[app]Rolando[/app] It's priced drop to 4.99 Wow I feal sorry for all those people that bought it at 9.99 USD
It may be worth $10. I tried the lite version and enjoyed it. Then there are those who think it sucks. It's all suggestive.
I got Rolando with a $10 gift card, so technically I got it for free. ^_^ I would have easily paid $10 for it though. I fully believe in paying full price for quality titles to help support the iPhone independent development community. At $4.99, this game is a steal that everyone should get.
Lot's of people are going to say that because it's true. While short, Rolando was one of the most well rounded games released for this platform so far. I'm not going to throw a fit because the company wants to boost sales by lowering the price. I always say - capitalism. If the price is right for me I buy it, $9.99 at release was fine with me. Cheers
Why? This game came out months ago, plus since when are you concerned about other peoples money. It was easily worth $9.99
I dont like the way ngmoco is doing this. Just look price drop lite price drop all in a month heres what i would do release when sales drop price cut-2 dollars when sales drop lite when sales drop price cut- 2-4 dollars
I for one am pissed because I bought it at $10 and never play it Now I only pay that kind of money for games I KNOW I will get my money's worth out of: Puzzle Quest, The Quest, games with Quest in it, etc. Ahh the young and carefree days of new Touch ownership.
i bought it for ten and i havent put enough time into it. got crayon and fastlane and textropolis and scoops along with it.
Damn, I've paid full price for all the ngmoco games, and now they're all half off... Except dropship.
I bought this when it came out first for $9.99 cause I'm a sucker for hype. However I can honestly say now that I wouldn't even buy the game at $1.99 if I knew then what I know now. When you get past all the hype and hysteria it really just is not that good IMO. Sure its polished and has a really nice style to it but thats about it. No other game on the iPhone has had as much hype, support and coverage, especially here at touchArcade and the game still hasn't exactly lit the world on fire. It's doing well enough for sure but I would be amazed if the boys at ngmoco were happy with its ranking overall. And the reason it hasn't been the runaway success of something like say Fieldrunners is simply because it isnt as good.
If it was still selling well at $10, do you think ngmoco would have incentive to drop the price? No, they are dropping the price to boost sales.
Nope. I bought the game for $10, finished it in an hour and a half (and not a particularly fun hour and a half, as it was SO easy), and never played it again. I wouldn't say its a terrible game, just too easy and short for me. I will say that it has a lot of polish though.
To me, the lite version has just enough. It's fun, but I don't need anymore. I'm going to say don't buy unless it drops to $1.99/$.99. Otherwise, you'll probably regret it like so many others have.