Furniture shop at Woodcut Isle. Can anyone advice if I should uninstall then reinstall the game or just let it be? The furniture shop has been that way since 28dec.
Man the remaker is awesome. It lets you turn low value items into something. The worst reward is 1/2 the gold value of the items remade. Today was a corn and carrot day at the farm which are both very low value crops. Their reciepes take too much time, too much investment, and sell for too little to be worth my time. So instead of selling them I remade them. At worse I would lose 5 gold off my investment. So I gather every low value item for the day and remade them as well. I might have gotten super lucky but I got two furniture items(each was 8 prestige), 5 pearls, 1/4 of the gold. And I just realize all those worthless hats and bar stools are all valued at 50-60 gold. Remaking 5 of those might be worth something valuable.
Archaeologist Tanning Lotion im at the task to hire an archaeologist. It says I have to find tanning lotion in larona village. But I can't find it in the village anywhere. Any idea where it is?
The worst value is either a pet hat for a pet you don't have, 10 coins, or 1 pearl. I've been spinning a few times and have more money than I want to spend.
Make sure to pick up any fruits around the tree then shake it again. I don't remember that quest but I know I needed a tanning lamp for the house
You could try that since the game is handled through your Game Center account you won't lose anything. Otherwise contact customer support
It's been like this for weeks and I've cleared every bush/tree every day. I think I'm starting to go cross eyed haha. I Know sometimes apples and such will kind of half sit in the cliff/whatever is next to it but even searching there has yielded nothing
Two quality of life suggestions for fishing. The only really dependable source of income is fishing (at least until where I am; rebuilding the archon temple). As such I spend a ridiculous amount of time fishing. However the fishing mini game is not nearly as fun as Ridiculous Fishing. 1) If there is a large gap between the levels of the fisherwoman and the fish you are catching, the fish should fight less. I have a lvl 4 fisher and I am tired of fighting with a 20 gold rubyfish for minutes at a time, especially since I now have 8 islands to fish. For example 2 level gap (rubyfish or golden pike: both level 1 and a level 3 fisherwoman) translates into 50% reduction in fighting or even better a 2 second grace period of no fighting. A 3 level gap could be 75% reduction or 3 second grace period. 2) Fishing inside Sunsoak Lagoon is broken and looks terrible visually. The fish go under the beach and clip through the dock. It's impossible to tell where the unhappy line is and it's hard to know when the fish stops fighting. Either move the 2 fish outside the lagoon or make it so those 2 never fight.
Yeah the fishing really start to drag on. And you have to do to get anywhere in the game. And not just a bit but upwards of 10-20 times a day if you want to make progress at a reasonable rate. And I'm considering reasonable 500-1000 gold a day. I feel like seabeard is intended to be played 10-15 minutes once or twice a day, but the fishing takes way longer than that. It used to be my favorite part but now I just dread it.
Hear, hear. Maybe lower level fish can't break your line if your fisher sufficiently out lvls it? Something. The game is great, but it was disappointing when leveled up fisher didn't improve fishing ability at all, and I'm sure I'm not alone there. (Also, fisher buffs that cost pearls would not be a good solution here, if that's what the front office is suggesting)
Agreed. I'm starting to get worried about my finger print. Touch ID won't recognize my index finger anytime soon lol. Leveling up should give some benefits to character's ability such as faster pulling speed for fisher or giving less resistance to fishes, more striking power to warrior, less time spend on mud clod examination or higher value on antiquities.
