Rolando is coming December 18th, 2008

Discussion in 'General Game Discussion and Questions' started by ngmoco - Neil, Dec 15, 2008.

  1. Hi Touch-Arcadians,

    Just wanted to let you officially know that Rolando is coming to the App Store December 18th, 2008 for $9.99 US.

    There'll be new media (videos & screenshots) & information rolling out over the course of this upcoming week - so stay tuned!

    On behalf of everybody at ngmoco:) we'd like to thank you for your support and look forward to everyone playing Rolando.

    Thanks,

    --- Neil
     
  2. matt

    matt Well-Known Member

    Jul 14, 2008
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    Blogger/Student/Public Relations
    Collins,GA
    Thanks Neil!

    I cant wait to get the game, time to go to CoinStar!

    -mat
     
  3. Carlos-Sz

    Carlos-Sz Well-Known Member

    Nov 5, 2008
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    Thanks Neil for telling us.

    Rolando looks great and I'll surely get it as soon as it is available! :)
     
  4. JDH22

    JDH22 Well-Known Member

    Dec 13, 2008
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    Yay, can't wait! I love dropship :) So, i guarantee I will love Rolando! Thanks bunches Neil.
     
  5. vaelsh

    vaelsh Well-Known Member

    Aug 26, 2008
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    #5 vaelsh, Dec 15, 2008
    Last edited: Dec 15, 2008
    Hey Neil! I sent you a PM and I need an answer because I am on the verge of buying something and need the info, if any, from the PM.:)

    Sorry for the off-topic comment, but the PM IS Rolando related... :) ...And I am trying to get his attention!
     
  6. Sainter

    Sainter Well-Known Member

    Dec 8, 2008
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    This game has huge hype, I can't see it at the moment (No Offense), but I hope I can be dazzled when I try it because some of my friends are going to get it
     
  7. spyker3292

    spyker3292 Well-Known Member

    Dec 13, 2008
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    So what's this little promo thing you mentioned on Twitter? A sale of your other apps?
     
  8. vaelsh

    vaelsh Well-Known Member

    Aug 26, 2008
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    Rexburg, ID
    Yeah, that's what the PM I sent was partially about! Please give us at least a hint!:)
     
  9. ericxd

    ericxd Well-Known Member

    Nov 6, 2008
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    i think imma just save the money for NFS
    these guy made us wait and price is way above expected price
     
  10. costanza

    costanza Well-Known Member

    Dec 5, 2008
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    Orlando, FL
  11. spmwinkel

    spmwinkel Well-Known Member

    Oct 22, 2008
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    I just hope ngmoco keeps EU people in mind in their promotion. :D
     
  12. Oma

    Oma Well-Known Member

    Yeah, we in Belgium are waiting for you... (A)
     
  13. Flunkie

    Flunkie Well-Known Member

    Nov 29, 2008
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    You can't be serious. Rolando got "delayed" mostly because Dropship took more time than they wished to get through approval, and it has always been set for the $10 price range.
     
  14. Indy

    Indy Well-Known Member

    May 26, 2008
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    Thanx Neil.
     
  15. ericxd

    ericxd Well-Known Member

    Nov 6, 2008
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    my expected price
    game neat
    but i personally wont dish out 10 for a game like this
     
  16. tunawrap

    tunawrap Well-Known Member

    Sep 16, 2008
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    Get a job.
     
  17. VL-Tone

    VL-Tone Member

    Sep 28, 2008
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    Can you guess why they made us wait? How about because they were working on polishing the game?

    They could've released the game much earlier, with crappy controls and much less stuff to do in levels, but they decided to work a few months more and polish the game to make it a unique experience.

    Now, the game is not out, and I've not played it yet, but the fact that it took so much time is an indication that it may well worth the price.

    People paid $9,99 for Super Monkey Ball, a game that probably took less than 2 week to port from existing assets.

    Rolando on the other hand, is an original game made especially for the iPhone/iPod touch platform, involving dozens of different gameplay mechanic all combined into one game, polished graphics and music. A game of this caliber on the DS or PSP would cost at least $30.

    I don't know if you work for free, but I think that people working on this game deserve to be paid for their months of work.

    /end of rant
     
  18. Oma

    Oma Well-Known Member

    Or just get a rich friend to share your account with =")
     
  19. Everydaynormalguy

    Everydaynormalguy Well-Known Member

    Oct 5, 2008
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    Student By Day, Masked Vigilante By Night
    Phoenix, AZ, USA
    ^ I agree with the post above Oma's except for the fact that people associate taking long to develop a game with its overall quality. The truth is, we won't know that until it's released. Hell, you think Zombie Mansion didn't take any time to make at all even though, well, it's not that good? (I'm sorry to keep bringing that game back, but it's just too funny).
     
  20. VL-Tone

    VL-Tone Member

    Sep 28, 2008
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    You're right, taking a long time to develop a game doesn't automatically means it will be a quality game, but it sure helps. I was addressing ericxd's comment where he complains about both the price and the fact that we had to wait for the game. I just wanted to point out that generally, when people work more on something, they deserve to be paid accordingly.
     

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