Universal RPG Djinn Caster (by Kotobuki Solution Co., Ltd.)

Discussion in 'iPhone and iPad Games' started by L.Lawliet, Feb 20, 2017.

  1. zeroex

    zeroex Well-Known Member

    May 20, 2014
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    I thought the game description mentioned 20 Djinn?
     
  2. Excalipur

    Excalipur Well-Known Member

    Jan 5, 2017
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    Yeah, the description says 20+. There are two djinn in the story you can't have, so 21, I guess.
     
  3. MorteTorment

    MorteTorment Active Member

    Feb 4, 2017
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    Alright, I'll get the game. Too much to like in this topic.
     
  4. squarezero

    squarezero Moderator
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    I want to revisit this comment because I just made it to level 31 (12 hours in) and there is no paywall. I still have 96 gems and I have yet to encounter anything that I can't defeat either through persistence or good tactics. Making good use of buffs is a must, and your selections of djinns and skills matters a lot. And, of course, keeping a good supply of health and mana potions is crucial. And, even though I've done a fair percentage of side quests, I wouldn't say I've done a lot of grinding.

    Story-wise, the game just took a couple of turns that really resonated emotionally (at least for me). In terms of polish, characters, story, and gameplay, this is skewing much closer to a Mana game than a Zenonia, and I kind of regret making the KRPG comparison early on. This is easily the best Kemco I've played; I sure hope Shawn gets around to giving it a full review.
     
  5. zeroex

    zeroex Well-Known Member

    May 20, 2014
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    Potential bug? One of the Djinn's passive says it grants health regen but it doesn't seem to be doing so. Anyone else experience this?

    Also it seems like Djinn's abilities cap out at level 10. Wish there was an in-game notification about this.
     
  6. Excalipur

    Excalipur Well-Known Member

    Jan 5, 2017
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    Didn't use that one long enough to provide a clear answer. It definitely made a difference when I switched her out but I didn't pay a lot of attention to when it was working. Could be that it works when there aren't enemies present.

    Bar stays full at lv 10, which is different visually. But yeah, I had to figure that out.
     
  7. zeroex

    zeroex Well-Known Member

    May 20, 2014
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    Not sure if devs are reading this thread but I found a bug.

    [​IMG]

    This appears when I try to swap out equipped items by dragging them from my bag to my inventory to replace them. To be clear, it lets me swap out the items, but I am unable to save and going to the world map freezes the game.

    If I need to swap items, I have to do so by dragging the new item to my equipment and replacing the item that way. So there's a workaround - not gamebreaking but it's a bit annoying nonetheless, especially if I forget, swap out the items, then my game is ####ed and I lose all the progress since last save.
     
  8. squarezero

    squarezero Moderator
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    I had that happen to me once (in 15 hours of play). But I just tried swapping inventory items and I couldn't trigger the bug. Maybe it's more of a random thing.
     
  9. zeroex

    zeroex Well-Known Member

    May 20, 2014
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    Unfortunately it's been happening to me consistently lately... well I'm on the third town now. not sure if it happened earlier in the game - i want to say no.
     
  10. MorteTorment

    MorteTorment Active Member

    Feb 4, 2017
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    Can someone please recommend a good build to me? Or at least tell me what are the really powerful abilties, and maybe suggest what stats to focus on, and which aren't as important? Thanks.
     
  11. Excalipur

    Excalipur Well-Known Member

    Jan 5, 2017
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    IMG_0397.jpg
     
  12. zeroex

    zeroex Well-Known Member

    May 20, 2014
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    None of the active skills are worth it, imo. SP is worthless. Get the passive abilities that increase attack and increase crit on kill. Then get the Djinn that passive increase crit damage, and the Djinn that active gives you plus crit + eva. Crits on normal attacks is the way to go.

    The only active skill I found useful was the Shadow one to draw aggro away from you.
     
