Hi everybody, I am running a little contest for my new app. The player with the highest Game Center verified score a week from today get's a $25 iTunes gift card via email. Please reply here with your gamer tag (or by PM) so I can check the scores at the deadline! I'll PM the winner by July 15 to request an email address for prize delivery. Reviews are APPRECIATED, but NOT REQUIRED. Thank you. Steer The Line - Test Your Reflexes Game SulliOS Stay in the line as long as possible! Tap and hold to turn! Steer to stay in the line! Infinite replayability with proce⦠Free Buy Now Watch Media DetailsStay in the line as long as possible! Tap and hold to turn! Steer to stay in the line! Infinite replayability with procedurally generated tracks. Don't get turned around! Point the diamond on the path. Addicting, difficult gameplay will test your reflexes! Information Seller:SulliOS Genre:Arcade, Racing Release:Jul 12, 2014 Updated:Jul 21, 2014 Version:1.1 Size:3.5 MB TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal williamsyee Well-Known Member Jun 24, 2011 574 0 16 SQA #2 williamsyee, Jul 8, 2014 Reviewed as williams yee in US app store. Game center: williamsyee batreky Well-Known Member Jun 16, 2014 469 5 18 NewYork #3 batreky, Jul 8, 2014 Reviewed as SmaRtSEED @ The US Store, Thanks for This Game Really love it Game Center : -SmaRtSEED- sullios Member Jun 14, 2012 13 0 0 #4 sullios, Jul 9, 2014 Thanks for the reviews! williamsyee also PM'ed me some good feedback! I deliberately left it ambiguous which end of the diamond is the "front", to make it more difficult to spin in place to perfect the aim. And it is subtle, but every time the speed increases, the points per second for surviving increases ~10%. edit: Also, very impressive score from SmaRtSEED. m13 Well-Known Member Feb 5, 2011 1,622 7 38 http://iosdevelopmentandbetatesting.blogspot.com/ #5 m13, Jul 9, 2014 GC: guguleung Thanks for contest! Full speed ahead... sullios Member Jun 14, 2012 13 0 0 #6 sullios, Jul 11, 2014 Good luck! Any feedback is appreciated. I have a feeling iPad players have an advantage here. I'm seeing some impressive scores, and I personally can do a lot better on the iPad compared to the iPhone. Luciano1084 Well-Known Member May 8, 2014 1,515 0 36 #7 Luciano1084, Jul 12, 2014 Reviewed as sugary nuts in the U.S. App Store.. My gamecenter username is luciano1084, thank you sullios Member Jun 14, 2012 13 0 0 #8 sullios, Jul 12, 2014 Last edited: Jul 12, 2014 Thanks for the review! I agree about the ads (you mentioned they pop up too much in the review). I played recently on a phone using only cellular data connection, and the delay between requesting the ad (after game over) and actually getting the ad lead to the ad popping up during the next gameplay. That sucks. I just submitted (for review by Apple) a new version with some changes based on everyone's feedback, including only showing ads if they are pre-loaded behind the scenes, so they shouldn't pop up while you are trying to play. batreky Well-Known Member Jun 16, 2014 469 5 18 NewYork #9 batreky, Jul 12, 2014 Much appreciate That, it's Good to get rip of those ads even for paid Version and please also don't forgot to make a small mark on the Engine Thanks a lot as I really Enjoying with it Luciano1084 Well-Known Member May 8, 2014 1,515 0 36 #10 Luciano1084, Jul 12, 2014 I really don't mind the ads.. I just get a bit annoyed when I'm redirected to the App Store in the middle of playing.. Hope I didn't come across as rude :/ sullios Member Jun 14, 2012 13 0 0 #11 sullios, Jul 13, 2014 Not rude. The app-store redirects must have been ads that got touched immediately because you were playing when they popped up. And that's my fault, I always tested on a device with a wi-fi connection, so the ads would load immediately after dying / checking the high scores only. That was my intent, to only show an ad after game-over when the gameplay has stopped. So, I changed it so it will only show ads if they are ready to be shown immediately, no more loading during gameplay then throwing it up. sullios Member Jun 14, 2012 13 0 0 #12 sullios, Jul 15, 2014 winner: It looks like the winner is: guguleung with an impressive 48k+ score logged about an hour ago, narrowing beating the runner-up. Please PM me your email address so I can send the gift card. m13 Well-Known Member Feb 5, 2011 1,622 7 38 http://iosdevelopmentandbetatesting.blogspot.com/ #13 m13, Jul 15, 2014 pm sent! batreky Well-Known Member Jun 16, 2014 469 5 18 NewYork #14 batreky, Jul 15, 2014 I'm the First sullios Member Jun 14, 2012 13 0 0 #15 sullios, Jul 15, 2014 I'm sorry, but when I checked the scores in game center and through my developer's portal, you were in a close second! See the screenshot: http://imgur.com/ScutnA5 batreky Well-Known Member Jun 16, 2014 469 5 18 NewYork #16 batreky, Jul 15, 2014 anyway I never win on anything thanks m13 Well-Known Member Feb 5, 2011 1,622 7 38 http://iosdevelopmentandbetatesting.blogspot.com/ #17 m13, Jul 15, 2014 Thanks for a challenging contest and generous prize. GC received and redeemed. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Thanks for the reviews! williamsyee also PM'ed me some good feedback! I deliberately left it ambiguous which end of the diamond is the "front", to make it more difficult to spin in place to perfect the aim. And it is subtle, but every time the speed increases, the points per second for surviving increases ~10%. edit: Also, very impressive score from SmaRtSEED.
Good luck! Any feedback is appreciated. I have a feeling iPad players have an advantage here. I'm seeing some impressive scores, and I personally can do a lot better on the iPad compared to the iPhone.
Thanks for the review! I agree about the ads (you mentioned they pop up too much in the review). I played recently on a phone using only cellular data connection, and the delay between requesting the ad (after game over) and actually getting the ad lead to the ad popping up during the next gameplay. That sucks. I just submitted (for review by Apple) a new version with some changes based on everyone's feedback, including only showing ads if they are pre-loaded behind the scenes, so they shouldn't pop up while you are trying to play.
Much appreciate That, it's Good to get rip of those ads even for paid Version and please also don't forgot to make a small mark on the Engine Thanks a lot as I really Enjoying with it
I really don't mind the ads.. I just get a bit annoyed when I'm redirected to the App Store in the middle of playing.. Hope I didn't come across as rude :/
Not rude. The app-store redirects must have been ads that got touched immediately because you were playing when they popped up. And that's my fault, I always tested on a device with a wi-fi connection, so the ads would load immediately after dying / checking the high scores only. That was my intent, to only show an ad after game-over when the gameplay has stopped. So, I changed it so it will only show ads if they are ready to be shown immediately, no more loading during gameplay then throwing it up.
winner: It looks like the winner is: guguleung with an impressive 48k+ score logged about an hour ago, narrowing beating the runner-up. Please PM me your email address so I can send the gift card.
I'm sorry, but when I checked the scores in game center and through my developer's portal, you were in a close second! See the screenshot: http://imgur.com/ScutnA5