I think the current best one for me is the black one that increases chance for cards to drop. Once all cards have been acquired, i think the best one would be the Speed+10%, -HP. I think quick positioning for rescues and quick targetting is more important than +10% damage. The OHKO drawback isnt as important as i always try to play without getting hit. With the help of shields, the drawback can further be ignored. I may be wrong, but i prefer the speed over damage.
Hi, guys! Just passing through with a few answers for your questions. The Enforcer is currently available only as a reward for playing SF2014. It will be made available for all the players in one of the first few updates we'll be rolling out. General requirements for unlocking it include playing SF2014 on the same GC account and playing "Reloaded" a few times (no speciffic level, certainly not IAPs). If you're having trouble getting it to work - please try to repeat the steps mentioned here by other players (logging out/in of Game Center app, reinstalling SF2014, updating the iOS to a GC bug free version). Now, the last two planes you're missing are also scheduled for the updates. Audio Radar was right about the green box - it's triggered similarly to the VIP, which means that you have to leave the app for some time. Best regards, Peter, Infinite Dreams.
Peter, Can you give us a broad outline of what you guys are planning to add to the game? I guess maybe a roadmap? Please tell everyone on your team you guys have created an amazing game! Thank you in advance, Billy
Is it just my device (Android) or does Sky Force Reloaded run on a slower framerate than 2014? 2014 looks more consistently 60fps to me. Reloaded looks like it fluctuates from 30 to 60. Reloaded didn't add that many special effects, except for a more hazy atmospheric feel to it. But it should still run 60fps on newer smartphone devices.
Billy, For new levels, or advanced levels, Iron Clad is the bomb. Takes a licking and keeps on ticking. I got hit a few times and figured I was dead, but nope, still some life in me. The max fire rate ship is awesome "your best defense is a strong offense" and the increased card drop rate ship - looks totally cool, although I am not sure it actually does anything - are my favorite. I have a ship speed up card, so I dont see any improvement with the increased speed ship.
Ironclad is definitely helping on tougher levels Especially when saving people when.extra tankiness is appreciated GC : elensil
I have a question. Would you ever add a revive system? I hate how I always get cards and parts and then loose them. Maybe you could revive but all missions (medals) would be unearnable that game or something?
My gamecenter is Jay Gray! I'll add anyone back who adds me. Anyone else still playing this for more than couple hours a day . Was going to buy the speed up planes production but I play just enough to get down to about 2 planes and by the time I play again I have full. I've added about 25 people here and I've seen some guys have everything unlocked. Anyone have hints on which levels on what difficulty is fastest to grind most stars for a mid level player . Only have 6 levels unlocked
I agree with EP and I prefer the speed boost. These games imo are all about being able to dodge. Damage is a good thing but speed can't be upgraded like damage can. Most of the scariest parts of the game are not being able to make it through narrow attack windows but speed can help you with almost everything. So with that said, right now with my meager garage, the speed boost plane is my favorite. Though I think it should be 15% or 20% boost because it seems kinda not proportionate (gain 10%, lose 50%).
Peter ID kinda burst my bubble. When he mentioned changes to the game with the next update. My plan was to amass over a million stars before going past level 5. Still have over a million stars on 2014 waiting on an update to improve my plane.
I really really dislike stage 5. It's almost making me dislike the game itself. These levels imo are not fit for mobile because your hand blocks part of the screen. Since it's all based on dodging and you can't destroy anything it's actually more of a challenge to see around your finger. I can't even beat the level right now and I don't think I'll even want to touch this one ever again once I beat it once. Plus it's ridiculously long just to die near the end where you get cornered by a bunch of guns and your finger blocks the lasers coming at you from below. Really ridiculous..
Change to the other control method, where you can place your finger anywhere and the ship moves relative to your finger movement and not to your exact finger location. This way you don't block your view. It's my preferred control option for all the levels. But I agree that not a big fan of level 5, it's too slow.
I managed to survive Level 5 on hard mode using Iron Clad. When you have the speed card, it's a fairly agile plane. It also can take some beating. When you have your magnets maxed out, you don't need that much maneuvering skills.