RogueJack: Roguelike BlackJack Ponywolf, LLC Explore endless dungeons, discover monsters and beat them all in a game of 21. Collect weapons, defenses and the carcass… Free Buy Now Watch Media DetailsExplore endless dungeons, discover monsters and beat them all in a game of 21. Collect weapons, defenses and the carcasses of your enemies while playing a fresh and interesting take on Blackjack. RogueJack is a blend of old school adventuring that utilizes Blackjack (or 21) as its battle system. As you level your character, new rules come into play—like multiple cards to choose from and chances those cards will will be face up or face down. Each monster in the dungeon has its own play style, when they hit, when they stop and if they keep their hole card hidden. Also, rogues will discover endless combinations of items, buffs, skills and attributes that will play out in unique and interesting ways. Brought to you by Ponywolf, the studio behind the Apple Game of the Day, Knights of the Card Table. This game is easy to learn, hard to master and has countless hours of old school dungeoning in your pocket. Information Seller:Ponywolf, LLC Genre:Card, Role Playing Release:Feb 14, 2020 Updated:Sep 15, 2020 Version:1.2.1 Size:19.6 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal https://apps.apple.com/us/app/roguejack-roguelike-blackjack/id1476885623 solarnya Well-Known Member Jul 22, 2015 907 287 63 Male Close to Tokyo, Japan #2 solarnya, Feb 14, 2020 I like this game. bought no-ads instantly. ponywolf Well-Known Member Dec 4, 2018 56 32 18 #3 ponywolf, Feb 14, 2020 Out Now! Brought to you by Ponywolf, the studio behind the Apple Game of the Day, Knights of the Card Table. RogueJack is a blend of old school dungeoning that utilizes Blackjack (a.k.a 21) as its battle system. This game is easy to learn, hard to master and provides countless hours of old school dungeoning in your pocket. Free with advertising *only* on a revive/continue and $1.99 to buy out. Downloads: Appstore iOS Google Play Android Explore endless dungeons, discover monsters and beat them all in a game of 21. Collect weapons, defenses and the carcasses of your enemies while playing a fresh and interesting take on BlackJack. Each monster in the dungeon has its own play style, when they hit, when they stop and if they keep their hole card hidden. Also, rogues will discover endless combinations of items, buffs, skills and attributes that will play out in unique and interesting ways. More info at https://ponywolf.com/roguejack TouchArcade gave us a nice little preview: https://toucharcade.com/2020/01/09/roguejack-open-beta/ ponywolf Well-Known Member Dec 4, 2018 56 32 18 #4 ponywolf, Feb 14, 2020 Thanks so much! I was completely worried that there wasn't much of an audience. We got tons of great feedback from our beta/coming soon thread here on TA. Ijipop and solarnya like this. metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #5 metalcasket, Feb 14, 2020 Not much of an audience? Are you kidding me? I have a TON of new games to play this week, yet I haven't been able to put this down for the last couple of hours! This is coming from a guy who generally doesn't care for roguelikes and has touched real, physical cards for less than hour total in 35 years. Once I get off my old man's iPad and back on my phone I'll be shelling out the 2 bucks for the IAP. Great, great stuff! PBSNellie likes this. ponywolf Well-Known Member Dec 4, 2018 56 32 18 #6 ponywolf, Feb 14, 2020 Wow. I'm blushing here. macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #7 macplash, Feb 14, 2020 As you should! It’s been proven already in previous thread under the upcoming games category that we all love your game unconditionally and wholeheartedly. And I’m sure you’ll receive additional praise now when the game’s fully released. So, no worries and enjoy the launch. PBSNellie and metalcasket like this. metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #8 metalcasket, Feb 14, 2020 Think there may be something up with the menu buttons for (presumably) rating the game and going to the main menu? The heart does nothing, while the home opens up the Ponywolf App Store developer page. *shrugs* ponywolf Well-Known Member Dec 4, 2018 56 32 18 #9 ponywolf, Feb 14, 2020 Thanks, I'll take a look. The home button should take you to our games on our website, not on the dev pages. The heart should pull up the review dialog... whoops. metalcasket likes this. AltsKev Well-Known Member Nov 12, 2016 566 157 43 Male Developer #10 AltsKev, Feb 14, 2020 love the game, i would love to be able to remove arrow and use the swipe gesture for move solarnya likes this. ponywolf Well-Known Member Dec 4, 2018 56 32 18 #11 ponywolf, Feb 14, 2020 Yep. Swiping, mid-game saves* and whatever bugs crop up post-launch are on the list for the first update. * (e.g. You pause the game and forget to come back, you can continue from that floor with same health, xp and weapons) AltsKev likes this. stubbieoz Well-Known Member Jun 23, 2015 1,880 358 83 Male Grey haired gamer NSW Australia #12 stubbieoz, Feb 14, 2020 Played the beta, loved it, bought! If you do get the swipe controls implemented can you also give the option to remove the direction arrows with it. meapps Member Jan 17, 2020 16 3 3 Male #13 meapps, Feb 14, 2020 Awesome game had some sick runs stubbieoz Well-Known Member Jun 23, 2015 1,880 358 83 Male Grey haired gamer NSW Australia #14 stubbieoz, Feb 14, 2020 The enemy’s cards turn over too quick when the battle ends. I would like to see what they turned over..... if only to check how the RNG is playing. ponywolf Well-Known Member Dec 4, 2018 56 32 18 #15 ponywolf, Feb 14, 2020 I was thinking about putting in a stack of cards so you could review what the monster got. They do all play a little differently. You can touch a discovered monster to see their