Universal SHADOWGUN: DeadZone - (by MADFINGER) - Universal App

Discussion in 'iPhone and iPad Games' started by Fastbridge, Nov 15, 2012.

  1. shinbone64

    shinbone64 Active Member

    Jul 3, 2012
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    I would say it could be lag. Ive experienced it pretty terribly and others on this thread have as well.
     
  2. relog

    relog Well-Known Member

    it is worst than mine so i just buy itune card and slap them on theyre face with 3months premium lol
     
  3. relog

    relog Well-Known Member

    they got the idea from eliminate pro, but its ok atleast 8.5/10matches im winning.....
     
  4. gfxdaddy

    gfxdaddy Well-Known Member

    Sep 9, 2010
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    London, UK
    Any chance of new skins? Some really crazy, tentacled styles skins maybe, that cost a high gold count, maybe 1900+ ? New maps would be great too.
     
  5. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    #785 Johnny101, Nov 29, 2012
    Last edited: Nov 29, 2012
    Madfinger,

    I know it's been said before but the option to play friends would really be a big thing for this game. I know for myself I would like to play some people on the TA site that are very good players like Rip73, and others.

    So I think being able to invite friends and create a private game would be HUGE for this game :)
     
  6. relog

    relog Well-Known Member

    yes i agree like phantasy and many more even without gaining gold or exp or can be both
     
  7. gfxdaddy

    gfxdaddy Well-Known Member

    Sep 9, 2010
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    Agreed. I asked for this a few posts back.
     
  8. Shadowking2214

    Shadowking2214 Well-Known Member

    Sep 13, 2012
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    Madfinger,can we expect any new modes in the future (team deathmatch,and capture the flag,or an oddball type thing.) and the ability to make custom lobbies and invite people? That way we could invite people to our games
     
  9. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    Can you guys imagine a Co-op campaign on this game? Would be too cool. ( Madfinger please take note)
     
  10. FriedSushi

    FriedSushi Well-Known Member

    May 13, 2010
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    which idea? the shots sparking off their armor?
     
  11. relog

    relog Well-Known Member

    the weapon example the shredder its magnum on eliminate while sh!tstorm is RL on eliminate only the thing that is different is the way they based your opponent is by your rank not by your skill points
     
  12. shinbone64

    shinbone64 Active Member

    Jul 3, 2012
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    Capture the flag would pretty awesome..
     
  13. relog

    relog Well-Known Member

    wich is better sprint or run 25%?
     
  14. Diablohead

    Diablohead Well-Known Member

    Jan 19, 2009
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    Sorry for a late reply (been busy with work!)

    As a UK player the lag for me can be hit and miss but most of the time I feel like the shooting is fair, sometimes a single player will be hopping around but to me that person is most likely playing over a not so good 3G connection, but most people I play against seem to move around and take damage fine.

    Sometimes all players will stop moving for about 20 seconds but then the game resumes, lag spike sort of thing.

    To keep players in the early stages maybe some more carrot on a stick type of thing needs to happen, give users a temptation to stick with the game and level up to a certain point, again I do not know how you could do this.
     
  15. shinbone64

    shinbone64 Active Member

    Jul 3, 2012
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    Yes the lag is unplayable at times to the point where I press the grenade button and then a good 5 seconds later It will actually throw. However when the connection is good, the game is highly enjoyable, which has kept me playing.
     
  16. defred34

    defred34 Well-Known Member

    Aug 27, 2012
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    Of course sprint...remember you can only equip either one of them!
     
  17. defred34

    defred34 Well-Known Member

    Aug 27, 2012
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    How is Zone Control any different from capture the flag? Please enlighten me on this.
     
  18. gfxdaddy

    gfxdaddy Well-Known Member

    Sep 9, 2010
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    Personally I prefer sprint. Quickstep on demand not permanently :)
     
  19. kcur

    kcur Well-Known Member

    Feb 19, 2010
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    In zone control you have to guard your zones while capturing the enemy's. In ctf you need to capture your enemy's flag and bring it back to your flag.
     
  20. defred34

    defred34 Well-Known Member

    Aug 27, 2012
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    Wow@@@....I never knew this! Is sounds terribly awesome!
     

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