Hot damn! Update looks awesome! Now the hard part...finding room on my device for it. Asphalt 8 already caused some rather painful deletions
Hi guys! Great to hear you're excited about the update! We are still working on a new trailer for the Director's Cut which is why we haven't yet contacted any review sites about it. Hopefully some of them would consider writing a review about the game with all the changes that have been done since the initial launch. Anyway, the changes that were introduced in the Director's Cut update are: Updated graphics (Though maybe most won't really notice ) New gameplay element: hideout (place to hide from the enemies) New gameplay element: trap door (similar to the falling tiles but can be reset etc.) New enemy type: crawler (easy to kill but can surprise you) Indie mode (gives the game a retro look) Some new sound effects All old levels have been refreshed with more things to do, both updated and all-new puzzles and other surprises
Started playing through this again as I loved it last year, but those new crawler enemies are really getting on my nerves. The other enemies have a purpose - you have to work out how to defeat them or evade them - but these new ones seem to exist solely to annoy. Gonna try to persevere and check out the new puzzles, but enjoying it less this time round at the moment.
Sorry to hear that. I admit their purpose is to add a little bit of excitement to the otherwise slightly dull walking around. But I thought they wouldn't be a huge annoyance since they are so easy to kill. I just hope everyone has realised that they're killed with a single tap (as well as with many of the old means of killing an enemy, except lasers and fireballs)
^personally i like their inclusion in the game. They do break the dull moments of walking around as they give something extra to do, without stealing much attention from the game's exploration and puzzles.
Hi! Shardlands is celebrating its 1 year anniversary and is now available for $0.99 for a limited time!
Playing through... AGAIN. I'm honestly not sure if this one will ever leave my phone, although I am anxious to see how it flies on a newer iPad (soon... very soon.). Makes me remember what it used to be like when I could buy a "Premium" game and just play it. *Sigh* If there is anyone who hasn't got this yet and likes puzzles, great atmospherics, beautiful visuals and soundtracks, you really should pick this up... BTW, if the devs are still around, I LOVE the "hideouts," trapdoors, and crawlers! DBC
We've just announced our next game which is kinda similar to Shardlands but this time with no enemies or weapons and it's a little more artsy and in first person. The game is called Infinite Plane (no relation to Infinity Blade ) and it's got a new thread here: http://forums.toucharcade.com/showthread.php?t=211498 Here's also the teaser trailer: Subscribe to the TouchArcade YouTube channel
Having two kids is the reason I don't spend as much time playing Splinter Cell, Ghost Recon or Assassins Creed on my 360. Thanks to developers like yourselves I can still play quality titles in bite sized chunks. I don't have to resort to Call Of Zombie Ninja Casino Slots. This is the reason why games ARE art. I will be anxiously awaiting your new first person title.
The App description says 25 levels. Does that include the five levels that were added in updates (Marsh, Flood, Ridge, Ember, Blaze)? Also what are the "new gameplay elements" that were added in the Director's Cut update?