Rimelands: Hammer of Thor - a 3D RPG by Dicework and Crescent Moon Games

Discussion in 'Upcoming iOS Games' started by dicework, Feb 18, 2010.

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  1. Wired360

    Wired360 Well-Known Member

    Jun 12, 2010
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    Medical Student
  2. blixter

    blixter Member

    Mar 17, 2010
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    will there be any advantage for the 3rd gen+ device? like better graphics or something
     
  3. Lazuli

    Lazuli Well-Known Member

    Mar 5, 2010
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    You'll have a silky smooth framerate but I think it's the same amount of awesome across the board.
     
  4. Obscure

    Obscure Well-Known Member

    May 2, 2010
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    Australia
    Hopefully a Thursday release, HOPEFULLY.
     
  5. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Found something that needed fixing so we had pull the app before it got approved. Going to get it fixed ASAP and resubmit... Hopefully that doesn't mean getting back in line again... :(
     
  6. doodlejumper

    doodlejumper Well-Known Member

    Jan 27, 2010
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    I have a feeling it does. I hope I'm wrong. :(
     
  7. Eduku

    Eduku Well-Known Member

    Dec 5, 2009
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    Yeah, it probably rules out the game coming out this week at least.
     
  8. diffusion8r

    diffusion8r Well-Known Member

    Dec 21, 2008
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    Termina
    Damn, it'll mean at least a week and a bit. Considering the awesome games coming out in the next few days I may not be able to pick this up now.
     
  9. mehware

    mehware Well-Known Member

    Nov 22, 2008
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    Good Luck on the Launch.
     
  10. Soulblitz

    Soulblitz Well-Known Member

    Jun 28, 2010
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    Without trying to stray too off-topic, like what?
     
  11. diffusion8r

    diffusion8r Well-Known Member

    Dec 21, 2008
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    #451 diffusion8r, Aug 24, 2010
    Last edited: Aug 24, 2010
    Dodonpachi Ressurection
    Knight's Rush
    Many games labelled as August (the telltale games game, reckless racing)

    The money I have left is enough to just get Rimelands, but that would mean any one game will likely prevent me from getting it. What a shame that all the beta testers could not prevent this fix - if it is something that is preventable it screams out to me that the people who are testing many games at one time and pride themselves in making obsessive lists over what games they've tested aren't the sort of people you need to focus on testing such big games. I may be wrong though, and this was a completely random fix, and so my whole rant is obsolete. I just really want this game. :)
     
  12. Arq24

    Arq24 Well-Known Member

    Feb 27, 2009
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    Final Fantasy Tactics!15 september.
     
  13. MrSpud

    MrSpud Well-Known Member

    Sep 1, 2009
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    Custom finishing carpenter
    Wasaga beach, Ontario, Canada
    We both know it does, too bad, looking forward to play the game! Good luck with the launch, hopefully it comes out before, you know, the other game!
     
  14. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    so it was that bad that it needed to be pulled? An update couldn't fix it?
     
  15. aznriceboi13

    aznriceboi13 Well-Known Member

    Jan 18, 2010
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    to die
    where rice paddies grow...
    was it the prob i ran into :( ?
     
  16. Kylescorpion

    Kylescorpion Well-Known Member

    Apr 21, 2010
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    Can't get the game now :/
     
  17. doodlejumper

    doodlejumper Well-Known Member

    Jan 27, 2010
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    PLEASE don't forget UltraDeep, Zombie Highway, and Cave Run! Also, Final Freeway and Doodle Dinosaurs have been submitted aswell. Super mega Worm is also due out soon. Big end of the month for August and the App Store. :)
     
  18. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
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    *Opens bottle of whiskey and puts Mozart's Requiem on*
     
  19. doodlejumper

    doodlejumper Well-Known Member

    Jan 27, 2010
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    *Opens beer and gets drunk to forget how many games aren't approved yet*
     
  20. dicework

    dicework Well-Known Member

    Aug 18, 2009
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    Game Developer
    Finland
    Please don't blame the beta testers. They did a splendid job, but the sad truth is sometimes things like this are not preventable. Especially in a game as large and complicated as Rimelands.

    The bug isn't something most people would notice (I'd say it'd only happen to less than 10%), and believe me there's nothing we'd want more than to get the game out and on sale. But we made the decision to make sure the quality of the game is as good as we can get, so we'll rather delay the game than release one we can't be 100% happy with. We could have delayed the fix for an update, but it didn't feel right to put out something that we knew had a flaw in it.
     

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