Dang. He seems REALLY good. What's the cooldown on his disruption special? I assume he doesn't trigger every time your opponent uses a spell. Furthermore, it seems like in this video he isn't at 5 stars unless he's a really tanky unit based on his autoattack damage. Looks cool!
Hmm disrupter looks to be a single target interrupt type hero. Definitely useful but by no means a must have. Every hero has a trade off. Unless disrupter also has extraordinarily high defense, he's not going to be able to use his special more than once (or twice) a fight. Which is undoubtedly still very useful but no different from Judith. I think the real beauty of disrupter is going to be the increased viability of single target counter teams designed to pick off enemies one by one. Right now pvp is mainly aoe based. A few more excellent single target heroes could change that.
Did you not notice the fact he silenced Felix as he went off? He literally canceled his super... He completely countered the best hero in the game. How is it not the most overpowered thing you've ever seen?
Unable to send energy to friends After a couple days of playing, I am now unable to send energy to friends. The energy counter at the top always says 0.
The thing is if he his single target hero then of course in that video with two target then Felix will have more chance to get hit. But in PvP when opponnent have at least 7 heroes then he has 1/7 chance to hit the right target you want, as well as right now you want a high aoe damage in team such as Felix, Teuta, Kalari... And other slots for supporter, so single damage skill hero will have less chance to be in main formation.
I'm sorry, but juhkil is absolutely right. There's no way he's not going to be a must have on your team. (For the arena, at least) Let's do some math. Disruptor does 4560 damage on his basic attacks, indicating his stats are roughly equal to a level 60 3* barbarian (Barbarian has 458 power and def, and does 4580 damage on basic attacks). Disruptor's special, as shown, does 29890 damage. That's roughly 650% of his basic attack's power. We can assume that Disruptor will be a 3* hero, just like Void Hailer and Kalari, the other arena heroes. (And because he's the same statwise as barbarian). Let's assume very conservatively that his stats reach about 1000/1000 at 5* saint. Note that 5* saint Felix is roughly 1000/1600 and Kalari is 1550/1000. With 1000 power, his basic attacks will do 10,000 damage and his special will do roughly 65,000 damage. Now, since Disruptor's special seems to trigger based on when your opponent uses an ability, not based on your own luck stat, we will attack a ruby ring +3 to him with 30% spec damage (something anyone with a 5* saint Disruptor will have.) So his special attack will do roughly 85,000 damage. What can survive a 85k hit? Someone with 850 or higher defense. (1 def = 100 health. Go check it if you want!) For some reference, my 5* saint mechanic has around 550 defense with items. Disruptor's special will be enough to barely onehit pretty much any backline unit in the game. In addition, he can kill a 5* saint Felix from half health, which is about the threshold at which Felix's special goes off. Also, if Kalari doesn't instantly trigger and he has to run through the enemy front line, Disruptor will kill him in one hit as well. What this means is that no unit will be able to take a hit from Disruptor's special. But he's not broken because of the math. The reason he'll be broken is because he will consistently take down important units on your arena teams. Chances are, if you're a highly ranked player, you have many of the following units on your arena team: Felix, Kalari, Phoenix, Void Hailer, Queen Teuta. Do you remember what it was like before you got these threshold units? Do you remember the first time you ran into a Queen Teuta in the arena? You lost. Remember when you tried beating a Felix team when you didn't have Felix? You lost. Ever tried beating a Void Hailer team without having a Void Hailer? It's almost impossible, unless you're like 2k power higher. The point is, all of these units have specials that are essential to your success. If they go off, you probably have a good chance of winning. But if they don't, you will lose. That's what's going to happen if you fight a Disruptor team without a Disruptor. He'll kill a unit you can't win without. tl:dr: His stats are good enough to one hit anything. Anything with a good chance to stop any of Void Hailer/Phoenix/Felix/Kalari/Teuta's specials is at least as good as they are.
Discuptor's Skill is single target, he can disable one enemy. iPlay is not wrong about him but we are waiting for the combo hero ^^. In the future, we intend to check all AOE skill to ensure that all hero is balanced. This is a bit change in next update ^^: Felix: take more time to fill up energy (30% -> 50%). Winter Warden: enemy will be get more damage in freezing status (+ 40%). Necromancer: Explosion damage reduce 600% -> 450%.
Awesome! It's great to see you posting again Svenkas! A well deserved nerf. Hopefully this will bring some variety in the future when we get some more heroes that can compete with Felix! It's a little tiring right now seeing him on every single arena team. YES. I absolutely love what you did here. This past update, I felt that Winter Warden was kind of an afterthought. She didn't really fit well into any teams, and wasn't strong enough to deserve a spot on her own. Now you've made her into a combo unit that pairs well with other AOE users! Although kind of goes against your goal of balancing AOE skills, I really like the idea - it's very creative. Not sure how I feel about this one. I haven't really had the chance to play against any high star Necromancers in the arena, so I don't know whether he deserves this nerf, but I'll take your word on it. I just hope it's not like the Lightning Wizard nerfs from last update - I think these were really undeserved and made an alright unit into a bad one.
Hitting no each time to record is driving me insane. xD Also it's partly because it disables my music/podcasts/etc :/