Thanks mate, I've added pretty much everyone that has emailed me so far, I've just finalised the FocusRS Decals, it should get you all a little more excited . Given the huge feedback i'm getting in my inboxes at the moment, I thought I'd ask "If you there was something that you would definitely want in the game, what would it be?" Ste
My request would be to be able to either not have "second screen" ability, or if it was in the game, an option to turn it off. I like recording games with my capture setup, and some games have been a pain in the rear when it comes to that.
Got it thanks! I'll update the list on Monday, it's still a little way off yet, but once I'm reasonably happy with it I'll get it out for testing. The two key things I want feedback on are: 1.Handling (getting a realistic model working well on a touch screen is quite hard) 2.performance (this is the biggest problem as it works really well on top end devices, but not so well on the lower ones yet!) Ste
A while ago, someone asked to add descriptions/help for the tuning, which i finally got round to implementing last night! I've also made the colour selection a bit more intuitive and added more options to the tuning (Limited Slip Diff params, Brake bias, etc etc). I've also got a version in the works that may be beta tested soon, It will effectively be the "demo" version with only one rally available, but at least I can get feedback on handling and other issues!
Are you guys still accepting beta participants, if so, I'd like to apply. (I just send you my email through your email if ever, right?)
I've just added all the mails I received over the last week to the iTunes beta test list. So you will be notified once there is a build to download.
Sent an email. I'm hoping to test the game soon. Just wondering though, will the game run "fine" on my device? (iPhone 5 running on OS 8.3)
I see no reason why not, only the 4 and under will be a bit more tricky (perhaps have to run on the lowest gfx detail). At the minute it runs better than Rush Rally did on the iPhone5s as its the same engine underneath with a lot more optimisations. Hopefully Beta testing will sniff out the "poor" running devices so I can fix them, that's the idea anyway. I also have a lot more graphical scale options exposed so you should be able to still run a 60fps with the resolution scaled down.
Hi again, This week I'm going to try and finalise the tracks for the first rally and get a beta build ready. The beta build will basically be 1 car (the Focus RS) and 6 tracks, playable in championship mode. I've also not had time to finish the visual damage so that will also be tunred off for now. As i've said before the two important things at the moment will be performance AND handling, the rest is all bread and butter work to sort out for release! I've added all the people who applied through the weekend to this list aswell, so hopefully I'll get some good feedback once it is out for beta testing. Thanks for your support and patience! Ste
Gameplay teaser of the first sprint stage (fast flowing, not technical) coming later today, you'll love the sound of the Focus