Hey all. I'm tossing around the idea of doing a Roguelike after my current game gets a few more updates. I've played a few in my time, but wanted to hear something from the community here. So: List what you think are the 5 most important things a Roguelike needs. Feel free to duplicate a thing or two from others as well. So, after Permanent Death, what 5 items do you think a Roguelike should implement?