Universal Rogue Star (by RedBreast Studio)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, Apr 9, 2015.

  1. Truncana

    Truncana Well-Known Member

    Mar 18, 2013
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    Oh yes! I quote any word, but I think that in a future update adding two or three zeroes in the counter that run faster could solve the dilemma!!!
     
  2. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    Yeap, very true :) I'd also like to be able to get near the planet without having to activate the hyper speed.
     
  3. Truncana

    Truncana Well-Known Member

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    Hei guys!!! Just docked after that particular GalCon Mission whit 2000 cr in reward in which you must reach a certain waypoint near Talos... WHOAAAAA!!! What a mission!!! What a hard mission!!! What a fun mission!!! Men, this game is getting better and better, deeper and deeper, more and more fun anytime I play!!! Great job, devs! I am asking myself what other surprises are hideing in the dark void of Rogue system!!!
     
  4. Truncana

    Truncana Well-Known Member

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    None has just played this mission yet? Damn... It was freaking hard, but impressively fun!!! This game is the best space combat-trader I have ever playd in years since the release of Frontier: Elite 2 on PC...
     
  5. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    Nowhere near that yet ;) I'm slowly building up credits to get a ship that can travel all the way to Viper. Way to go...
     
  6. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    I've played 2-3 side missions but I'm not sure that one was one of them. I also think there are many Easter eggs to be found in the game :)
     
  7. Truncana

    Truncana Well-Known Member

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    #267 Truncana, Apr 30, 2015
    Last edited: May 2, 2015
    Yes, mate, I think so... Let's see what devs planned to surprise our imagination!!!
     
  8. Truncana

    Truncana Well-Known Member

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    One Up! For this great space game! Happy playing mates!!!
     
  9. Captain Jim

    Captain Jim Active Member

    Mar 24, 2015
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    Hi guys. Finally time to go through a few posts and answer some questions. :)

    Firstly, the items that persist in your personal cargo are for features we hope to add in the future.. I can't say more than that as it's a secret! ;) Well done if you've got em tho!

    There shouldn't be any more instances of survivors hanging around in pilots’ holds. This was fixed in update 1.1. Ejected pilots who are picked up should now be being dropped off at stations. How players deal with ejected pilots is logged and influences various factors as you progress through the game.

    Good spot on the distance measurements. Amidst all the chaos of release that slipped past. We're using a different measurement system so that will be changed in the next update.

    A word on the next update. It's going well and currently I'm still balancing and tinkering. The main additions are going to be 2 difficulty levels (Easy and Hard) and a joypad sensitivity slider. I'm also hoping to add some additional delivery missions, time allowing.
    The most important issue is to ensure a gentler introduction for those that have been finding things too difficult. However, don't worry those who have enjoyed the toughness! Hard will essentially be the same challenge with a few nips and tucks.

    Really well done on getting to Veteran status, those who have. You have my utmost respect! It takes a heck of a pilot to get that rank!! I'm considering putting those pilots that attain the fabled ACE status names at the end of the credits screen... let me know if you'd like to see that happen! It would have to be curated in some way but I'm considering it.

    Finally, thank you all for your support! Please keep the suggestions and feedback coming and if you feel like it, please keep getting the word out about the game. It's damn tough out there!
     
  10. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    @Captain Jim: typo bug report. Check the screenshot attached. My guess is that a "%" is missing just after %PlayerName :D
     

    Attached Files:

  11. Captain Jim

    Captain Jim Active Member

    Mar 24, 2015
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    Your guess would be correct! Thanks VirtualBoyFreak, logged and squashed. :eek:
     
  12. Truncana

    Truncana Well-Known Member

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    As Always: loud and clear, Captain!!! You thank us for the support, we thank you for the great, awesome, gorgeous job!!! Thank you our captain!!!
     
  13. Lochheart

    Lochheart Active Member

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    I don't find it very difficult, just find that missions are really not interesting.
    Delivery mission are boring, but sometimes some amazing ones come !

    I will try to buy the lastest ship, but i find that shield are too important. I'm currently with a great one, and I can use 30% shield / 70% fire / 0% engine like a beast against up to 4 opponents.
     
  14. Turk

    Turk Well-Known Member

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    Just got this as well. Agreed that the missions aren't very exciting. Love the auction system though. Very neat twist on what's typically a super boring part of these types of games.

    I would like to see more incentive to hunt pirates. Do they not drop loot? I've yet to see something I could scoop up. Combat is always fun, but id like to go out and find it rather than hope I make it to my destination without losing my cargo!

    Also, mifi support would be sick with this game. But overall I am enjoying it so far
     
  15. Truncana

    Truncana Well-Known Member

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    As you progress in the game, you could find many secret missions whit various objectives... Now I am stuck in a mission whit a 3000cr reward in wich I must protect a cargo asteroids and pirates. Very challenging! You must perseverate and go up in ranking to buy new ships and get more variable missions.
     
  16. Truncana

    Truncana Well-Known Member

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    Hei Captain! I just wrote on FB page. I am stuck in a 3000cr mission in which I must protect a friendly cargo in the asteroid belt near Rubecula. Now the game gets very difficult... While I try to understand in what asteroid the cargo is running in, two pirates appear and begin firing at me. Any tips to complete this mission? How many asteroids I must destroy to let the cargo escape freely? Or is there a way to get back from this mission assignment? It is a real pain, but terribly fun!!!
     
  17. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    You need a better ship, believe me. Trade, trade, trade until you get enough money to buy the Orion. The mission was piece of cake after I got the Orion ship ;)
     
  18. Lochheart

    Lochheart Active Member

    Oct 30, 2013
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    You have to see where the ship go.
    Then, shoot 2 or 3 asteroids (Shooting at 60% minimum), then, when the two pirates appear, boost your shooting to 80% or more (never more than 99% because your shield will decrease to 50) and finish them quickly. no more pirate come after, you can put your engine at 100% to reach the cargo.

    Then, there is a final asteroid to destroy. If you shoot the first 3 before Pirates, the cargo can be touched by the last asteroid without loosing your mission.

    I find 2 other big missions after, 1 at 4000cr and this morning one at 7000cr.

    I think this game have a great potential. The dogfighting engine is really good. It just need more background. More deep missions (the one with 3000 cr / 4000cr etc.. have to be basics ones) and more galaxies !
     
  19. Turk

    Turk Well-Known Member

    Feb 6, 2009
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    Answered my own question about rats dropping loot. You fly into it to pick it up! Duh
     
  20. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    Yeap, or you can shoot and destroy it (doing this is a bit dumb tho... :p)
     

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