Universal Shadow Blade - (by Crescent Moon Games)

Discussion in 'iPhone and iPad Games' started by Sanuku, Jan 15, 2014.

  1. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    Good points. Thanks, both of ya. Perhaps I should step just a few inches outside of my comfort zone. Might cheapen out and wait for a price drop. But I think I could enjoy the speed and timing mechanics since they seem to place great focus on acrobatics, possibly my second favourite action game mechanic after melee combat.
     
  2. mzinn

    mzinn Well-Known Member

    Jan 5, 2014
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    #262 mzinn, Apr 21, 2014
    Last edited: Apr 21, 2014
    Virtual buttons seemed to give me more control. I really wanted to swipe & slash but had a difficult time at certain points with control. Buttons are dead on! Made the game much more fun. Just increased the rating after changing to buttons.
     
  3. mzinn

    mzinn Well-Known Member

    Jan 5, 2014
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    Having sound issues. Had it for first 10 levels & now no sound or music. Anyone else have this issue? Did reboot & no luck. Other games sound works.
     
  4. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    Hmmm... I'm still hoping the MFi controls are fixed...

    But no, no audio issues here... Not as far as I can tell. =o/

    iPhone 5, iOS 7.0.4
     
  5. scrotally

    scrotally Well-Known Member

    Apr 21, 2013
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    I see they're still updating this game. Game Center achievements and leaderboards please!!!
     
  6. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
    14,504
    124
    63
    Musician & factory worker.
    a[V-O-I-D]
    Yeah, got the MFi fix today!!! Thank you so so so so much!! =oD
     
  7. bilboa

    bilboa Well-Known Member

    May 23, 2013
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    Boston, MA, USA
    I just got this game yesterday finally. A couple of questions. Do iCloud saves work correctly for others? I've been playing on my iPad and tried it on my phone, and it did sync, but the save it downloaded seemed to be several hours old, since I had completed several more levels on my iPad. Have others seen similar problems?

    Also just curious if anyone prefers the swipe controls over the virtual buttons. I want to like the swipe because they feel more analog, but even after practicing a while, I can't seem reliably pull off the intended moves with swipes, whereas with the buttons I can. Just wondering if others have been able to become reliable at using swipes.
     
  8. dancj

    dancj Well-Known Member

    Jan 25, 2011
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    Not at all for me - so at least you're doing better than I am.
     
  9. pinOi32

    pinOi32 Well-Known Member

    Apr 24, 2014
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    Game is currently free atm.
     
  10. CygnetSeven

    CygnetSeven Well-Known Member

    Feb 6, 2010
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    This game is so freaking awesome. Sorry to bump an old thread but this recently dug it's way back into my rotation and it still rocks.
     
  11. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    Is it normal that on my Madcatz Micro the controls are mapped so that the aerial forward slash is performed only with B and not forward+X, and the downward slash can only be performed with down+X instead of neutral+X?
     
  12. bilboa

    bilboa Well-Known Member

    May 23, 2013
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    Boston, MA, USA
    That's how it is for me too, with both my Madcatz full size, and with a PS3 controller. I think the control mapping for that game is not very intuitive. I would have preferred the forward slash and downward slash to work similarly, just as they do when using the touch interface.
     
  13. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
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    The Work-At-Home Guy
    Philippines
    Exactly my thoughts, that's why i thought maybe either the MFi controller was broken by iOS 8 or something, but if that's how they implemented it it doesnt feel intuitive at all.

    The control scheme with the touchscreen is fantastic and i was actually expecting that to be implemented into MFi, instead of remapping the moves into different buttons.
     
  14. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
    22,664
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    The Work-At-Home Guy
    Philippines
    Update with 10 new levels and iphone 6 and 6+ support!

    Woot!

    I still wish they improve the MFi mapping the way it is when playing on the touchscreen.
     
  15. spidey

    spidey Well-Known Member

    Jun 24, 2010
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    India
    Looks like both 1st and 3rd level of the updates are broken. Can't get all the objectives. Also... Dojo doesn't have a icon in the game
     
  16. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
    4,250
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    Game Designer
    Upstate NY
    Yep - wrong update went live.... We're fixing
     
  17. IPlayGame

    IPlayGame Well-Known Member

    May 29, 2015
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  18. madreviewer

    madreviewer Well-Known Member

    Sep 22, 2013
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    The reason for the 1 star is because there is a enhanced version out there.
    And if you want to buy one
    Buy the enhanced version.
    For 5$
     
  19. Duke12

    Duke12 Well-Known Member

    Oct 25, 2013
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    #279 Duke12, Feb 12, 2016
    Last edited: Feb 12, 2016
    Edit:nvm
     

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