lost his 700+ posts, but then he would just make "Everydaynormalguy2" and post 800 times during the span of three hours.
Well, based on the level we saw in the video, I'd definitely say there's room to grow. If you've ever played even a game like World of Goo, you'd know that while the levels don't necessarily get larger, but they increase in difficulty and complexity. So that could also be the case here. But considering the diversity in gameplay, I'd say that the levels could get pretty large. It would almost be dissapointing if they didn't make them to be somewhat on a larger scale.