That's nonsense. A review can certainly be wrong. It can be poorly researched, tendentiously written, badly argued, unfair, and driven by preconceived notions. If you wrote a review that said that The Empire Strikes Back was the worst movie in the Star Wars series, it would almost certainly be wrong (either that or a brilliant piece of writing). A review is not just an opinion. It's an argument, and like any argument it can be strong, weak, or plain wrong. The TA review was, in my opinion, poorly argued; I would think so even if I agreed with it.
I disagree. If a review hits all the wrong areas, then it is wrong. If you are giving games just like it or worse than it better reviews, then it is wrong. Were your complaints valid? Yes. But were you focusing to much on those problems? Yes. Is the game something we have seen before? Yes. But so is EVERY gameloft game and get great reviews. Aralon had WAY more glitches and got a great review. It was glitchy and a copy? Why did it get a good review when this didn't? In fact how many games are really unique now? Almost none. If we are reviewing games badly for copying other games then angry bird deserves 0 stars for being a copy and having fail physics. What I am saying is: you hit some valid points, but it needed to look past the glitches and focus on the good parts of the game. You seemed way to focused on them. He is also entitled to his opinion about your review, just like you are entitled to your opinion about the game.
If you are saying that there aren't any good things to elaborate about on this game, then I couldn't disagree more. The experience may have been bad for some, but the overall experience is far from bad. I expect to see the bad experiences, but I also expect to see what they thought was good. If they thought that there was nothing good in this game even worth talking about then they really don't know what good is and their opinion should be null and void.
Weirdness ensues. After updating and reading this thread for next steps. Rather than start from the very beginning of the game as we await a response from Madfinger to Virtual Boy's query, I instead restarted the level. After progressing through the level and knocking out all the powernodes to restart the computer that opens the door to the driller section, rather than run the gauntlet of rocks, shooting targets and baddies as I head to the key, I'm brought IMMEDIATELY to the key! No shooting, no targeting, nada...zippo...wala talaga! Same specs for the devs in case they don't want to troll through: iPad 2, firmware, 4.3.5.
I wonder how this game will turn out to be with multiplayer update. Maybe simple kill/death counter will be still okay, but i dont think it will be good as modern combat. I hope they make more guns and movements such as rolling and make ranks so you can unlock weapons. The multiplayer has a great potential since the game graphic, gameplay is awesome, i want creative weapons like warm gun did. The shadowgun's popularity can die out when warm gun comes with good multiplayer features. Hopefully, you guys should come up with good multiplayer system or might be losing against warm gun
I'm going to wait for a price-drop on this. $8 for a game that seems to have as many issues as this one? Toucharcade gives Shadowgun a 3/5, SlideToPlay gave it a 3/4 Both reviews note occasional crashes, blatant clone, poor AI, little variety. "But it's pretty" So which review is wrong? Seems to me they're both right. Yet everyone is raging at both. People expect certain things. And a game that prices itself way more than similar games (Even Gameloft's games are only about $6) should be expected to deliver. And all the "pretty graphics" in the world cannot change that a game is crashy, repetitive, and struggles with AI. People need to grow up, and learn that people are allowed to have different opinions on things. Raging at someone else for not agreeing with you is just retarded.
That makes zero sense. Game = Gameplay + Presentation + Performance. And the purpose of a review is to alert potential buyers as to what they are getting--warts, crashes and all. That being said, the crashes have all but been eliminated so I think that aspect should be updated in the review. MadFinger has already shown that they are listening to feedback and criticism with the lightening quick release of an update for the crashes. Maybe other small tweaks will move this even closer to being the great game that it hints at and that we all want it to be. Speaking of which, here's an idea:
Idea for implementing roll/evasion in ShadowGun: Double-tap (on the side of the screen for look) triggers roll in whatever direction you're moving. I think that would work excellently.
Frankly, you need to grow up and realize that having an opinion about someone else's opinion is the beginning of a conversation. There's nothing wrong with it as long as folks can maintain a respectful tone. BTW, Pocketgamer.co.uk game the game it's Silver Award, and they're far pickier than either TA or STP. EDIT: Using the term "retarded" as an insult is just as bad as using a racial slur.
Good lawd, this mess is getting old quick. And by "this mess" I mean all this bickering. Not the game.
Lots of magazines and sites have "second opinions" by another reviewer. Maybe something to consider? Obviously not for every game. But it might give some more perspective if there's i.e two conflicting reviews. ?
For what it's worth, I think your idea for doing a roll maneuver is good. I'd rather do a double tap than add another button on screen.
Bah! Hodapp - I will NOT any add validation the rhetoric you're spewing. It's doing my head in! WE understand what a review is. Why do you keep saying WE don't? Look, the review listed the person's experience, impression and damnations of Shadowgun. It's just that the vast majority in this current discussion, think the review did not agree with what the core audience's experience with the game. That makes the review out of touch. Which is not a favorable review to print, maybe it needed a Game Informer second opinion type of review. Reviewers are not wrong to dislike a liked game, the review needs to be balanced. I feel the site is growing out of touch with where your audience is. You can see it in the post numbers of your forums, for certain types of threads. The attention of the audience, the gaming core audience, is focused on console like titles. There is a waning interest in the casual, nostalgia puzzle, retro stuff. People a couple of years ago had no idea where idevices were going in the gaming space. We now have a clear view. Back when things were murkier, less direct and simple - people accepted Atari like stuff. Now not so much. Epic changed the game. I got sidetracked: see how that happens, as I just made my point. It was easy for me to go on a tirade about my complaints, rather than looking at every aspect of TouchArcade. The aspects that OUTWEIGH the cons of the site, that keep me coming back over and over daily.. PS did the follow up really need to open with: What does a good-looking, yet buggy and monotonous game like Shadowgun [$7.99] really need? Gimme a break! That's just way unprofessional, and pretty low.
Thanks, I tweeted it @Madfinger. Hopefully they implement it. I also figure double-tapping on the left side of the screen (the side for movement) to trigger melee. This way you can still look around/get a bead on the enemy as you fillet them. Melee attacks would be picked at random from maybe 3 or 4 different executions, or perhaps based on proximity and weapon in hand.
I am sorry you feel that way. Maybe multiplayer will add the excitement that you need. The consensus seems to be, 1. More weapons 2. A roll maneuver 3. Melee attack 4. Possibly a sprint action
Yes.. It wasnt possible yo fix you save . I feel really sorry, that we missed this bug.. It happened pnly when you did resume from main menu to this part Please excuse us again.. Btw, testers did great job.. iPad2 crashing was fixed, but then gain was introduced by wrong settings in project .
Can you give me more details about you device ? Ios version ? Jailbroken ? Game center on ? Wifi on ? Bluetooth ? Did you restart it ?
So Madfinger? What's going on with the game? What does all of this mean? Can you guys elaborate? Thanks.