Smash Club Four Fats After the collapse of the Super Boys organization, street gangs fought among themselves for power over Boot City. In th… Free Buy Now Watch Media DetailsAfter the collapse of the Super Boys organization, street gangs fought among themselves for power over Boot City. In the end, the Four Fats, lead by Supreme Leader Shmeenis rose to take control. One vigilante decided he had enough. - Universal (iPhone, iPad and iPhone X supported) - iCloud, MFi ready & Achievements ready - 50 playable characters, form your own vigilante gang to clean up the city - Use swords, pipes, bombs, dogs, bikes, tanks... smash people over the head with telephone booths. - Local & Online multiplayer (plug up 2-4 MFi controllers to the same device) Music by Matthew Pablo Announcing by Elliot Gindi Developer message: We've been working under the name 'Mooff Games' for the past few years but things change and we are now ready and able to be a truly free and 100% indie games dev under the goofier monkier of the 'Four Fats'. We're still the same guys dedicated to doing what we love. Information Seller:Four Fats Genre:Action, Arcade Release:Jun 27, 2018 Updated:Jun 27, 2018 Version:1.0 Size:249.2 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal sugimulm Well-Known Member Aug 28, 2010 2,457 46 48 The last time zone for iOS game releases :( #2 sugimulm, Mar 2, 2017 Not bad, pretty close clone to Double Dragon, moves, enemies, and all. $3.99 for premium unlock. [email protected] Well-Known Member Jan 31, 2011 96 4 8 #3 [email protected], Mar 2, 2017 Last edited: Mar 2, 2017 Yes you start with 3 characters, the main guy has Double Dragon style moves, the Ninja's moves are inspired by Ninja Gaiden (arcade) and the Simon dog character is a mix of Vigilante and Street Fighter. If you want something more original there are 50 other guys, mostly from Superboys, Blackmoor and our other games. The first 5 stages are a mini campaign reminiscent of Renegade, Crime-Fighters and Double dragon. Theres lots of flavours of fighting in there from brawling, street fighter 1 on 1s, smash bros platform fights, free for alls and Royal Rumble (20 men in a ring with people joining every 30 seconds) we even scrapped a bomb throwing "poi poi" mode. A couple of bugs have been reported in the multiplayer mode and so we will be doing late nights to get an update out ASAP. We would love to hear your feedback and suggestions whether its positive or something has pissed you off don't be shy to tell us. Cheers, from Kwok and the guys at Mooff Games. 7lilwhitewolf7 Well-Known Member Feb 1, 2012 3,127 15 38 Male Not hear on earth Georgia,Cleveland Ohio,Texas,New York #4 7lilwhitewolf7, Mar 2, 2017 Thank You m'Lord Metalcasket# Very dope Avatar Yo! bigrand1 Well-Known Member Apr 23, 2010 4,968 7 38 Geriatric Party Animal California, USA #5 bigrand1, Mar 2, 2017 Looks like fun! What I've really been waiting for is a melee game like State of Emergency where you can pick up anything and use it as a weapon and waste everybody, and everything is destructible! 7lilwhitewolf7 Well-Known Member Feb 1, 2012 3,127 15 38 Male Not hear on earth Georgia,Cleveland Ohio,Texas,New York #6 7lilwhitewolf7, Mar 2, 2017 Thank You Very Much Mooff Games Attached Files: You_Doodle_2017-03-02T19_20_26Z.jpg File size: 101.4 KB Views: 40 [email protected] Well-Known Member Jan 31, 2011 96 4 8 #7 [email protected], Mar 2, 2017 Last edited: Mar 2, 2017 We looked at a few games that did that actually, Crudebusters, Powerstone and Poi-Poi were all games that let you pick up background props to use as weapons. We have a stages where you fight in pub or cafes throwing chairs and bins. There was also a mode where bombs float down and can be picked up to chuck, inspired by Poi-Poi but we ditched that bcos this game got too random at one point. @lilwhitewolf7 oh that! its Jonathans idea as he wants to experiment new ways for our games to reach more people organically, we were always the worst at marketing our product. We will release a quick patch tomorrow morning to immediately address a couple of ugly glitches in multiplayer, and then we can take more time to look at smoothing out any game balancing issues and taking on board any suggestions to improve the game. Also tell us what you think of the new 4 button system VS the old A+B and super button used in Blackmoor and Superboys. we could go back to using something in between the two, with 3 buttons plus a super in top corner, and bringing back the gesture command (down, forward & A) LordShad0wz Well-Known Member Nov 19, 2014 4,280 1 38 #8 LordShad0wz, Mar 2, 2017 I'm so on this. Consider this purchased too. If anyone says the words "like" and "double dragon" in a post then that game is for me and that's where my money goes too lol Billy bigrand1 Well-Known Member Apr 23, 2010 4,968 7 38 Geriatric Party Animal California, USA #9 bigrand1, Mar 3, 2017 Android version? 