[SNEAK PEEK] Harbor Master from Imangi Studios

Discussion in 'Upcoming iOS Games' started by nattylux, May 10, 2009.

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  1. arta

    arta Well-Known Member

    Feb 14, 2009
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    If you're gonna ripoff Flight Control why not do it with better graphics?
     
  2. nattylux

    nattylux Well-Known Member

    Sep 17, 2008
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    Yeah, we totally want to do the level editor. If Harbor Master does well, that will definitely be in an update. Keith already designed the whole code framework to support it.
     
  3. thebennster93

    thebennster93 Member

    May 1, 2009
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    +1

    Other than that it looks like a pretty good game. I had one suggestion though. What if for every boat you successfully dock/un-dock you get a certain amount of points. Larger ships would take longer to unload. Medium sized ships would unload quicker than large ships but longer than small ships. Small ships would unload faster than both large and medium sized ships. Thus the larger the ship the more points you would get.

    Now you would use these points to buy stuff like an extra dock, a power that would slow ships down for a short period of time, etc. It would add a whole new layer to the game and make it distinct from Flight Control.

    Just an idea...
     
  4. nattylux

    nattylux Well-Known Member

    Sep 17, 2008
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    Bingo - that's EXACTLY how it works. The bigger the ship, the more cargo you get, but the longer it takes to unload.
     
  5. dannys95

    dannys95 Well-Known Member

    Sep 29, 2008
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    Are you guys looking for beta testers like in LRS?
     
  6. nattylux

    nattylux Well-Known Member

    Sep 17, 2008
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    We might just start with the people who have beta tested for us before, and if we don't get enough, we may recruit more here. We already have your info, so we'll send you a beta when we're ready.
     
  7. dogmeat

    dogmeat Well-Known Member

    Apr 6, 2009
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    Oh COME ON!

    Just looking at the screenshots I see a complete rip of flight control with bad graphics, can't people come up with their own game ideas for once?
     
  8. dannys95

    dannys95 Well-Known Member

    Sep 29, 2008
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    #28 dannys95, May 11, 2009
    Last edited: May 11, 2009
    Oh OK cool. I want to test :D. Wanted to make sure you still had my info.
    I think my iPod has been replaced since last time I beta tested so I'll PM you my new info.

    It does look similar to Flight Control ; however it is different. Firemint has yet to release an update with stuff that this game APPEARS to have.

    Plus the graphics are not that bad. Not like Flight Control looks a ton better anyways.
     
  9. dogmeat

    dogmeat Well-Known Member

    Apr 6, 2009
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    Are you kidding me danny? Flight control has a universal style applied to the graphics in their game, and not only do they look sharp, they look great for what it is. The bg for flight control reminds me of the cutout background you could find inside an old LCD game, it works.

    And while I can go and point out all the faults with the graphics on this game, thats not my gripe, my gripe is the fact that the gameplay is so similar. I guess thats what happens though, when you let just about anyone become a developer overnight with a few books and 99$.
     
  10. Palfince

    Palfince Well-Known Member

    Dec 30, 2008
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    Have you seen this developers other game Little Red Sled? It's a well made game with a pretty original concept.

    For this game though, the developers obviously saw how popular Flight Control is and wanted to make a game with more elements added to it. It looks pretty good to me and since Firemint don't seem to be hurrying up with another update this could be a good alternative to Flight Control.

    Here are two screenshots to compare anyway:

    [​IMG]

    [​IMG]

    Also I'm not too sure about the look of the sheep in Harbor Master...
     
  11. dannys95

    dannys95 Well-Known Member

    Sep 29, 2008
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    Exactly my point. +1
     
  12. dogmeat

    dogmeat Well-Known Member

    Apr 6, 2009
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    Yeah it doesn't make sense to have sheep and tribal huts next to a harbor with no harbor buildings....

    Also the sheep are very large, maybe the size of a pickup truck, if you look at the proportions between the trees/huts/boats/etc..
     
  13. arta

    arta Well-Known Member

    Feb 14, 2009
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    Harbour Master looks horrible and unpolished, and these should be very simple graphics to do. .
     
  14. Palfince

    Palfince Well-Known Member

    Dec 30, 2008
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    It doesn't look that bad but I hope some more polish is put on it before it is submitted at the end of May. I'm not too sure about the tree and sheep graphics, I think it would be better to redesign them at the same angle as the boats or visa versa.
     
  15. kshep

    kshep Well-Known Member
    Patreon Indie

    Sep 15, 2008
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    Don't worry about the art too much guys... We are still working on the graphics and polish. This is a sneak peek remember!

    There is always a lot to do before it goes out the door. For instance, the in game dashboard that shows your cargo / record is simply a placeholder. We're also still playing around with the different objects and elements that go into each map and town.

    As for the relative size of sheep and houses, I'm not to concerned about that. Helicopters and Jumbo jets are the same size in Flight Control, and Snake hides in a cardboard box in the Metal Gear war zones. Since when are games realistic? ;-)

    -Keith
     
  16. nuggetsman28

    nuggetsman28 Well-Known Member

    Jan 11, 2009
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    i think this looks a tad to close to flight control. i will still probably get it as long as updates flow in on an already fantastic app
     
  17. walsh06

    walsh06 Well-Known Member

    You can compare the two but that's like saying there's only allowed be one racing game with tilt control cos the rest are rip offs. Or only one fishing game, or whatever.
     
  18. arta

    arta Well-Known Member

    Feb 14, 2009
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    I'm saying that even if you "homage" a game's mechanics you either need to have something that makes it fresh, or polish the hell out of it. As it stands it looks like an old Turbo Pascal game.

    Bu then again, maybe the devs will overhaul the visuals and animation before launch.
     
  19. Mew2468

    Mew2468 Well-Known Member

    Oct 20, 2008
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    Yay :).
     
  20. DHrox

    DHrox Well-Known Member

    Jan 21, 2009
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    There should be marauding pirates! Seriously! What sea-faring game would be complete without random bandit attacks to steal your booty?
     

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