Silverfish - Retro inspired arcade chase game

Discussion in 'Upcoming iOS Games' started by ChaoticBox, Sep 14, 2010.

  1. ChaoticBox

    ChaoticBox Well-Known Member

    Oct 8, 2008
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    An iPad version is definitely something I want to do, but I can't guess at a timeframe at this point. The iPhone version will launch with 3 game modes, and I'd like to add another 2 or 3 modes (plus some other stuff) before I really start thinking about the iPad.
     
  2. HeshamAmiri

    HeshamAmiri Well-Known Member

    Aug 19, 2010
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    I love the look of this game, nice work.
     
  3. FPE

    FPE Well-Known Member

    Sep 25, 2010
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    What I would do is to simply make the play area larger on an iPAd and increase the density of silver's :)

    Anyhow, I might just take the iphone version when it comes out. Looks too nice.
     
  4. ChaoticBox

    ChaoticBox Well-Known Member

    Oct 8, 2008
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    Yes - I like how One Man Left handled the Tilt to Live HD conversion. Essentially the same game, but adapted for the device/screen size. However, "simply" doesn't really describe the process ;)
     
  5. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Any interesting news on the development or on a release date?
     
  6. FPE

    FPE Well-Known Member

    Sep 25, 2010
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    I know ;)
    In any case, I will be looking forward to try the iPhone version!
     
  7. ChaoticBox

    ChaoticBox Well-Known Member

    Oct 8, 2008
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    I posted an update and new screen shot last night but it's now buried a page back: http://forums.toucharcade.com/showpost.php?p=1353832&postcount=19

    I'm aiming for a mid November release (Apple willing). If I can't hit that slot I may hold off till January, as a December release is suicide for small fry like me.
     
  8. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Wow screenshot looks great! I'm hoping for a november release!
     
  9. FPE

    FPE Well-Known Member

    Sep 25, 2010
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    AAaa!
    If you go for January, let us play with the beta while we wait!!!
    Just kidding. I hope you get it out this year.
     
  10. ChaoticBox

    ChaoticBox Well-Known Member

    Oct 8, 2008
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    Here's another shot of recently completed visual FX for the Time Shock (bullet time) powerup. It's fair to say you need to see it in action to fully appreciate the effect ;)
    silverfish_timeshock_fx.jpg
     
  11. sammysin

    sammysin Well-Known Member

    Feb 23, 2010
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    I so love these gorgeous glow visuals.

    Just noticed you are behind Pollywog, I quite like that game!
     
  12. bigbadbrush

    bigbadbrush Well-Known Member

    Verrrry nicceee!
     
  13. ChaoticBox

    ChaoticBox Well-Known Member

    Oct 8, 2008
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    Thanks for the comments folks!

    BTW - If anyone found the first video a little tame, just stay tuned for the next one. That really was an alpha version. The final game modes and fx are a little more insane. Bullet-hell without the bullets.
     
  14. bigbadbrush

    bigbadbrush Well-Known Member

    Woo hoo! Cannot wait!
     
  15. ChaoticBox

    ChaoticBox Well-Known Member

    Oct 8, 2008
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    I have a few more tunes to complete for the soundtrack then Silverfish is off to Apple! I decided to delay the new trailer till after the game is submitted but here's a peak at the backing track for Scavenger mode: scavenger.m4a
     
  16. ChaoticBox

    ChaoticBox Well-Known Member

    Oct 8, 2008
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    I submitted Silverfish to Apple over the weekend - shouldn't be long now :) I'm working on the launch trailer today, but here's another track from the game in the meantime: onslaught.m4a
     
  17. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    I love the whole "Red Alert Klaxon" vibe! We're DOOMED...or is there that slim hope we can overcome this Neon Bug Invasion? :eek:
     
  18. ChaoticBox

    ChaoticBox Well-Known Member

    Oct 8, 2008
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    Heehee :D The version 1.0 game modes all end the same way: DOOOOOOOMED!
     
  19. LordGek

    LordGek Well-Known Member
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    Oh, true enough, you can't actually ever win...but if you completely acknowledge it from the get go why even try?

    You NEED to believe there is a chance you can finally eliminate the threat even in the Endless Mode (and even by the fact you've chosen Endless you already KNOW this can't end nicely).
     
  20. sammysin

    sammysin Well-Known Member

    Feb 23, 2010
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    Congrats Frank! Well done my man.
     

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