either way is just great to see our discussion about new hero, this will be valuablr information for devs to buff or nerf hero to balance the game.
This is my favorite skill effect in the game, there is a secret if you make a wish during this effect it will come true ! I wish that one day dev accidently sending each of us 100 gems, but after seeing our joy and appreciation, dev is emotional and sending us 100 more, this time is on purpose !
Is there any news about maybe adjusting the daily mission a little bit? Overall it's not too bad, but if I'm unlucky, which I usually am, I'll get the big Red boss for at least 2 of the 5 rounds. Even with a 7000 power team, dealing with him at wave 3 is pretty insane. Edit: I forgot to mention the fact that it is seriously easier to solo the yeti than the big red guy. I accidentally attacked the yeti without a friend, and beat him using only one potion.
Of course I buy premium, invest all my gems and money into a necro since I can barely beat stages and apparently it's getting nerfed... Great, I feel less and less reason to play especially missing out on OP event characters.
The difficulty of the daily quest scales with campaign progress. If you push too far in the campaign too fast, the daily will ramp up too hard. So slow down on the campaign until your team powers up a bit. I'm on Frozen Lands 30 with an 8k power team and finding the daily fairly appropriate.
It's not as simple as that, unfortunately. Androids give their users a lot more freedom with how they use their phones, so the developers need the time to protect RoH from possible cheating and hacking that might occur when they port it over. Plus, they're already very busy doing their best to provide more content for the ios users they already have
i dont have amechanic and doung just fine, if you get trouble with stage then necromancer is not your choice.
i dont either. but mechanic is easily the most overpower dps hero in game. If his special go off other team have no chance to survive.
I gotta say. You made a useless hero even more trash. Necromancer... let us delete him pls. While you are at it please let us delete also: 1) Warrior. 2) Queen Bella. 3) Mercenary. Why have these useless characters in the game? They just make scrolling a lot harder. OR Let us please have pre-defined hero list. Exampe: pressing 1 let's you have hero roster 1. Pressing 2 lets you have hero roster 2. This way you can have different hero roster without scrolling scrolling past necromancer (trasher tier) warrior (garbage tier) queen bella & mercenary (almost trash tier) crusader lancelot ice wizard illyana (dirt tier). Best hero atm are: felix, queen tueta, mechanic, kalari. I see most game developer would most likely to nerf felix, (already done) queen tueta, mechanic, kalari. BUT WHY NOT INSTEAD BUFF THE TRASH TIER HERO?? In all game i play, they keep nerf nerf nerf nerf all the strong hero. But makes more sense to BUFF trash hero no? No one ever gonna use warrior, or mercenary or ice wizard or illyani or any of those type of trash hero. Jus give them better skill. TL;DR: STOP NERFING STRONG HERO BUT BUFF WEAK HERO. godbl;ess
@Osterus: ice wizard is great, queen bella is great, mercenaries is great too (my 5 star saint felix often losing to this guy solo). Im not saying what you said is completely wrong, but is not completely right. You just start playing the game, when you got to top 100 rank leaderboard you will see things different. Besides, game just launched about 2 months, give them sometimes.
I agree. I feel really bad for the devs. You can tell they put a lot of work into this game, and really care about it. This entire forum just consists of people complaining. I'm not sure about you, but I didn't seem to struggle with any of the problems these people keep complaining about. I just hope all these people can figure out how to enjoy this game for what it is, and join the people here who help out by offering constructive criticism as well as praise.
ehh 1 special from mechanic can wipe a team can't say same for ice wiz queen bella eeew merc really? He is so bad. I am top 200 and cant see people using them bcuz they are very underwhelming. Use them sure but there are many heroes better. I still stand saying queen bella is almost trash tier. but not as bad as warrior.
Me too, I kind of enjoy this game the way it is. whatever challenge I find in the game I will try to pass them and thats the joy of gaming i believe. For me, devs have done good job, I hope they not care too much about negative complain but listen to good suggestion from player.
The grind is getting pretty boring though. Costs are obscene. I have VIP30 and Christmas tree, collect almost all the time, on time, use all my energy and tickets with rarely any spillover, and man does this game ever slow down to a crawl. It felt great for a few days when I could get pvp wins more easily. I actually felt like I was progressing. But that got stealth nerfed again and now I'm back to grinding yeti and sometimes gold mine. Currently 5* Kalari lvl 50 requires 1mil gold. Per level. It's probably 50mil+ to get him to 5* 60 from when I first started on him, another 7-10 for Saint after he's 60. So 5 yeti kills or 2 gold mines per level. 50-100 arena WINS for a single Saint wing. If I grind all weekend I MIGHT get him to Saint. On top of that I've gotten 2-3 equips from yeti since patch, none of which are decent, so it feels like that's nerfed too. Costs went up with this patch. A lot. Sounds like costs are gonna go up again with 6-10* on the horizon. And earning went down. Maybe you guys can consistently beat gold mine but I certainly can't. Stage 7 or so before the jerk wipes out my back or front line with the gold drop. Sucks for players with a later start. Yeti nerf hurt... A LOT. It's lame putting my phone down 5 times for his long horrible battle only to get 1 levels worth for one of my 7 regular characters. Then starting an arena battle, putting my phone down, and picking it up 5 mins later to see the "would you like to record?" screen and realizing I once again forgot that just starting the battle isn't enough anymore. Sorry, but there's plenty to complain about. Grinding isn't content. There needs to start being more than ever-increasing gold costs and slow, slow, slow yeti kills. The game is starting to feel less rewarding and more like work; yeti (looooong) or arena (frustrating prompt that I forget about because I'm used to starting battles and being done with involvement). I WANT to try and progress, but I feel punished if I succeed. So I'm encouraged to do nothing but yeti and arena. Ad nauseum.
I agree with everything you said. Honestly, I'm just glad to hear an actual, logical, complaint. I do agree about the yeti specifically. I was under the impression that the yeti was going to be nerfed in terms of gold, but buffed in terms of items. Instead, he seemed to be nerfed on both fronts. As for the gold during stars 6-10, I'm hoping the devs come up with a more creative solution than continuing to exponentially increase the gold required. They have been very receptive overall to the constructive criticism we have been giving throughout the development process, so I hope they are hearing some of this and taking it into consideration.