  13. Excalipur

    Excalipur Well-Known Member

    Jan 5, 2017
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    I'm about 75% with you there, but sweep combo can apply crits and is good for crowds.
     
  14. zeroex

    zeroex Well-Known Member

    May 20, 2014
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    I must be using it wrong but I found sweep combo to be terrible as it's range is super limited. I use Moon Blade more as it hits all surrounding enemies. Haven't unlocked the final skill yet.
     
  15. fabell

    fabell Well-Known Member

    Feb 3, 2016
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    I really enjoy the dash move. I'm not sure it's that terribly useful as a combat skill (backstab doesn't seem to work as intended) but it's a great way to push or pull enemies into a better arrangement so you are hitting more of them at the same time.
     
  16. zeroex

    zeroex Well-Known Member

    May 20, 2014
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    Backstab seems to work for me. I don't build around it but it's nice additional damage - usually when my shadow draws aggro I can then attack them from behind.

    The dash move I regret upgrading. The damage + stun is miniscule. However, it is useful getting out of situations where you are swarmed.
     
  17. fabell

    fabell Well-Known Member

    Feb 3, 2016
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    A couple of questions:

    1. Do your djinn only gain xp when you use their ability?

    --if that's the case there is a strong argument for boosting up Ziv's max rukh asap, so you can grind djinn levels up in bosses after storing up pools of rukh.

    2. Anyone found a benefit to giving money to beggars? Just an emotional gold sink?

    3. 4 hours in and I just unlocked the book. What's the hour count for completion of the game? How many towns are there?

    4. Are there any tangible rewards for finishing stages with "S" or is it just for completionists?

    5. I've heard that some rubies can be acquired in random map battles. Can someone talk about this a bit more? Are these "ruby battles" incredibly rare or unlocked after a point in the game? (Or both?)
     
  18. Excalipur

    Excalipur Well-Known Member

    Jan 5, 2017
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    Moon blade IS better than sweep for awhile, but it doesn't age well. Sweep should target everything on screen as it goes through the jumps. The last skill in that column isn't that great. Range is actually limited and it can't crit. Vabette summon plus sweep is the fastest way to take out a large group. It also helps to have crit damage bonuses and Estel's cooldown reduction passive. There isn't much in the game that justifies all that power though.

    Single targets I just wail on them with normal attacks and use shadow army. Note my Mastery level in the pic though; that does increase skill damage so maybe sweep isn't that great if you just have str and dex.
     
  19. squarezero

    squarezero Moderator
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    1) I believe that as long as they are active your Djinn get XP.

    2) At this point I think it's an emotional gold sink

    3) Somebody in the thread said that they beat the game in 18 hours. I'm 14 hours in an on the third town (not counting the camp). NPCs keep talking about at least one other town.

    4) S rankings give you better rewards. Whether there's a benefit to getting S on all dungeons I don't know.

    I've got to disagree with zeroex about the skills: when you combine them with the right buffs (the ones that increase your crit % and attack), the sweeping skills are devastating. X-slash in particular also has a stun effect; combined with swift step it makes it easy to do backstabs. Combine flesh breach with crit and attack buffs and a you can end up doing massive damage in a very short time. And you can use Sweep Combo when facing a mob that's spread out.

    Now, you may not want to bother with any of that and just go for the massive crits. But that's not the only option.

    BTW, I've been using Aslan against bosses, and he kind of rocks.
     
  20. Excalipur

    Excalipur Well-Known Member

    Jan 5, 2017
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    1. They all gain when you use a Djinn. Doesn't have to be the one you are trying to level. They get some xp from you just fighting too, but it's less. I maxed Ziv's max rukh ASAP, no argument needed.

    2. I don't think so.

    3. 18 hours for me. 4 towns; there's another town you fight in but you can't explore it.

    4. Better prize at the end, but it's all pretty un-unique regardless.

    5. They show up quite often later in the game. Maybe about 25% as often as a little gold pile there will be a ruby. It's not just map battles; its dungeons too.
     

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