7lilwhitewolf7 Well-Known Member Feb 1, 2012 3,127 15 38 Male Not hear on earth Georgia,Cleveland Ohio,Texas,New York #10 7lilwhitewolf7, Mar 3, 2017 Last edited: Mar 3, 2017 A gental wisper blows thru the thread- 'build it with Everyplay. They will come" HelperMonkey Well-Known Member Dec 16, 2009 632 8 18 Iowa #11 HelperMonkey, Mar 3, 2017 How can you not love these developers? As I enjoyed the ridiculous, era-loving, face-punching crap out of Maximus and Blackmoor, I must give this a go. drelbs Well-Known Member Jun 25, 2009 11,200 7 38 #12 drelbs, Mar 3, 2017 Bummer. But you get super mega bonus points for even mentioning Poy Poy! (and Renegade, wow!) Boot to the head! HelperMonkey Well-Known Member Dec 16, 2009 632 8 18 Iowa #13 HelperMonkey, Mar 3, 2017 Last edited: Mar 3, 2017 This feels so much like the good ole beat-em-ups. I wish I could dash, though. Also, I got the "Beat up 2000 enemies" achievement way too soon. Maybe I'd gone through 50? [email protected] Well-Known Member Jan 31, 2011 96 4 8 #14 [email protected], Mar 3, 2017 Last edited: Mar 3, 2017 Thanks for letting us know, we've fixed that for the current update which is submitted now. Hope it passes approval soon, Apple have gotten very quick nowadays. Android version is planned for April 1st, but we might get it out earlier like in a couple of weeks. (I always thought TouchArcade guys were sworn enemies of Android?) bigrand1 Well-Known Member Apr 23, 2010 4,968 7 38 Geriatric Party Animal California, USA #15 bigrand1, Mar 3, 2017 Nah. Many of us have more than one device these days and if a game is really good, some of us want to have it on both! Nothing wrong with that! Lots of us here are older, and not little fanboys. No reason to childishly discriminate with an attitude. Just have fun wherever you are, man! I myself enjoy both! ## Intendro Well-Known Member Aug 6, 2013 1,207 0 0 #16 Intendro, Mar 3, 2017 Maybe there should be an option to shrink the buttons a little. They're huge, taking up a lot of the screen. (They're transparent, but still...) They do respond well when they're big, at least. This game has the analog stick type that centers where you put your thumb and stays there until you let go. I usually like the analog stick type that follows your thumb if it goes too far. [email protected] Well-Known Member Jan 31, 2011 96 4 8 #17 [email protected], Mar 3, 2017 We could experiment with the joystick that follows you and may add the option of button sizes and layouts. I dunno if its just me that keeps getting accidental moves coming out from not pressing the button I want? Theres a few things we didnt make clear enough so I better just mention them. Firstly you can select a team of guys to fight, you start with a limit of 2 stars and this increases with your gang level, so you can equip a bigger or stronger team to fight. There are 3 tiers of characters, small, medium (heroes) and large (boss). Theres also a hidden move when you hold down the A button you see a charging up effect, when released it will unleash a special attack (usually a grab or a close range invincible type attack), this works fine in solo mode but its bugged in multiplayer, and we have submitted an update which fixes this. Also for game balancing, if you run into a stage that you keep dying on or find any of the characters too useless/strong do let us know! 7lilwhitewolf7 Well-Known Member Feb 1, 2012 3,127 15 38 Male Not hear on earth Georgia,Cleveland Ohio,Texas,New York #18 7lilwhitewolf7, Mar 3, 2017 That iz a great #1 Can anyone tell me why Game Informer gave the Arcade Double Dragon the same score as GBA? It wuz 10x better wit running & dashing. Do you know how many quarters i fed that machine on that infamous broken bridge? Come on man! FiloMJ Well-Known Member May 16, 2015 1,407 22 38 Male #19 FiloMJ, Mar 3, 2017 How is this? Boardumb Administrator Staff Member Patreon Silver Patreon Gold Apr 14, 2009 8,964 880 113 THE BOSS Sacramento, CA #20 Boardumb, Mar 3, 2017 Why don't you read the thread or, oh I don't know, download it yourself because it's free? (You must log in or sign up to post here.) 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Yes you start with 3 characters, the main guy has Double Dragon style moves, the Ninja's moves are inspired by Ninja Gaiden (arcade) and the Simon dog character is a mix of Vigilante and Street Fighter. If you want something more original there are 50 other guys, mostly from Superboys, Blackmoor and our other games. The first 5 stages are a mini campaign reminiscent of Renegade, Crime-Fighters and Double dragon. Theres lots of flavours of fighting in there from brawling, street fighter 1 on 1s, smash bros platform fights, free for alls and Royal Rumble (20 men in a ring with people joining every 30 seconds) we even scrapped a bomb throwing "poi poi" mode. A couple of bugs have been reported in the multiplayer mode and so we will be doing late nights to get an update out ASAP. We would love to hear your feedback and suggestions whether its positive or something has pissed you off don't be shy to tell us. Cheers, from Kwok and the guys at Mooff Games.