First off, I want to say that this game is pretty entertaining in a lot of ways, it's nice looking, it's got a variety of world building avenues that open up and the camera is a neat idea implemented well. I have bought pearls in order to support your studio with this in mind. I have to say that I will never agree with any game even offering a $100 value pack of currency however, it appears amazingly greedy to me. I agree with the rest of the recent sentiment regarding the fishing. I was thinking that at least a less sensitive line breaking point as you level up ought to be in order, if nothing else. The upgraded fish have pitiful sale value versus the time to sell them, and I think this is one of the worst features of free to play games in general. We level up to wait longer and it is complete regression, and it makes a person feel less powerful than any other traditional game progression. 35 coins in 20 mins or an extra 5 coins for double that time? What a deal! You are balancing the game against the player solely for the benefit of allowing the player to play less often. Honestly the higher level fish should either have their values increased or their time to sale decreased to match their current values, but doubling up on the times every increase of 5 coins is mental, a it is even worse than that with the time increase in the vulturefish and the electric trout. Other suggestions for improvement, things that make the game feel unpolished: 1. Wendy Burlap gives quests to kill dark gnomes, only you can't do that for another 12 hours when they respawn because you just killed them on your way up. 2. From what I have read, the porcupine only comes out on Dorado upper level when it rains, and yet I have had 4 quests come up that I couldn't complete due to the fact that it hasn't rained in quite a few days. Why even give the quest if it can't be completed on that day. 3. Speaking of incompleteable quests, I don't have the archeologist, and in fact can't get her until I progress further, and yet I am offered mud clod examinination quests. 4. Fish chowder is made of seafood and sells at the food vendor, Shellfish Stew is made of seafood and is sold at...the seafood vendor...even though it's also a food... :/ 5. The dark gnome on the home island is meaningless. It doesn't give you experience points, it nearly always drops nothing, and it doesn't count toward a dark gnome kill on quests. Why does it continue to exist? It's this combined with a complete lack of fish, animals, food, and ground items that makes the home island feel totally barren. Are you planning on having any of that improve in future updates?
Anyone interested in completing this list with me? I am missing a few animals and I'm sure not all of the details are correct. Land Animals: Badger - Whiseman Reef, on the gardens level near the university steps. Nighttime. Beaver - Archeon Temple Ruins, crawling somewhere near the last chamber. Brown Rabbit - Bullhorn Farm, near the vegetables and cows. Corn Snake - Dorado Mines, in the second and third level mines. Day or night. Doormouse - Bullhorn Farm, in the grinding mill. Day or night. Forest Mouse - Woodcut Isle, at the highest northeast level of the island near the camper's tents. Hedgehog - Bullhorn Farm, on the main walk up to the grinding mill. Nighttime Mole - Dorado Mines, in the second and third level mines. Day or night. Otter - Archeon Temple Ruins, near Dr. Cornelius' tents. Daytime. Porcupine - Dorado Mine, at night on the top northeast level. Only when raining? Raccoon - Larona Village, wandering in various locations and Sunsoak Cove around the cove. Nighttime. Rat - Dorado Mine, in Ethel's cave. Day or night. Red Fox - Woodcut Isle, on the second and third levels leading up to the saw mill. Day or night. Striped Snake - Archeron Temple Ruins, in the first chamber. Day or night. Squirrel - On many of the islands in numerous places, very common. ?? - Birds: Brown Owl - Woodcut Isle, over the southwest apple tree or Whiseman Reef, near the observatory and the university. Bullfinch - Woodcut Isle, near the vegetables and cows. FireWaxWing - Archeon Temple Ruins, on the second and third levels. Only at dusk. Kingfisher - Whiseman Reef, Woodcut Isle, after it rains Pigeon - Larona Village, in the town square. Daytime. Pink Songbird - Sunsoak Lagoon, around the sandy lagoon. Seagull - SeaDog Cove, in the town square or on the boardwalk. Day and night. Sparrow - Dorado Mines, second and third level. Day and night. Tree Finch - Sunsoak Lagoon, morning during the rain at the South Eastern tip of the beach. Notes: Animals disappear after you save their photograph. The animal club photo collectors only want one copy of each animal.
I had a quest to take a picture of a TreeFinch earlier.. The only problem is.. I couldn't find one. The beaver too has disappeared. It has been days and I didn't see it at the last chamber of the Archeon Temple.. sigh
Seriously need some rock golem pieces to drop. All I get are keys or a coin! Driving me nuts. Also costs 38 pearls to make a rock golem powder longest road block I've encountered so far