info again. solarnya Well-Known Member Jul 22, 2015 907 287 63 Male Close to Tokyo, Japan #16 solarnya, Feb 15, 2020 seconded ponywolf Well-Known Member Dec 4, 2018 56 32 18 #17 ponywolf, Feb 16, 2020 Pushed a little update (1.0.5) for both iOS and Android. I believe the Google Play Store has picked it up, still waiting on Apple. stubbieoz likes this. metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #18 metalcasket, Feb 17, 2020 Came across a couple of times where the game will become unresponsive. Don’t know if this was also an issue pre-update, but the characters will still continue to bobble and the music still plays. Regardless, shit...I still can’t put this down. Love it. ponywolf Well-Known Member Dec 4, 2018 56 32 18 #19 ponywolf, Feb 17, 2020 I hope that's in 1.0.4... I just pushed 1.0.5 late yesterday and I thought I had caught the issue. I built a new queue system to stack all the effects and it seemed to get messed up when dialog was showing in a separate queue. I'm basically bug hunting 24/7 right now. ¯\_(ツ)_/¯ Thanks for the kind words, we got featured on the Appstore in Singapore and China over the weekend, so we have a lot more people playing than I ever thought we would. metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #20 metalcasket, Feb 17, 2020 Come to think of it, there was definitely an instance of it while I was still on 1.0.4, but it did happen once (hence me posting) on 1.0.5. Maybe it was a remnant of the bug that transitioned over with the first launch post-update? I'll definitely let you know if it happens again. Also, congrats on getting featured! (You must log in or sign up to post here.) Show Ignored Content Page 1 of 2 1 2 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Out Now! Brought to you by Ponywolf, the studio behind the Apple Game of the Day, Knights of the Card Table. RogueJack is a blend of old school dungeoning that utilizes Blackjack (a.k.a 21) as its battle system. This game is easy to learn, hard to master and provides countless hours of old school dungeoning in your pocket. Free with advertising *only* on a revive/continue and $1.99 to buy out. Downloads: Appstore iOS Google Play Android Explore endless dungeons, discover monsters and beat them all in a game of 21. Collect weapons, defenses and the carcasses of your enemies while playing a fresh and interesting take on BlackJack. Each monster in the dungeon has its own play style, when they hit, when they stop and if they keep their hole card hidden. Also, rogues will discover endless combinations of items, buffs, skills and attributes that will play out in unique and interesting ways. More info at https://ponywolf.com/roguejack TouchArcade gave us a nice little preview: https://toucharcade.com/2020/01/09/roguejack-open-beta/
Thanks so much! I was completely worried that there wasn't much of an audience. We got tons of great feedback from our beta/coming soon thread here on TA.
Not much of an audience? Are you kidding me? I have a TON of new games to play this week, yet I haven't been able to put this down for the last couple of hours! This is coming from a guy who generally doesn't care for roguelikes and has touched real, physical cards for less than hour total in 35 years. Once I get off my old man's iPad and back on my phone I'll be shelling out the 2 bucks for the IAP. Great, great stuff!
As you should! It’s been proven already in previous thread under the upcoming games category that we all love your game unconditionally and wholeheartedly. And I’m sure you’ll receive additional praise now when the game’s fully released. So, no worries and enjoy the launch.
Think there may be something up with the menu buttons for (presumably) rating the game and going to the main menu? The heart does nothing, while the home opens up the Ponywolf App Store developer page. *shrugs*
Thanks, I'll take a look. The home button should take you to our games on our website, not on the dev pages. The heart should pull up the review dialog... whoops.
Yep. Swiping, mid-game saves* and whatever bugs crop up post-launch are on the list for the first update. * (e.g. You pause the game and forget to come back, you can continue from that floor with same health, xp and weapons)
Played the beta, loved it, bought! If you do get the swipe controls implemented can you also give the option to remove the direction arrows with it.
The enemy’s cards turn over too quick when the battle ends. I would like to see what they turned over..... if only to check how the RNG is playing.
I was thinking about putting in a stack of cards so you could review what the monster got. They do all play a little differently. You can touch a discovered monster to see their info again.
Pushed a little update (1.0.5) for both iOS and Android. I believe the Google Play Store has picked it up, still waiting on Apple.
Came across a couple of times where the game will become unresponsive. Don’t know if this was also an issue pre-update, but the characters will still continue to bobble and the music still plays. Regardless, shit...I still can’t put this down. Love it.
I hope that's in 1.0.4... I just pushed 1.0.5 late yesterday and I thought I had caught the issue. I built a new queue system to stack all the effects and it seemed to get messed up when dialog was showing in a separate queue. I'm basically bug hunting 24/7 right now. ¯\_(ツ)_/¯ Thanks for the kind words, we got featured on the Appstore in Singapore and China over the weekend, so we have a lot more people playing than I ever thought we would.
Come to think of it, there was definitely an instance of it while I was still on 1.0.4, but it did happen once (hence me posting) on 1.0.5. Maybe it was a remnant of the bug that transitioned over with the first launch post-update? I'll definitely let you know if it happens again. Also, congrats on getting featured!