Got mine today... You're correct in that they draw fire, and that's it. They don't move and don't shoot. One will appear randomly for a few seconds and draw fire from everything, but while it's there you have no health protection. If you get hit by anything, you die instantly.
I guess so, for the time being anyway. It's going to be a long while before we can unlock the last technician as for that we'll need to complete every level on nightmare, and most of level 13 too!
I'd like to report two bugs in Prestige points on Android: The human rescued before the update dont add up. In the loading screen when I see the humans rescued vs my friends stats I see that I have 3900 rescued. On Prestige count only about 800. And also the tournament, I've beaten my friends, but go no points. Also it shows their highscores and rescue bubble, my not in the tournament icon. Weird Thanks for all your Help
I know I'm getting to this show late... but if you are able to get a co pilot extra plane from the crate trap the emp with Your buddy plane then you have free no emp chasing you the whole level
Funny - I was just thinking something similar. Might be ready to put this game down now. At least until level 13 arrives. Not sure I fancy Nightmare levels! Did you get an achievement for all those stars? I have so many blank slots in Game Centre.
Tip for the not-so-skilled players. If you manage to get SloMo Chan, it also slows down the EMP on level 5 making it easier to advance. If you are lucky enough to also get a box and have EMP interact with the other ship, the EMP no longer bothers you and you can wrack up points. This last tip is earlier in the thread for their credit and my thanks.
IT WILL! Hi everyone! The update is almost ready to be shipped. Here are two screenshots from the latest stage - 13: The update will feature the following: - Common enemy planes on Stage 13 are replaced with Death Saws. They come in great numbers and are generally happy to die from your bullets. - New enemies with fresh and surprising gameplay elements. - Intense boss battle at the end. Tailored to make you all cry! - Nightmare mode, along with a twist to boss battles. - Increased level cap for a few upgrades in the hangar. - Card Radar - a device to help you with finding the missing cards. - We will also introduce our own community service, aiming to restore/replace the previous functionality of Game Center (managing friends and leaderboards). Sky Force Reloaded has also been qualified to 2016 Unity Awards finals! If you happen to be a Unity developer (or simply have an account there) and feel our game is worthy of claiming the prize for Best Mobile Game of 2016 - please vote for Sky Force here: https://unity3d.com/awards/2016 Thanks! Best regards, Peter, Infinite Dreams.
Wow! Just when I thought I was ready to put down Sky Force Reloaded for good, ID come up with more! You guys just keep on doing it. Still not sure how this will add up to 200 medals for the achievements, but I'm looking forward to nudging up my high scores - again. And can't wait to see some form of GC community again.
There are currently 12 levels, with 4 medals per difficulty you can get up to 144 medals. With the additionnal level and difficulty there will be 13*16 = 208 medals I can't wait for that update, this looks awesome !
Ah, of course. For some reason I was thinking it was just one medal per difficulty level. But of course it's four. Now I feel stupid - but at least I'm enlightened.