Universal RoverCraft Racing (by Evgeniy Belov)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, Oct 8, 2014.

  1. Eoghann

    Eoghann Well-Known Member

    May 29, 2012
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    I'd like to think that these frequent updates means the Mobirate gang is doing quite well with this game. Because based on this thread it would seem only a handful of us are interested.
     
  2. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
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    I guess also tho there's a lot of phone gamers out there who don't use forums.
    I'm hoping so anyway :D
     
  3. DigY

    DigY Well-Known Member

    Mar 12, 2009
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    Need some feedback, please :)

    Do you feel that after getting turbines the wheels become less viable?
    I mean, turbines let you climb hill much easier?
     
  4. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
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    Hmm I do always have one turbine just incase there's a tricky hill part, but I wouldn't say they were overpowered.
     
  5. NOEN

    NOEN Well-Known Member

    Jul 31, 2012
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    No, I don't think so. Like SP said, I at least keep one turbine for steep inclines. I have all my wheels completely upgraded, but I always seem too need a little tap of the turbos to get me over the top of a big hill. The wheels fully upgraded alone won't get you through every lever. I think there is a good balance between all the add-ons. It would be nice to see more things to add on though. I have just about everything fully upgraded and almost every track completed. After I finish the last track, I'm not sure what else to do besides beat my own time.

    Keep up the great work!
     
  6. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
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    Anybody finished day 38 yet? I'm finding it impossible :( I've tried it a lot of times over the past two days and can't do it.
     
  7. DigY

    DigY Well-Known Member

    Mar 12, 2009
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    Anyway we have ideas for non-turbine levels, like a Jupiter with methane atmosphere.
    Using turbine will explode the rover :)
     
  8. Eoghann

    Eoghann Well-Known Member

    May 29, 2012
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    Haha interesting. Like the others said, turbines are used sparingly on very steep hills or to try and nudge the rover if it's stuck or upside down.

    It would be cool if you experiment with low/high gravity levels. One wrong boost and you're flung into space or crash forcefully. XD
     
  9. NOEN

    NOEN Well-Known Member

    Jul 31, 2012
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    Yea, different gravity levels would be an interesting twist. I'd love to see more parts also. I was thinking shock absorbers the other day would be a cool part. Something to help with landing or even really bumpy terrain.
     
  10. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
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    Or bigger wheels that take up 2 or 4 squares?
    Maybe a passenger to get an extra reward at the end like the black boxes?
    Just more random parts :D shocks would be cool especially if you can rotate them and use them side ways.
     
  11. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
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    Phew just finished day 38 that was a really tricky one.
     
  12. DigY

    DigY Well-Known Member

    Mar 12, 2009
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    Those are in progress :)
     
  13. Eoghann

    Eoghann Well-Known Member

    May 29, 2012
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    New York
    Maybe a controlled piston or hammer component to correct position. It would be multidirectional based on position to ground or rotation to avoid crowding the rover with parts perhaps. I find attempting to use the jet for that purpose not only proves wasteful but hardly successful. A downward facing jet could be a possibility if it had separate controls.
     
  14. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
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    You do know you can rotate the boosters/rockets so they face any direction :D sometimes I use them pointing down to hover over things.
     
  15. Eoghann

    Eoghann Well-Known Member

    May 29, 2012
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    IT Guy/Graphic Designer/Gamer
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    Yes I know. But if I have some facing down and another facing back, they all fire together leading to forward/upward movement. Less control of the rover if you're going up a steep hill. Maybe additional controls for different jet directions like Angry Piggies.
     
  16. NOEN

    NOEN Well-Known Member

    Jul 31, 2012
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    Lol, I've been playing this game this whole time and never tried rotating the boosters! Hmm, learn something new everyday.
     
  17. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
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    Well now you can make all sorts of new things :D
     
  18. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
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    :D:D all daily missions finished
     
  19. NOEN

    NOEN Well-Known Member

    Jul 31, 2012
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    Man! I'm only about half way through!
     
  20. Sexy Pirate

    Sexy Pirate Well-Known Member

    Sep 29, 2014
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    It ends at day 50 for now
     

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