iPad So, is "Bag Bigfoot" just too hard?

Discussion in 'iPhone and iPad Games' started by PlayScreen, Mar 4, 2009.

  1. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    Let me know. I'd like to make this better.
     
  2. DHrox

    DHrox Well-Known Member

    Jan 21, 2009
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    College Student
    Baltimore, MD
    Is this the official response thread to Ian's go-make-your-own-thread?:p
     
  3. ibelongintheforums

    ibelongintheforums Well-Known Member

    Jan 4, 2009
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    lol.......it appears so

    everyone spam this thread about kyper!!!!!!

    :eek:
     
  4. Add a restart level as many times as we wish just like Catcha Mouse has. Make a few more map layouts to choose from. Never got past level 5.
     
  5. starjimstar

    starjimstar Well-Known Member

    Sep 28, 2008
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    Entrepreneur
    Canada
    Bigfoot should be shaky and out of focus.
     
  6. Carlos-Sz

    Carlos-Sz Well-Known Member

    Nov 5, 2008
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    Level 5 here too but I'm not trying that hard.

    Maybe you could add an extra move bonuses for each level you beat.

    I like the concept of power-ups (as you probably already know) and some twists, even if in an arcade mode, would be nice e.g. a bigger block.

    Anyway, I quite like this game.
     
  7. PlayScreen

    PlayScreen Well-Known Member

    Jan 2, 2009
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    I think we may need a new theme. I am proud of the game play, but it just didn't seem to get any attention in the store.
     
  8. Donburns99

    Donburns99 Well-Known Member

    Dec 29, 2008
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    ColdFusion Web Developer
    Rhode Island
    I'd say Catcha Mouse is hurting your sales.

    For those wanting this kind of game, that one gives basically the same game play and it's free. :(

    There are some variations, but the idea is generally the same.
     
  9. akame

    akame Well-Known Member

    Jan 17, 2009
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    It will be great to have 2 big foot in next release? like a female and male version.
     

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