Rimelands: Hammer of Thor - a 3D RPG by Dicework and Crescent Moon Games

Discussion in 'Upcoming iOS Games' started by dicework, Feb 18, 2010.

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  1. mattll

    mattll Well-Known Member

    Apr 9, 2009
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    bavaria
    are the quests static? or can you make different decisions
     
  2. Isilel

    Isilel Well-Known Member

    Feb 20, 2009
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    Pure class skill trees are also quite diverse, IMHO. The Barbarian (melee) class in particular has a twist that makes it very fun to play, even for those who normally dislike melee characters, like me ;).
     
  3. Zoet

    Zoet Well-Known Member

    Jun 23, 2010
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    True, and even though there was variation from a 'traditional' melee skill set, I felt that the barbarian's play-style was also very distinct, and had quite a different approach to the assassin for example.

    @ mattll: The quests in Rimelands are fixed.
     
  4. mattll

    mattll Well-Known Member

    Apr 9, 2009
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    okay
    and are there just "normal" RPG quests like kill ten wolves or bring me 6 troll skins or are there some quests which differ from those
     
  5. jak56

    jak56 Well-Known Member

    haha, that's funny cause i'm usually an all out warrior lover but in this game, i preferred the assassin path! :p
     
  6. Isilel

    Isilel Well-Known Member

    Feb 20, 2009
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    Thankfully, the quests in Rimelands are about exploring an area and achieving an objective rather than killing X of Y :). There are some light puzzle elements from time to time, too, to provide a little change of pace.
     
  7. mattll

    mattll Well-Known Member

    Apr 9, 2009
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    when do you expect this game to release?
     
  8. dicework

    dicework Well-Known Member

    Aug 18, 2009
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    Finland
    It's been submitted, so that's up to Apple now. If there are no delays, probably by the end of the week / early next week.

    I personally hope soon, but not too soon so we can get the trailer ready by release :)
     
  9. Tarroc

    Tarroc Member

    Mar 23, 2010
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    pffff who needs a trailer, I want that game ^^

    just kiddin, I'm really excited to see that trailer, too!
     
  10. mattll

    mattll Well-Known Member

    Apr 9, 2009
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    going to write apple a letter that the european release must be on sunday so i can play it on vacation otherwise ... ( gotta think what to put in here )
     
  11. icepulse

    icepulse Well-Known Member

    Aug 7, 2008
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    This might have come up already, so forgive me if my question is redundant; Is this game going to be universal (either upon launch, or in a promised update), or will there be an "HD" version?

    I'm amped for the game to drop, but I don't want to buy it for iPhone, only to discover that it will be released separately as an HD iPad app, which I must purchase as well.

    Thanks in advance for any info there. :D
     
  12. dicework

    dicework Well-Known Member

    Aug 18, 2009
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    The game is not universal (we were well into production by the time even the first rumors about iPad surfaced, let alone iPhone4).

    We don't have any roadmap for a HD version yet, but we don't want to screw our customers, so it's very improbable we'll make it a separate one.
     
  13. eXistenT

    eXistenT Well-Known Member

    Sep 2, 2009
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    i hope will coem tommorow ,to play all weekend:p
     
  14. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
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    Hurry up Apple!
     
  15. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    still 'waiting for review'... I heard the latest approval times are 10 days now.
     
  16. dhgamer

    dhgamer Well-Known Member

    Dec 25, 2008
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    arghhh... thought this was the "in review" announcement LOL
     
  17. legowiz

    legowiz Well-Known Member

    Mar 21, 2009
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    Behind you!
    otherwise you'll change plans and vacation on their front lawn ;)
     
  18. icepulse

    icepulse Well-Known Member

    Aug 7, 2008
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    Awful glad to hear it. I'm gonna trust you, then, and drop the dough as soon as this hits the app store.... With verbiage like "...we don't want to screw our customers", it's pretty clear that you know how early adapters will feel if it goes separate.

    Don't let me down!
     
  19. Grumps

    Grumps Well-Known Member
    Patreon Indie

    Feb 2, 2009
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    iOS Game Developer
    Hope to see it out soon. Recently approval time still on the average of 7 days but game of such scale (rpg) will probably go through a longer review process.
     
  20. Wired360

    Wired360 Well-Known Member

    Jun 12, 2010
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    Medical Student
    Hopefully tomm.!
     

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