Oh thank the heavens. I thought they were doing something productive but they were catering to morons this entire time. Just dodged a huge bullet. WHEW! Oh how smart people are.
I think u shud liek get hoocked on phoniks. Lion kept correcting all that lol. Any auto aim function?
You, sir, are a complete idiot... First of all, they fixed it. So get over it. And you think that two people not buying the game will really make a difference? Don't buy it if you don't like it. No one's making you buy it. If you don't want it, don't waste your money. Don't worry, I doubt Madfinger will get mad (no pun intended) if they don't get your ten bucks...
Can someone explain to me why this game that hasn't even been released yet have haters? What's up with that? Is it really going to be $10? I thought the developers said that it would be under $10? The game looks awesome. Can't wait.
1. Haters gonna hate. They were pissy about an odd looking animation that was in the E3 video. The developers specifically said that they had fixed it since then. 2. No info on pricing yet, but it'll be worth $10 if that ends up being what it sells for. I'm betting on something between 7 and 10 dollars. EDIT: LOL, three replies to your questions within 2 minutes of each other. Everyone is on the edge of their seats for this release.
You don't really know that. All you have seen is gameplay and text about the game from other members of TA and MadFingerGames. Its really a personal preference.
That's all I need to recognize quality. I will definitely scan NZ impressions to confirm it isn't a train wreck, but I will most likely be instabuying it!
I third this. Again, i applaud Madfinger. They're following through with what they intended to deliver us. Premium class games are worth more than the low prices some people demand. iOS titles should be lower cost than retail boxed games, if you want better premium handheld/console titles. They shouldn't be the dirt cheap, developer needs a third mortgage price of 99cents. You can't demand quality without willing to pay for it. You wouldn't go to out to a nice restaurant and demand to pay McDonalds prices. You pay a price for what you demand. $10 seems rather affordable, like theft even. I'm used to 40-60$ prices for comparable in my console or 3DS. I'm willing to pay those prices because I demand good games.
Based on MadFingers portfolio I would hope that they price the game appropriately. Just from what we've seen, I'd gladly pay that premium amount. With multiplayer coming in the future $10 would be a steal. I dropped $29.99 for Metal Gear Solid Peace Walker for the PSP, and I didn't get that much enjoyment out of it. Now in comparison I spent $6.99 or w/e on 9MM and got much more enjoyment out of that.
Lookin Forward To it! As an average consumer, I believe that a great way to boost sales would be to have a VERY limited time launch sale. I always tend to fall for those lol. Anyway, the most I would normally pay for a high quality app would be about 7 dollars, however, with this game, I would easily pay the 10 dollars, as long as the game gets frequent updates that will increase the games replayability. Things such as multiplayer or new chapters or more customization would be some updates I would be expecting. So basically, I am looking forward to this game a lot, and I believe there should be a very limited time sale for the launch to increase sales. (There better be some frequent updates). With that being said, good luck Madfinger, and I wish the best for your company for making an amazing looking game like this.