Rocket Claw Astronauts are stranded in space... Aliens are closing in fast... Who is going to save them? Meet C.L.A.W.D., … TouchArcade Rating: $0.99 Buy Now Watch Media DetailsAstronauts are stranded in space... Aliens are closing in fast... Who is going to save them? Meet C.L.A.W.D., the Clamping Long-Arm Winch Device! Reel in astronauts with your claw as they float perilously through space! But make sure to destroy the aliens, comets, and other galactic hazards. Harvest space crystals and spend them on upgrades like the Big Claw and Defense Drone.Go for the highest score in Endless Mode, test your skills to stay alive in Survival Mode, or go for big point combos in Time Attack Mode.Now power up that claw and get-to-rescuing!• Simple one-touch controls are easy to learn, but hard to master• 3 fun modes: Endless, Survival, and Time Attack• Game Center with Achievements and Global Leaderboards• Harvest crystals and buy Power Ups to upgrade C.L.A.W.D. Information Seller: Genre:Action, Arcade Release:Oct 06, 2011 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating: User Rating: (3) Your Rating:unrated Compatibility:HD Universal Echoseven Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2011 6,091 270 83 The red Skittle #2 Echoseven, Oct 19, 2011 Wow, really? Awesome. P.s. I hope this doesn't mean the game has ads now! D: Joshnsuch Well-Known Member Sep 29, 2009 840 0 0 Louisville #3 Joshnsuch, Oct 19, 2011 Last edited: Oct 19, 2011 Kind of sad - this game just recently came out. I'd say sad because the dev has to do this to try to compete and sad for the people who paid for this. Oh well, that's the mature of the app store. littlezoe Well-Known Member Sep 30, 2011 379 0 0 Lucid Dreamer In your dreams #4 littlezoe, Oct 19, 2011 Yep i have to agree... I play this game almost everyday... It's pretty fun and was worth it's price... Too bad many people didn't really play it yet.. :/ RussianWorm Well-Known Member Jul 20, 2011 97 0 0 Biz-Dev, Marketing, SFX, Sound Design, Front End W Seattle http://www.fugazo.com #5 RussianWorm, Oct 19, 2011 Yeah, its a tough one. We really love the game and worked hard on it, but unfortunately with our marketing budget ( In comparison to a Chillingo for example ) its tough to get people playing it. I do feel bad for the people that paid for the game, but believe me its a relatively low number. We are working on a way to reward those early players. We are still pretty new at making iPhone games, but I feel like we're getting better with each game we make. All the feedback we get here at TA is looked at and talked about by the devs and has directly led to changes we have implemented. Ultimately we want to make money, of course, but at this point we would be happy with making a pretty good game and having people enjoy it. I feel we have accomplished this. And there are no ads Joshnsuch Well-Known Member Sep 29, 2009 840 0 0 Louisville #6 Joshnsuch, Oct 19, 2011 Good to hear, guys. Thank you for the freebie and I will be looking forwarf to your next release. caanerud Well-Known Member Mar 28, 2011 998 0 0 #7 caanerud, Oct 19, 2011 This is quite a good little 'tap defense' game. It's more addictive than most I've tried. littlezoe Well-Known Member Sep 30, 2011 379 0 0 Lucid Dreamer In your dreams #8 littlezoe, Oct 19, 2011 @RussianWorm: Your team did a nice job with this game. In my opinion it's one of the best ones released since some time now... I'm sad that most people didn't really hear about it yet... because the game and the developers behind it would deserve it.. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Kind of sad - this game just recently came out. I'd say sad because the dev has to do this to try to compete and sad for the people who paid for this. Oh well, that's the mature of the app store.
Yep i have to agree... I play this game almost everyday... It's pretty fun and was worth it's price... Too bad many people didn't really play it yet.. :/
Yeah, its a tough one. We really love the game and worked hard on it, but unfortunately with our marketing budget ( In comparison to a Chillingo for example ) its tough to get people playing it. I do feel bad for the people that paid for the game, but believe me its a relatively low number. We are working on a way to reward those early players. We are still pretty new at making iPhone games, but I feel like we're getting better with each game we make. All the feedback we get here at TA is looked at and talked about by the devs and has directly led to changes we have implemented. Ultimately we want to make money, of course, but at this point we would be happy with making a pretty good game and having people enjoy it. I feel we have accomplished this. And there are no ads
@RussianWorm: Your team did a nice job with this game. In my opinion it's one of the best ones released since some time now... I'm sad that most people didn't really hear about it yet... because the game and the developers behind it would deserve it..