iPhone Slime City

Discussion in 'Upcoming iOS Games' started by Weston100, Sep 18, 2012.

  1. Weston100

    Weston100 Active Member

    @HLW, @Mr. Ugly Thanks for voting, kinda : )

    We've been busy putting together a design doc to present to investors. We will have more content to post here soon.
     
  2. Wasabininja

    Wasabininja Active Member

    Nov 2, 2012
    32
    0
    0
    I was searching around for something to interest me and your new project has definitely caught my eye. I'm really curious how it turns out because it looks so interesting.

    I would also vote for all of the slime fighters too! They all seem to somehow fit in whatever type of world you are going for, so it's really hard to choose just one. ;)
     
  3. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
    4,250
    23
    38
    Game Designer
    Upstate NY
    investors?!
     
  4. Weston100

    Weston100 Active Member

    Here's a blurry shot of our design doc for potential investors:

    [​IMG]

    And here's the untextured model of your starting building in the game, 'The Command Center'.

    [​IMG]

    I just posted a full(er) update here: www.blackjacketgames.com

    Thanks for following us!
     
  5. Weston100

    Weston100 Active Member

    This last week I got the Home Base (Command Center) texture mapped.
    Not the most exciting update, but it's the most complex building in the game, so every step is a big deal (to me).

    [​IMG]

    A full post can be found here! www.blackjacketgames.com

    Thanks for following our progress!
     
  6. Weston100

    Weston100 Active Member

    The central HUB of every city is the HQ. It's also where resources are dropped and launched to the orbiting fabricators to pump out more buildings.

    [​IMG]
     
  7. Game.PN

    Game.PN Well-Known Member

    Apr 18, 2013
    417
    0
    0
    Going to the prison called "School"
    Earth,Milky Way
    Want to beta test THIS!!
     
  8. Weston100

    Weston100 Active Member

  9. SpaceMammoth

    SpaceMammoth Active Member

    Jun 6, 2013
    33
    0
    0
    Cambridge, UK
    Got real potential, best of luck with the game.
     
  10. FouriOS

    FouriOS Well-Known Member

    Sep 3, 2013
    59
    0
    0
    Senior Enterprise Java developer
    Hungary
    Hey, the game looks really cool, and the idea sounds interesting too. I like the worshippers at the top of the Cash Tower especially :)
     
  11. Weston100

    Weston100 Active Member

    [​IMG]

    We're amazingly lucky to have Shawn Sharp (head of art on Guild Wars) join our efforts. He's helping out with visual design.

    Here are some of his concepts for the mining rigs and ore deposits in Slime City.
     

Share This Page