Looks like fun! What I've really been waiting for is a melee game like State of Emergency where you can pick up anything and use it as a weapon and waste everybody, and everything is destructible!
We looked at a few games that did that actually, Crudebusters, Powerstone and Poi-Poi were all games that let you pick up background props to use as weapons. We have a stages where you fight in pub or cafes throwing chairs and bins. There was also a mode where bombs float down and can be picked up to chuck, inspired by Poi-Poi but we ditched that bcos this game got too random at one point. @lilwhitewolf7 oh that! its Jonathans idea as he wants to experiment new ways for our games to reach more people organically, we were always the worst at marketing our product. We will release a quick patch tomorrow morning to immediately address a couple of ugly glitches in multiplayer, and then we can take more time to look at smoothing out any game balancing issues and taking on board any suggestions to improve the game. Also tell us what you think of the new 4 button system VS the old A+B and super button used in Blackmoor and Superboys. we could go back to using something in between the two, with 3 buttons plus a super in top corner, and bringing back the gesture command (down, forward & A)
I'm so on this. Consider this purchased too. If anyone says the words "like" and "double dragon" in a post then that game is for me and that's where my money goes too lol Billy
How can you not love these developers? As I enjoyed the ridiculous, era-loving, face-punching crap out of Maximus and Blackmoor, I must give this a go.
Bummer. But you get super mega bonus points for even mentioning Poy Poy! (and Renegade, wow!) Boot to the head!
This feels so much like the good ole beat-em-ups. I wish I could dash, though. Also, I got the "Beat up 2000 enemies" achievement way too soon. Maybe I'd gone through 50?
Thanks for letting us know, we've fixed that for the current update which is submitted now. Hope it passes approval soon, Apple have gotten very quick nowadays. Android version is planned for April 1st, but we might get it out earlier like in a couple of weeks. (I always thought TouchArcade guys were sworn enemies of Android?)
Nah. Many of us have more than one device these days and if a game is really good, some of us want to have it on both! Nothing wrong with that! Lots of us here are older, and not little fanboys. No reason to childishly discriminate with an attitude. Just have fun wherever you are, man! I myself enjoy both! ##
Maybe there should be an option to shrink the buttons a little. They're huge, taking up a lot of the screen. (They're transparent, but still...) They do respond well when they're big, at least. This game has the analog stick type that centers where you put your thumb and stays there until you let go. I usually like the analog stick type that follows your thumb if it goes too far.
We could experiment with the joystick that follows you and may add the option of button sizes and layouts. I dunno if its just me that keeps getting accidental moves coming out from not pressing the button I want? Theres a few things we didnt make clear enough so I better just mention them. Firstly you can select a team of guys to fight, you start with a limit of 2 stars and this increases with your gang level, so you can equip a bigger or stronger team to fight. There are 3 tiers of characters, small, medium (heroes) and large (boss). Theres also a hidden move when you hold down the A button you see a charging up effect, when released it will unleash a special attack (usually a grab or a close range invincible type attack), this works fine in solo mode but its bugged in multiplayer, and we have submitted an update which fixes this. Also for game balancing, if you run into a stage that you keep dying on or find any of the characters too useless/strong do let us know!
That iz a great #1 Can anyone tell me why Game Informer gave the Arcade Double Dragon the same score as GBA? It wuz 10x better wit running & dashing. Do you know how many quarters i fed that machine on that infamous broken bridge? Come on man!