Shoot Shoota By Team Dropkick

Discussion in 'Upcoming iOS Games' started by ktfright, Nov 6, 2009.

  1. d1

    d1 Well-Known Member

    Sep 19, 2009
    5,678
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    im pretty sure u succeeded :D
     
  2. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
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    Student,Rapper,Game Dev.
    Hawthorne,California
    I'm currently at school right now, but I want to ask what should I add to give this game a bit of flare? Personally, to me it looks bland, and I think im going to add more color to the space atmosphere.

    I've also managed to add more harder opponents because i felt the game was too easy; Note that this is an "endurance how long can you go before you die like tetris" kinda game.

    Any comments are welcome.:)
     
  3. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
    3
    0
    Student,Rapper,Game Dev.
    Hawthorne,California
    Huge update to this!

    I can now start just polishing everything up and getting this game to be good, and now even a kick-ass icon, but now i want to have some thoughts if I should make the game harder than before.

    I was afraid if the game was difficult, some would be put off by it, but now i just want a user to be more engaged in the game.

    here was an icon i was gonna use, but changed my mind...
    Shoota-icon.png
     
  4. upsidedown

    upsidedown Well-Known Member

    Jun 10, 2009
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    I don't know, to me the graphics seem a bit vague, undefined. Just my two cents.
     
  5. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
    3
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    Student,Rapper,Game Dev.
    Hawthorne,California
    don't worry, it doesn't look like that anymore, got a better one.
     
  6. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
    3
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    Student,Rapper,Game Dev.
    Hawthorne,California
    Could someone help me with another type of weapon that i should add on to this? i feel like this is very close to being finished.
     
  7. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
    3
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    Student,Rapper,Game Dev.
    Hawthorne,California
    Update log: I now feel like this is near completion, and I changed the whole user interface and little gameplay elements that will help this game. I also put best high score saves into this, and I'm choosing between now to maybe the beginning of February release.
     
  8. Twitchfactor

    Twitchfactor Well-Known Member

    Apr 27, 2009
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    6
    25+ Year Game Developer
    Somewhere between Genius & Insanity
    Here's my 2-cents:

    The music is great. Take the great thing and run with it!
    The music is hip, retro and techno. You should make the art fit. I'd go with something psuedo-retro, like the Puppy Games look.
     
  9. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
    3
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    Student,Rapper,Game Dev.
    Hawthorne,California
    that does look good, I wish I knew art look that!
     
  10. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
    7,318
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    Pixel art is an easy alternative...
    Or you can hire an artist?
     
  11. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
    3
    0
    Student,Rapper,Game Dev.
    Hawthorne,California
    i could hire one, but that might be expensive, and im barely making money on apps.
     
  12. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
    7,318
    9
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    hmm Doodle artwork is a big turnoff for a lot of people so that may be why nobody is picking up your previous games.

    But I recommend you try out pixel art. It's easy and looks better than doodle art.
     
  13. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
    3
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    Student,Rapper,Game Dev.
    Hawthorne,California
    yeah, I was doing pixel art for my next few games, but it was gonna look really different from what most would expect.
     
  14. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
    3
    0
    Student,Rapper,Game Dev.
    Hawthorne,California
    How do people feel about shmup AI? Should the game start out hard as hell, or just leave it gradual?
     
  15. eggzbacon

    eggzbacon Well-Known Member

    May 17, 2009
    5,808
    38
    38
    The Golden State
  16. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
    3
    0
    Student,Rapper,Game Dev.
    Hawthorne,California
    Submitted! It has been a while since i posted here!:eek:

    Hopefully it is a speedy approval.
     
  17. ktfright

    ktfright Well-Known Member

    Dec 18, 2008
    587
    3
    0
    Student,Rapper,Game Dev.
    Hawthorne,California

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