Impressive Art! Yes Agreed! Sector 1 contains easy level which helps to understand way to play the game...Impressive Art!
Left/right Button spacing fix for iPAD Guys thank you for the valuable inputs, we have fixed the left/right button spacing issue for ipad, but for iPhone its working fine. so we will update the issue and need few day to get approved by apple. sorry for this long wait guys.In the mean time try to play simple spy in iPhone and give your valuable feedback. thank you in advance. Kodari Games
Thanks again for this unexpected code. In return, here my honest imps... Let me start with a missing Gamecenter leaderboard, at least one with an overall best time for all levels. Having a time running in a speedrunner is useless otherwise. Ok, here's the time going for Grade A (=3 stars/perfect) GC achievements. Pity, because this is a good speedrunner in my books, though i'm not even a specialist nor a big fan. (I couldn't get into Mos Speedrun 2) It always should be up to the player to start the time - never auto-start right after the loading screen. Simple as that. Replay after a death is fast. Job well done Devs! This issue is a favorite of mine in many games...no music/sfx volume sliders. I hardly can't hear the running/wall slides sfx sounds but personally, i need them for a more lively atmosphere but mainly for helping me with the timing of the different tasks (slide, jump...). Playing a level and over to get it perfect includes not only to memorize the path, it also includes the sfx. Did i slide two "schlidesss" or four. You get my wall-noize-counter, lol. PS: playing without music reveals the lack of real good sfx sounds, sorry to say. The controls...honestly, i find them very good and responsive, and definitely a tad more complex than i expected (in a super good way). But there are these issues... Even on my 5s, the left-right buttons are too far apart. Solution: customizable option for placement, size and visibility. Iphone and ipad owner will never complain again. No thumb sliding possible between left/right to change the direction. You must lift your thumb. An absolute no-go (in my books) in a speedrunner or a platformer counting on dodging and reaction. Solution: re-programming! (Oops harsh) Very interesting fact...let's say i'm running to the right, now, sliding my thumb to the left will bring my character to a stop, but i have to lift and push left again to run backwards. Now my question: why did you choose this not intuitive version in your game? The wall jumps need a bit of practice, since it all depends on how narrow the walls are, AND how long you push the direction button (if needed). CLEVER! The very narrow walls only need the jump button, while the next size won't let you reach the other side without a short push of left/right in addition. This opens the possibility/strategy to save some time here and there. The longest wall jump needs the simultanious pushing AND holding of jump+left/right (as in Downwell). Clever again, by letting go the left/right, you actually can determine the length. Btw, the wall sticking, sliding and let go works flawless. The simple but clear badland-polara-ish graphics might not hit everyone, but gameplay counts anyways. The menu presentation is simple as well and comes with a responsive button feedback when pushed. I always like that little feature. The music fits well in my ears but won't win any Grammy. No iap or social crap in your face. Installed MB 86.4 Can i recommend a paid game without having paid for? Not sure, but i'd say yes, specially when a Dev is here listening and caring. Wow, a long post.
Personally I don't like the controls. They feel too spread out and my thumbs are stretching too far. Game is smooth though and with better controls it would be four or five stars. Hopefully addressed in an update.
Just beat the first sector and I enjoyed the game so far but there is definitely rooms for improvement here. First, I love this game aesthetic, I have never seen this type of artstyle before and I have to say it's done really well. I love the neon red and green this game has on a black background, it's very minimalisticly design and it's cool to look at. The animation in this game is also fantastic, the way the character run and jump really make the character feel alive. It's satisfying when you run and hit that jump button and see your character glide through the air. The music is good too, there is one music per sector that loop forever which can potentially be very annoying but the music so far in first two sector is quite good. This game support ios6 onward, it's always a huge plus when game support older ios. I know it doesn't matter to most players who upgrade to newer devices but for those who are stuck with older devices, it's always good to see developer put out game that they can play. However, like a lot of people here, I also have lot of problems with the controls. I feel that the rolling window is too short, sometime you lose momentum on your jumps for no reason, left and right are a little too far from each other, and you can't seem to swipe your finger to go from left to right or right to left. I also have problem with the hitbox in this game especially the spinning gear, the hitbox seem to be bigger than the gear itself, the hitbox feel more like a rectangle or square than a circle. Overall, it's fun. Will definitely keep playing. A must try if you enjoy platformer.
Update coming soon Hi @hakamhakam @Qwertz555 @eksaint thank you for the great feedback. as we said earlier, we have fixed the button spacing issue and update within few days.ill try to look into the hitbox issue.
immediate Update Hi @hakamhakam @Qwertz555 @eksaint thank you for the great feedback. as we said earlier, we have fixed the button spacing issue and update within few days.ill try to look into the hitbox issue.
Yep... you are right. I got mesmerized by the game and achieved 10 levels in my iPhone. Easy of use controls and pretty responsive. Like to share my play video here... Subscribe to the TouchArcade YouTube channel
Yes I saw that but I've seen stuff like that mentioned for other games with not mentioning what the other characters actually Do I had to finally buy it to find out and they all did different powers,moves, etc...
waiting for Simple Spy update review. Hi Guys we have tested the update in ipad regarding the button spacing,here is the screen shot of the update.More over we have given a small delay in the start time so that user can have a better reaction time before start.we have submited the update using Apple Expediated review.so by chance we might get the update as soon as possible,if not we have to wait for few days to get approved.so sorry if any delay happens.thanks for your patience and support regarding "Simple Spy".
Update on the way "Simple Spy" Update still waiting for Apple to get reviewed.So another few day's to wait that's so sad.
Update available Hi guys "Simple Spy"update is available in app store,do update and check for the iPad left/right button spacing and we made Timer to starts after a delay to give time for player reaction.more over minor improvement has been made.Thank you for the support guys.