Hi everyone! My name is Vladimir Sakhan'. Our team and I want to introduce you our new game-puzzle “Rezolve Story”. The main goal of a player is to bring lost owlets (figures which a player can move by swipes) to their house (is marked as a target of a level). There is a lot of different obstacles and items which a player can interact with. Levels are grouped by stages. Every stage add to gameplay a new item with new features. Thus playing becomes more difficult and more interesting at the same time. For example, in first stage a player should consider movable boxes. In second stage new kind of items is added. There are cells of death that lead to instant defeat. At this time there are 2 stages, 32 levels in the game. Soon there will be new stages. A part of them is ready for integrating in the game. For victory in levels a player gains feathers (soft currency) which can be spent for tips or unlocking next stages. Teaser trailer: "Rezolve Story" has been released in Canada and Russia. Date of release for the whole world: beginning of december 2015. If you want to be an external tester you can send your AppleID in a private message. We’re glad to get any feedbacks. Facebook Community. Best regards.
Hi, Strashilka. Of course, you can send your apple id to me (private message) and I'll add you to test users. So, why owl? It's because our artist likes owls so much.
Hi Vladimir. I can't complete the 16th level and get three stars. Is there any solution? I have a problem with tips. Sometimes if a level doesn't have a quick solution and I can’t remember a long way of a figure. It’s a problem for me. Maybe you need to change it?
Hi, Nobuttkin. Of course the 16th level has a solution with 3 stars. Yes, we know that it is sometimes difficult to remember all path of the hint. But if you have already bought the hint, the next time you can watch it for free. Another way, we need to change the hint to a step-by-step solution. And thanks for your feedback! What are your general impressions of the game?