Yeah, i was lucky! I didn't happened again Thx for the answers and keep the GOOD work coming to us For the pet part, i meant that the application crashed when i summoned my pet; and the bug didn't reappear yet. It was the first and only bug i experienced in the game.
Couldn't resist any longer! Very cute and well done. Love it all except for the button placement - find that I am dashing instead of attacking more often than not. The attack button is just too far away from the edge of the screen. Would be great if the buttons could be tweaked.
Got a couple of questions: What are gems used for? Just killed the first boss and he dropped some, are they just vendor loot? What are the death penalties? I died once and the only thing I could see is that I lost some money, but no clue if that's a fixed value or a %? Is there any way to reset point distributions? Since there are no different classes, it might seem that the game doesn't have a lot of replay value once you're done with it. It would be interesting to know if the other three princesses make appearance (as playable or something similar)?
This is a great idea. After spending a lot of time with this game, I am as charmed with the art style as I ever was. The only problem I have with this game is that the action is rather dull / repetitive. Maybe better UI placement of the action buttons may help play a small role in making things more fluid / interesting. This game, by all accounts should be a smash hit! So much potential...
If I may be presumptuous, I did a bit of very crude Photoshopping to show where it would be ideal for me to have the attack button. I know that everyone is saying this button there and here and what not, but the first thing I noticed when playing was how awkward the most simple of actions was to accomplish. So I messed around a few minutes and changed this up a tad. As you can see I would prefer a bigger attack button since this is the button I would use more often. The dash button seems redundant since you can do that with the d pad so I placed that out of the way on top of it - it could become the jump button as others mentioned and it would be natural to move your thumb above the attack since your mind is thinking up for jump anyway. The defense button is useful. I kept the buttons you had but just re-arranged them some. Maybe you could implement a few different set ups that can be chosen by the user as to which set up is more comfortable for them. Again, sorry for the crude photoshop butchering - did it in 5 minutes tops. And sorry for messing with it, just didn't know how to get my suggestion across without a visual otherwise.
Found a couple of typos: Meduim -> Medium It would be better IMO if the text breaks by words instead of letters: looks kinda weird everyt and then on the next line hing. Welcom -> Welcome
Yes I agree with the spacing of the words. Best to keep them on one line. In the Bunny's shop this happens with dragon - shows up with drag on one line and on on the next. Also not sure if Borns A... is the best way to phrase that - perhaps "Hatches into a...." might be better? I came to this game late. It was released at an unfortunate time when other things were occupying my time. I was reminded of it because of the sale and could not resist. It's even had an update so I am surprised that things like typos and the like have slipped through the cracks! I am happy to see the developer active here though because that means that these issues will be fixed. Definitely would love to see this game get polished and then get the attention it deserves. It is a sleeper at the moment but I could see it catapult into a high spot with some tweaking.
Hi, you would like to check the achievement locally or in online community like OpenFeint? This sale will end at coming Monday night. We are going to submit the free version next week, it may take 2~3 weeks to be available We plan to release the HD(iPad) version around late Feburary That was our artist preference Actually we are going to make the icons to be the same in coming update Oops. This is the first crash bug we received. Thanks for the report and we will have a look on that The gems can be used to feed pets or upgrade weapons Death penalty is 20% of money Great suggestion! We will add this function in next update Thanks, we will fix the typo Wow, I have to say your photoshop skill is awesome! And your suggestion is valuable to us! Your well-explained interface will be the reference of next interface update Thanks! We are independent developer with very limited resources. We will consider to add new characters with new levels when the sales is good enough.
What is the overall Opinion for this game? It looks good. How is the play value? What type of game is it like? Is there a video of the game play?
Thanks for the replies, Perlogames! Before the reply I sold the gems to the vendor, so I'll probably delete and remake to save them for the pet (was going to save for the dragon, but realized that his value is 100k instead of 10k, not sure how someone on an earlier post on the thread mentioned that he could save enough to get a dragon before the first boss). Other than that, wanted to ask, is there any way to increase bag size? There are only 9 spots and I got problems with it getting full (hence why I had to sell the gems, needed to make room). @dbhjed: I reached up to level two and I'd recommend it. It has an excellent price tag, the graphic style is simply awesome, I love it (really nice job done, Perlogames). The only downside I've seen is that it's a bit repetitive, and can't really tell but it might seem that there's not a ton of replay value (single class), but still, I like it, can't wait until I get my pets and see how the story unfolds. I actually recommended to game to a friend! There's a video on the first post. So far the gameplay is something like level 1, clear the monsters that spawn (you see a counter), then when you're done you go to another level that has vendors, then next level, then vendors, then next level... four or so monsters levels and you reach a boss (at least I saw one boss, haven't finished level 2 yet).
Thanks! Like I said I did that quickly to try and make a visual example. Let me know if I can provide any more information!
Yesterday when I was playing I had around 6k coins, then kept dying, sort of sucked I thought that the dragon was worth 10k, then realized it's more like 100k. Anyone knows if you can have multiple pets (I know that one active)?
Another really important feature to add is a level/stage selection menu where you can replay stages to get a higher rank and beat your best time. I'm surprised that wasn't included in the game to begin with!