SHADOWGUN - by MADFINGER Games [Releasing on 28/Sept]

Discussion in 'Upcoming iOS Games' started by MadFingerGames, May 25, 2011.

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  1. Der-Kleine

    Der-Kleine Well-Known Member

    It doesen't look quite right to me either.

    Comment on the trailer:

    The trailer looks amazing, but it seems abit repetetive:
    - Activate switch
    - Enter Room
    - Shoot bad guys
    - Repeat

    I hope you can tell us that that's just like that in that part of the trailer!
     
  2. Whiteplayer3d

    Whiteplayer3d Well-Known Member

    Dec 30, 2010
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    #162 Whiteplayer3d, Jun 7, 2011
    Last edited: Jun 7, 2011
    On gameplay video is iPhone or iPad 2 gameplay?
     
  3. Taytay

    Taytay Well-Known Member

    May 26, 2011
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    Graphics look very nice but the characters movement does look kinda stiff & rotating 180 degrees shouldn't take more than 2 swipes but it's just a demo I just hope the levels aren't short & the AI/enemy be aggressive & intelligent and not just run around like an idiot just to get shot
     
  4. RebornProphet

    RebornProphet Well-Known Member

    Oct 3, 2010
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    So when are Madfinger expecting the call from an irate Cliffy B?

    This is good enough to be a Gameloft esque tribute/rip off to Gears of War.
     
  5. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    I thought it looked more like Borderlands... =oP
     
  6. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    haha. It also kinda reminded me of Gears of War. :D
     
  7. qasim

    qasim Well-Known Member

    Apr 21, 2009
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    Holy crap. I just saw the new trailer and I am really excited for this.

    The graphics are really nice. It's like Infinity Blade graphics, but it's not on the rails. The game looks like it's running very smooth and the environments look great. I am a sucker for Third Persons Shooters, so I can't wait for this. Getting a little tired of all these FPSes.

    I really can't wait for this!

    Good job MADFINGER!
     
  8. arta

    arta Well-Known Member

    Feb 14, 2009
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  9. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    Nice! Now all we need is an iPhone/iTouch Gameplay trailer. :)
     
  10. SirAwesome

    SirAwesome Well-Known Member

    May 20, 2010
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    Audio is really low but at max volume its alright. They said currently that the file size is around 200mb but they expect it to be much larger once thier finished. I dont care ill clear my entire ipad2 to have this game on it :)
     
  11. gwet17

    gwet17 Well-Known Member

    Jan 11, 2011
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  12. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
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    Here's an interesting technical look at the game. Sadly, it's on GameTrailers, so I can't embed it.
     
  13. Taytay

    Taytay Well-Known Member

    May 26, 2011
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    #173 Taytay, Jun 10, 2011
    Last edited: Jun 10, 2011
    Really wish the AI/ENEMY was more intelligent cause it was kinda silly at the end of the video At 3:20 when the player & enemy was using the same wall as a shield especially with the wall being so low and thin ,I would of thought the enemy would at least run to a different position or just come around the wall & attack -sorry if it sound like I'm complaining but I like shooter games to be realistic & hate when the enemy is a stupid idiot that does silly crap to get shot
     
  14. red12355

    red12355 Well-Known Member

    Feb 20, 2010
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    The difficulty was probably turned down or something for the demo.
     
  15. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    Gameplay looked good to me. Like red12355, it was probably just on easy.
     
  16. Taytay

    Taytay Well-Known Member

    May 26, 2011
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    #176 Taytay, Jun 10, 2011
    Last edited: Jun 10, 2011
    Yeah I hope It was on easy cause nothing kills a great looking shooting game more then stupid easy to kill enemies & this game does look great I just hope gameplay isn't repetitive & the levels are a good length. One thing I must say though I wish they would stop using the quick health recharge system in the shooter games as everyone knows if u get shot & go run for cover for a while your still shot your wound doesn't disappear I would rather see a set amount of health and u have to find ration to heal your health just to make things more realistic or even crazier no ration at all u have to make it through the level with just the health u have ,I know it would make things more harder but at least I won't beat the game in 3hour or less cause the games to easy
     
  17. drez

    drez Well-Known Member

    Sep 21, 2010
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    I've been living under a rock b/c I wasn't aware of this...my GOD those screens look amazing.

    There's no way in hell those screens/videos at the start are on a smartphone. That has to be the iPad 2 or an Android tablet. Either way, it's pretty insane to see this quality from the Unity engine. Outside of Infinity Blade/Epic Citadel, this is by far the best looking thing I've seen for the mobile platform.
     
  18. arta

    arta Well-Known Member

    Feb 14, 2009
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  19. Waylander13

    Waylander13 Active Member

    Jun 2, 2011
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    This game looks soo brilliant :) just to make sure:
    you can play it on the latest generation iPod touch right?
     
  20. arta

    arta Well-Known Member

    Feb 14, 2009
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    Yes, it'll be 30 fps on the iPod Touch 4 (60 fps is for the iPad 2).
     

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